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/*! * VisualEditor IndexValueStore class. * * @copyright 2011-2016 VisualEditor Team and others; see http://ve.mit-license.org */ /* global SparkMD5 */ /** * Ordered append-only hash store, whose values once inserted are immutable * * Values are objects, strings or Arrays, and are hashed using an algorithm with low collision * probability: values with the same hash can be assumed equal. * * Values are stored in insertion order, and the store can be sliced to get a subset of values * inserted consecutively. * * Two stores can be merged even if they have differently computed hashes, so long as two values * will (with high probability) have the same hash only if equal. In this case, equivalent * values can have two different hashes. * * TODO: rename the class to reflect that it is no longer an index-value store * * @class * @constructor */ ve.dm.IndexValueStore = function VeDmIndexValueStore() { // Maps hashes to values this.hashStore = {}; // Hashes in order of insertion (used for slicing) this.hashes = []; }; /* Methods */ /** * Get the number of values in the store * * @return {number} Number of values in the store */ ve.dm.IndexValueStore.prototype.getLength = function () { return this.hashes.length; }; /** * Return a new store containing a slice of the values in insertion order * * @param {number} [start] Include values from position start onwards (default: 0) * @param {number} [end] Include values to position end exclusive (default: slice to end) * @return {ve.dm.IndexValueStore} Slice of the current store (with non-cloned value references) */ ve.dm.IndexValueStore.prototype.slice = function ( start, end ) { var i, len, hash, sliced = new this.constructor(); sliced.hashes = this.hashes.slice( start, end ); for ( i = 0, len = sliced.hashes.length; i < len; i++ ) { hash = sliced.hashes[ i ]; sliced.hashStore[ hash ] = this.hashStore[ hash ]; } return sliced; }; /** * Clone a store. * * @deprecated Use #slice with no arguments. * @return {ve.dm.IndexValueStore} New store with the same contents as this one */ ve.dm.IndexValueStore.prototype.clone = function () { return this.slice(); }; /** * Insert a value into the store * * @method * @param {Object|string|Array} value Value to store * @param {string} [stringified] Stringified version of value; default OO.getHash( value ) * @return {string} Hash value with low collision probability */ ve.dm.IndexValueStore.prototype.index = function ( value, stringified ) { var hash = this.indexOfValue( value, stringified ); if ( !this.hashStore[ hash ] ) { if ( Array.isArray( value ) ) { this.hashStore[ hash ] = ve.copy( value ); } else if ( typeof value === 'object' ) { this.hashStore[ hash ] = ve.cloneObject( value ); } else { this.hashStore[ hash ] = value; } this.hashes.push( hash ); } return hash; }; /** * Get the hash of a value without inserting it in the store * * @method * @param {Object|string|Array} value Value to hash * @param {string} [stringified] Stringified version of value; default OO.getHash( value ) * @return {string} Hash value with low collision probability */ ve.dm.IndexValueStore.prototype.indexOfValue = function ( value, stringified ) { if ( typeof stringified !== 'string' ) { stringified = OO.getHash( value ); } // We don't need cryptographically strong hashes, just low collision probability. Given // effectively random hash distribution, for n values hashed into a space of m hash // strings, the probability of a collision is roughly n^2 / (2m). We use 16 hex digits // of MD5 i.e. 2^64 possible hash strings, so given 2^16 stored values the collision // probability is about 2^-33 =~ 0.0000000001 , i.e. negligible. // // Prefix with a letter to prevent all numeric hashes, and to constrain the space of // possible object property values. return 'h' + SparkMD5.hash( stringified ).slice( 0, 16 ); }; /** * Get the hashes of values in the store * * Same as index but with arrays. * * @method * @param {Object[]} values Values to lookup or store * @return {string[]} The hashes of the values in the store */ ve.dm.IndexValueStore.prototype.indexes = function ( values ) { var i, length, hashes = []; for ( i = 0, length = values.length; i < length; i++ ) { hashes.push( this.index( values[ i ] ) ); } return hashes; }; /** * Get the value stored for a particular hash * * @method * @param {string} hash Hash to look up * @return {Object|undefined} Value stored for this hash if present, else undefined */ ve.dm.IndexValueStore.prototype.value = function ( hash ) { return this.hashStore[ hash ]; }; /** * Get the values stored for a list of hashes * * Same as value but with arrays. * * @method * @param {string[]} hashes Hashes to lookup * @return {Array} Values for these hashes (undefined for any not present) */ ve.dm.IndexValueStore.prototype.values = function ( hashes ) { var i, length, values = []; for ( i = 0, length = hashes.length; i < length; i++ ) { values.push( this.value( hashes[ i ] ) ); } return values; }; /** * Merge another store into this store. * * It is allowed for the two stores to have differently computed hashes, so long as two values * will (with high probability) have the same hash only if equal. In this case, equivalent * values can have two different hashes. * * Values are added in the order they appear in the other store. Objects added to the store are * added by reference, not cloned, unlike in .index() * * @param {ve.dm.IndexValueStore} other Store to merge into this one */ ve.dm.IndexValueStore.prototype.merge = function ( other ) { var i, len, hash; for ( i = 0, len = other.hashes.length; i < len; i++ ) { hash = other.hashes[ i ]; if ( !Object.prototype.hasOwnProperty.call( this.hashStore, hash ) ) { this.hashStore[ hash ] = other.hashStore[ hash ]; this.hashes.push( hash ); } } };