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Current File : /www/varak.net/losik.varak.net/vendor/tracy/tracy/src/Tracy/Debugger/ProductionStrategy.php

<?php

/**
 * This file is part of the Tracy (https://tracy.nette.org)
 * Copyright (c) 2004 David Grudl (https://davidgrudl.com)
 */

declare(strict_types=1);

namespace Tracy;

use ErrorException;


/**
 * @internal
 */
final class ProductionStrategy
{
	public function initialize(): void
	{
		if (!function_exists('ini_set') && (ini_get('display_errors') && ini_get('display_errors') !== 'stderr')) {
			Debugger::exceptionHandler(new \RuntimeException("Unable to set 'display_errors' because function ini_set() is disabled."));
		}
	}


	public function handleException(\Throwable $exception, bool $firstTime): void
	{
		try {
			Debugger::log($exception, Debugger::EXCEPTION);
		} catch (\Throwable $e) {
		}

		if (!$firstTime) {
			// nothing

		} elseif (Helpers::isHtmlMode()) {
			if (!headers_sent()) {
				header('Content-Type: text/html; charset=UTF-8');
			}

			(function ($logged) use ($exception) {
				require Debugger::$errorTemplate ?: __DIR__ . '/assets/error.500.phtml';
			})(empty($e));

		} elseif (Helpers::isCli()) {
			// @ triggers E_NOTICE when strerr is closed since PHP 7.4
			@fwrite(STDERR, "ERROR: {$exception->getMessage()}\n"
				. (isset($e)
					? 'Unable to log error. You may try enable debug mode to inspect the problem.'
					: 'Check log to see more info.')
				. "\n");
		}
	}


	public function handleError(
		int $severity,
		string $message,
		string $file,
		int $line,
		array $context = null
	): void
	{
		if ($severity & Debugger::$logSeverity) {
			$err = new ErrorException($message, 0, $severity, $file, $line);
			@$err->context = $context; // dynamic properties are deprecated since PHP 8.2
			Helpers::improveException($err);
		} else {
			$err = 'PHP ' . Helpers::errorTypeToString($severity) . ': ' . Helpers::improveError($message, (array) $context) . " in $file:$line";
		}

		try {
			Debugger::log($err, Debugger::ERROR);
		} catch (\Throwable $e) {
		}
	}


	public function sendAssets(): bool
	{
		return false;
	}


	public function renderLoader(): void
	{
	}


	public function renderBar(): void
	{
	}
}

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