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/** @file * VM - The Virtual Machine, data. */ /* * Copyright (C) 2006-2023 Oracle and/or its affiliates. * * This file is part of VirtualBox base platform packages, as * available from https://www.virtualbox.org. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation, in version 3 of the * License. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, see <https://www.gnu.org/licenses>. * * The contents of this file may alternatively be used under the terms * of the Common Development and Distribution License Version 1.0 * (CDDL), a copy of it is provided in the "COPYING.CDDL" file included * in the VirtualBox distribution, in which case the provisions of the * CDDL are applicable instead of those of the GPL. * * You may elect to license modified versions of this file under the * terms and conditions of either the GPL or the CDDL or both. * * SPDX-License-Identifier: GPL-3.0-only OR CDDL-1.0 */ #pragma D depends_on library vbox-types.d #pragma D depends_on library CPUMInternal.d /** @defgroup grp_vm The Virtual Machine * @ingroup grp_vmm * @{ */ /** * The state of a Virtual CPU. * * The basic state indicated here is whether the CPU has been started or not. In * addition, there are sub-states when started for assisting scheduling (GVMM * mostly). * * The transition out of the STOPPED state is done by a vmR3PowerOn. * The transition back to the STOPPED state is done by vmR3PowerOff. * * (Alternatively we could let vmR3PowerOn start CPU 0 only and let the SPIP * handling switch on the other CPUs. Then vmR3Reset would stop all but CPU 0.) */ typedef enum VMCPUSTATE { /** The customary invalid zero. */ VMCPUSTATE_INVALID = 0, /** Virtual CPU has not yet been started. */ VMCPUSTATE_STOPPED, /** CPU started. */ VMCPUSTATE_STARTED, /** CPU started in HM context. */ VMCPUSTATE_STARTED_HM, /** Executing guest code and can be poked (RC or STI bits of HM). */ VMCPUSTATE_STARTED_EXEC, /** Executing guest code using NEM. */ VMCPUSTATE_STARTED_EXEC_NEM, VMCPUSTATE_STARTED_EXEC_NEM_WAIT, VMCPUSTATE_STARTED_EXEC_NEM_CANCELED, /** Halted. */ VMCPUSTATE_STARTED_HALTED, /** The end of valid virtual CPU states. */ VMCPUSTATE_END, /** Ensure 32-bit type. */ VMCPUSTATE_32BIT_HACK = 0x7fffffff } VMCPUSTATE; /** Enables 64-bit FFs. */ /** * The cross context virtual CPU structure. * * Run 'kmk run-struct-tests' (from src/VBox/VMM if you like) after updating! */ typedef struct VMCPU { /** @name Volatile per-cpu data. * @{ */ /** Per CPU forced action. * See the VMCPU_FF_* \#defines. Updated atomically. */ uint64_t volatile fLocalForcedActions; /** The CPU state. */ VMCPUSTATE volatile enmState; /** Padding up to 64 bytes. */ uint8_t abAlignment0[64 - 12]; /** @} */ /** IEM part. * @remarks This comes first as it allows the use of 8-bit immediates for the * first 64 bytes of the structure, reducing code size a wee bit. */ union VMCPUUNIONIEMSTUB { uint8_t padding[32832]; /* multiple of 64 */ } iem; /** @name Static per-cpu data. * (Putting this after IEM, hoping that it's less frequently used than it.) * @{ */ /** Ring-3 Host Context VM Pointer. */ PVMR3 pVMR3; /** Ring-0 Host Context VM Pointer, currently used by VTG/dtrace. */ RTR0PTR pVCpuR0ForVtg; /** Raw-mode Context VM Pointer. */ uint32_t pVMRC; /** Padding for new raw-mode (long mode). */ uint32_t pVMRCPadding; /** Pointer to the ring-3 UVMCPU structure. */ PUVMCPU pUVCpu; /** The native thread handle. */ RTNATIVETHREAD hNativeThread; /** The native R0 thread handle. (different from the R3 handle!) */ RTNATIVETHREAD hNativeThreadR0; /** The IPRT thread handle (for VMMDevTesting). */ RTTHREAD hThread; /** The CPU ID. * This is the index into the VM::aCpu array. */ VMCPUID idCpuUnsafe; /** Align the structures below bit on a 64-byte boundary and make sure it starts * at the same offset in both 64-bit and 32-bit builds. * * @remarks The alignments of the members that are larger than 48 bytes should be * 64-byte for cache line reasons. structs containing small amounts of * data could be lumped together at the end with a < 64 byte padding * following it (to grow into and align the struct size). */ uint8_t abAlignment1[64 - 6 * (64 == 32 ? 4 : 8) - 8 - 4]; /** @} */ /** HM part. */ union VMCPUUNIONHM { uint8_t padding[9984]; /* multiple of 64 */ } hm; /** NEM part. */ union VMCPUUNIONNEM { uint8_t padding[4608]; /* multiple of 64 */ } nem; /** TRPM part. */ union VMCPUUNIONTRPM { uint8_t padding[128]; /* multiple of 64 */ } trpm; /** TM part. */ union VMCPUUNIONTM { uint8_t padding[5760]; /* multiple of 64 */ } tm; /** VMM part. */ union VMCPUUNIONVMM { uint8_t padding[9536]; /* multiple of 64 */ } vmm; /** PDM part. */ union VMCPUUNIONPDM { uint8_t padding[256]; /* multiple of 64 */ } pdm; /** IOM part. */ union VMCPUUNIONIOM { uint8_t padding[512]; /* multiple of 64 */ } iom; /** DBGF part. * @todo Combine this with other tiny structures. */ union VMCPUUNIONDBGF { uint8_t padding[512]; /* multiple of 64 */ } dbgf; /** GIM part. */ union VMCPUUNIONGIM { uint8_t padding[512]; /* multiple of 64 */ } gim; /** APIC part. */ union VMCPUUNIONAPIC { uint8_t padding[3840]; /* multiple of 64 */ } apic; /* * Some less frequently used global members that doesn't need to take up * precious space at the head of the structure. */ /** Trace groups enable flags. */ uint32_t fTraceGroups; /* 64 / 44 */ /** Number of collisions hashing the ring-0 EMT handle. */ uint8_t cEmtHashCollisions; uint8_t abAdHoc[3]; /** Profiling samples for use by ad hoc profiling. */ STAMPROFILEADV aStatAdHoc[8]; /* size: 40*8 = 320 */ /** Align the following members on page boundary. */ uint8_t abAlignment2[696]; /** PGM part. */ union VMCPUUNIONPGM { uint8_t padding[4096 + 28672]; /* multiple of 4096 */ } pgm; /** CPUM part. */ union VMCPUUNIONCPUM { struct CPUMCPU s; uint8_t padding[102400]; /* multiple of 4096 */ } cpum; /** EM part. */ union VMCPUUNIONEM { uint8_t padding[40960]; /* multiple of 4096 */ } em; } VMCPU; /** * Helper that HM and NEM uses for safely modifying VM::bMainExecutionEngine. * * ONLY HM and NEM MAY USE THIS! * * @param a_pVM The cross context VM structure. * @param a_bValue The new value. * @internal */ /** * Checks whether iem-executes-all-mode is used. * * @retval true if IEM is used. * @retval false if not. * * @param a_pVM The cross context VM structure. * @sa VM_IS_HM_OR_NEM_ENABLED, VM_IS_HM_ENABLED, VM_IS_NEM_ENABLED. * @internal */ /** * Checks whether HM (VT-x/AMD-V) or NEM is being used by this VM. * * @retval true if either is used. * @retval false if software virtualization (raw-mode) is used. * * @param a_pVM The cross context VM structure. * @sa VM_IS_EXEC_ENGINE_IEM, VM_IS_HM_ENABLED, VM_IS_NEM_ENABLED. * @internal */ /** * Checks whether HM is being used by this VM. * * @retval true if HM (VT-x/AMD-v) is used. * @retval false if not. * * @param a_pVM The cross context VM structure. * @sa VM_IS_NEM_ENABLED, VM_IS_EXEC_ENGINE_IEM, VM_IS_HM_OR_NEM_ENABLED. * @internal */ /** * Checks whether NEM is being used by this VM. * * @retval true if a native hypervisor API is used. * @retval false if not. * * @param a_pVM The cross context VM structure. * @sa VM_IS_HM_ENABLED, VM_IS_EXEC_ENGINE_IEM, VM_IS_HM_OR_NEM_ENABLED. * @internal */ /** * The cross context VM structure. * * It contains all the VM data which have to be available in all contexts. * Even if it contains all the data the idea is to use APIs not to modify all * the members all around the place. Therefore we make use of unions to hide * everything which isn't local to the current source module. This means we'll * have to pay a little bit of attention when adding new members to structures * in the unions and make sure to keep the padding sizes up to date. * * Run 'kmk run-struct-tests' (from src/VBox/VMM if you like) after updating! */ typedef struct VM { /** The state of the VM. * This field is read only to everyone except the VM and EM. */ VMSTATE volatile enmVMState; /** Forced action flags. * See the VM_FF_* \#defines. Updated atomically. */ volatile uint32_t fGlobalForcedActions; /** Pointer to the array of page descriptors for the VM structure allocation. */ RTR3PTR paVMPagesR3; /** Session handle. For use when calling SUPR0 APIs. */ PSUPDRVSESSION pSessionUnsafe; /** Pointer to the ring-3 VM structure. */ PUVM pUVM; /** Ring-3 Host Context VM Pointer. */ RTR3PTR pVMR3Unsafe; /** Ring-0 Host Context VM pointer for making ring-0 calls. */ struct VM * pVMR0ForCall; /** Raw-mode Context VM Pointer. */ uint32_t pVMRC; /** Padding for new raw-mode (long mode). */ uint32_t pVMRCPadding; /** The GVM VM handle. Only the GVM should modify this field. */ uint32_t hSelfUnsafe; /** Number of virtual CPUs. */ uint32_t cCpusUnsafe; /** CPU excution cap (1-100) */ uint32_t uCpuExecutionCap; /** Size of the VM structure. */ uint32_t cbSelf; /** Size of the VMCPU structure. */ uint32_t cbVCpu; /** Structure version number (TBD). */ uint32_t uStructVersion; /** @name Various items that are frequently accessed. * @{ */ /** The main execution engine, VM_EXEC_ENGINE_XXX. * This is set early during vmR3InitRing3 by HM or NEM. */ uint8_t const bMainExecutionEngine; /** Hardware VM support is available and enabled. * Determined very early during init. * This is placed here for performance reasons. * @todo obsoleted by bMainExecutionEngine, eliminate. */ uint8_t fHMEnabled; /** @} */ /** Alignment padding. */ uint8_t uPadding1[6]; /** @name Debugging * @{ */ /** Ring-3 Host Context VM Pointer. */ RTR3PTR hTraceBufR3; /** Ring-0 Host Context VM Pointer. */ RTTRACEBUF hTraceBufR0; /** @} */ /** Max EMT hash lookup collisions (in GVMM). */ uint8_t cMaxEmtHashCollisions; /** Padding - the unions must be aligned on a 64 bytes boundary. */ uint8_t abAlignment3[64 == 64 ? 23 : 51]; /** CPUM part. */ union { struct CPUM s; /** @todo this is rather bloated because of static MSR range allocation. * Probably a good idea to move it to a separate R0 allocation... */ uint8_t padding[8832 + 128*8192 + 0x1d00]; /* multiple of 64 */ } cpum; /** PGM part. * @note 16384 aligned for zero and mmio page storage. */ union { uint8_t padding[53888]; /* multiple of 64 */ } pgm; /** VMM part. */ union { uint8_t padding[1600]; /* multiple of 64 */ } vmm; /** HM part. */ union { uint8_t padding[5504]; /* multiple of 64 */ } hm; /** TRPM part. */ union { uint8_t padding[2048]; /* multiple of 64 */ } trpm; /** SELM part. */ union { uint8_t padding[768]; /* multiple of 64 */ } selm; /** MM part. */ union { uint8_t padding[192]; /* multiple of 64 */ } mm; /** PDM part. */ union { uint8_t padding[22400]; /* multiple of 64 */ } pdm; /** IOM part. */ union { uint8_t padding[1152]; /* multiple of 64 */ } iom; /** EM part. */ union { uint8_t padding[256]; /* multiple of 64 */ } em; /** NEM part. */ union { uint8_t padding[4608]; /* multiple of 64 */ } nem; /** TM part. */ union { uint8_t padding[10112]; /* multiple of 64 */ } tm; /** DBGF part. */ union { uint8_t padding[2432]; /* multiple of 64 */ } dbgf; /** SSM part. */ union { uint8_t padding[128]; /* multiple of 64 */ } ssm; union { uint8_t padding[448]; /* multiple of 64 */ } gim; union { uint8_t padding[128]; /* multiple of 8 */ } apic; /* ---- begin small stuff ---- */ /** VM part. */ union { uint8_t padding[32]; /* multiple of 8 */ } vm; /** CFGM part. */ union { uint8_t padding[8]; /* multiple of 8 */ } cfgm; /** IEM part. */ union { uint8_t padding[16]; /* multiple of 8 */ } iem; /** Statistics for ring-0 only components. */ struct { /** GMMR0 stats. */ struct { /** Chunk TLB hits. */ uint64_t cChunkTlbHits; /** Chunk TLB misses. */ uint64_t cChunkTlbMisses; } gmm; uint64_t au64Padding[6]; /* probably more comming here... */ } R0Stats; union { uint8_t padding[32]; /* multiple of 8 */ } gcm; /** Padding for aligning the structure size on a page boundrary. */ uint8_t abAlignment2[8872 - sizeof(PVMCPUR3) * VMM_MAX_CPU_COUNT]; /* ---- end small stuff ---- */ /** Array of VMCPU ring-3 pointers. */ PVMCPUR3 apCpusR3[VMM_MAX_CPU_COUNT]; /* This point is aligned on a 16384 boundrary (for arm64 purposes). */ } VM; /** @} */