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/*=============================================================================
    Copyright (c) 2001-2011 Joel de Guzman

    Distributed under the Boost Software License, Version 1.0. (See accompanying
    file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)

    This is an auto-generated file. Do not edit!
==============================================================================*/
namespace boost { namespace fusion
{
    struct void_;
    namespace result_of
    {
        template <
            typename T0 = void_ , typename T1 = void_ , typename T2 = void_ , typename T3 = void_ , typename T4 = void_ , typename T5 = void_ , typename T6 = void_ , typename T7 = void_ , typename T8 = void_ , typename T9 = void_
          , typename Extra = void_
        >
        struct vector_tie;
    }
    namespace result_of
    {
        template <typename T0>
        struct vector_tie< T0 , void_ , void_ , void_ , void_ , void_ , void_ , void_ , void_ , void_ , void_ >
        {
            typedef vector<T0&> type;
        };
    }
    template <typename T0>
    BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
    inline vector<T0&>
    vector_tie(T0 & arg0)
    {
        return vector<T0&>(
            arg0);
    }
    namespace result_of
    {
        template <typename T0 , typename T1>
        struct vector_tie< T0 , T1 , void_ , void_ , void_ , void_ , void_ , void_ , void_ , void_ , void_ >
        {
            typedef vector<T0& , T1&> type;
        };
    }
    template <typename T0 , typename T1>
    BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
    inline vector<T0& , T1&>
    vector_tie(T0 & arg0 , T1 & arg1)
    {
        return vector<T0& , T1&>(
            arg0 , arg1);
    }
    namespace result_of
    {
        template <typename T0 , typename T1 , typename T2>
        struct vector_tie< T0 , T1 , T2 , void_ , void_ , void_ , void_ , void_ , void_ , void_ , void_ >
        {
            typedef vector<T0& , T1& , T2&> type;
        };
    }
    template <typename T0 , typename T1 , typename T2>
    BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
    inline vector<T0& , T1& , T2&>
    vector_tie(T0 & arg0 , T1 & arg1 , T2 & arg2)
    {
        return vector<T0& , T1& , T2&>(
            arg0 , arg1 , arg2);
    }
    namespace result_of
    {
        template <typename T0 , typename T1 , typename T2 , typename T3>
        struct vector_tie< T0 , T1 , T2 , T3 , void_ , void_ , void_ , void_ , void_ , void_ , void_ >
        {
            typedef vector<T0& , T1& , T2& , T3&> type;
        };
    }
    template <typename T0 , typename T1 , typename T2 , typename T3>
    BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
    inline vector<T0& , T1& , T2& , T3&>
    vector_tie(T0 & arg0 , T1 & arg1 , T2 & arg2 , T3 & arg3)
    {
        return vector<T0& , T1& , T2& , T3&>(
            arg0 , arg1 , arg2 , arg3);
    }
    namespace result_of
    {
        template <typename T0 , typename T1 , typename T2 , typename T3 , typename T4>
        struct vector_tie< T0 , T1 , T2 , T3 , T4 , void_ , void_ , void_ , void_ , void_ , void_ >
        {
            typedef vector<T0& , T1& , T2& , T3& , T4&> type;
        };
    }
    template <typename T0 , typename T1 , typename T2 , typename T3 , typename T4>
    BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
    inline vector<T0& , T1& , T2& , T3& , T4&>
    vector_tie(T0 & arg0 , T1 & arg1 , T2 & arg2 , T3 & arg3 , T4 & arg4)
    {
        return vector<T0& , T1& , T2& , T3& , T4&>(
            arg0 , arg1 , arg2 , arg3 , arg4);
    }
    namespace result_of
    {
        template <typename T0 , typename T1 , typename T2 , typename T3 , typename T4 , typename T5>
        struct vector_tie< T0 , T1 , T2 , T3 , T4 , T5 , void_ , void_ , void_ , void_ , void_ >
        {
            typedef vector<T0& , T1& , T2& , T3& , T4& , T5&> type;
        };
    }
    template <typename T0 , typename T1 , typename T2 , typename T3 , typename T4 , typename T5>
    BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
    inline vector<T0& , T1& , T2& , T3& , T4& , T5&>
    vector_tie(T0 & arg0 , T1 & arg1 , T2 & arg2 , T3 & arg3 , T4 & arg4 , T5 & arg5)
    {
        return vector<T0& , T1& , T2& , T3& , T4& , T5&>(
            arg0 , arg1 , arg2 , arg3 , arg4 , arg5);
    }
    namespace result_of
    {
        template <typename T0 , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 , typename T6>
        struct vector_tie< T0 , T1 , T2 , T3 , T4 , T5 , T6 , void_ , void_ , void_ , void_ >
        {
            typedef vector<T0& , T1& , T2& , T3& , T4& , T5& , T6&> type;
        };
    }
    template <typename T0 , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 , typename T6>
    BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
    inline vector<T0& , T1& , T2& , T3& , T4& , T5& , T6&>
    vector_tie(T0 & arg0 , T1 & arg1 , T2 & arg2 , T3 & arg3 , T4 & arg4 , T5 & arg5 , T6 & arg6)
    {
        return vector<T0& , T1& , T2& , T3& , T4& , T5& , T6&>(
            arg0 , arg1 , arg2 , arg3 , arg4 , arg5 , arg6);
    }
    namespace result_of
    {
        template <typename T0 , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 , typename T6 , typename T7>
        struct vector_tie< T0 , T1 , T2 , T3 , T4 , T5 , T6 , T7 , void_ , void_ , void_ >
        {
            typedef vector<T0& , T1& , T2& , T3& , T4& , T5& , T6& , T7&> type;
        };
    }
    template <typename T0 , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 , typename T6 , typename T7>
    BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
    inline vector<T0& , T1& , T2& , T3& , T4& , T5& , T6& , T7&>
    vector_tie(T0 & arg0 , T1 & arg1 , T2 & arg2 , T3 & arg3 , T4 & arg4 , T5 & arg5 , T6 & arg6 , T7 & arg7)
    {
        return vector<T0& , T1& , T2& , T3& , T4& , T5& , T6& , T7&>(
            arg0 , arg1 , arg2 , arg3 , arg4 , arg5 , arg6 , arg7);
    }
    namespace result_of
    {
        template <typename T0 , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 , typename T6 , typename T7 , typename T8>
        struct vector_tie< T0 , T1 , T2 , T3 , T4 , T5 , T6 , T7 , T8 , void_ , void_ >
        {
            typedef vector<T0& , T1& , T2& , T3& , T4& , T5& , T6& , T7& , T8&> type;
        };
    }
    template <typename T0 , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 , typename T6 , typename T7 , typename T8>
    BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
    inline vector<T0& , T1& , T2& , T3& , T4& , T5& , T6& , T7& , T8&>
    vector_tie(T0 & arg0 , T1 & arg1 , T2 & arg2 , T3 & arg3 , T4 & arg4 , T5 & arg5 , T6 & arg6 , T7 & arg7 , T8 & arg8)
    {
        return vector<T0& , T1& , T2& , T3& , T4& , T5& , T6& , T7& , T8&>(
            arg0 , arg1 , arg2 , arg3 , arg4 , arg5 , arg6 , arg7 , arg8);
    }
    namespace result_of
    {
        template <typename T0 , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 , typename T6 , typename T7 , typename T8 , typename T9>
        struct vector_tie< T0 , T1 , T2 , T3 , T4 , T5 , T6 , T7 , T8 , T9 , void_ >
        {
            typedef vector<T0& , T1& , T2& , T3& , T4& , T5& , T6& , T7& , T8& , T9&> type;
        };
    }
    template <typename T0 , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 , typename T6 , typename T7 , typename T8 , typename T9>
    BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
    inline vector<T0& , T1& , T2& , T3& , T4& , T5& , T6& , T7& , T8& , T9&>
    vector_tie(T0 & arg0 , T1 & arg1 , T2 & arg2 , T3 & arg3 , T4 & arg4 , T5 & arg5 , T6 & arg6 , T7 & arg7 , T8 & arg8 , T9 & arg9)
    {
        return vector<T0& , T1& , T2& , T3& , T4& , T5& , T6& , T7& , T8& , T9&>(
            arg0 , arg1 , arg2 , arg3 , arg4 , arg5 , arg6 , arg7 , arg8 , arg9);
    }
}}

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