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Direktori : /proc/985914/root/www/varak.net/wiki.varak.net/resources/src/startup/ |
Current File : //proc/985914/root/www/varak.net/wiki.varak.net/resources/src/startup/mediawiki.js |
/** * Base library for MediaWiki. * * Exposed globally as `mw`, with `mediaWiki` as alias. * * @class mw * @alternateClassName mediaWiki * @singleton */ /* global $VARS, $CODE */ ( function () { 'use strict'; var mw, StringSet, log, trackQueue = []; /** * FNV132 hash function * * This function implements the 32-bit version of FNV-1. * It is equivalent to hash( 'fnv132', ... ) in PHP, except * its output is base 36 rather than hex. * See <https://en.wikipedia.org/wiki/FNV_hash_function> * * @private * @param {string} str String to hash * @return {string} hash as an seven-character base 36 string */ function fnv132( str ) { /* eslint-disable no-bitwise */ var hash = 0x811C9DC5, i; for ( i = 0; i < str.length; i++ ) { hash += ( hash << 1 ) + ( hash << 4 ) + ( hash << 7 ) + ( hash << 8 ) + ( hash << 24 ); hash ^= str.charCodeAt( i ); } hash = ( hash >>> 0 ).toString( 36 ); while ( hash.length < 7 ) { hash = '0' + hash; } return hash; /* eslint-enable no-bitwise */ } function defineFallbacks() { // <https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Set> /** * @private * @class */ StringSet = window.Set || function StringSet() { var set = Object.create( null ); this.add = function ( value ) { set[ value ] = true; }; this.has = function ( value ) { return value in set; }; }; } /** * Alias property to the global object. * * @private * @static * @member mw.Map * @param {mw.Map} map * @param {string} key * @param {Mixed} value */ function setGlobalMapValue( map, key, value ) { map.values[ key ] = value; log.deprecate( window, key, value, // Deprecation notice for mw.config globals (T58550, T72470) map === mw.config && 'Use mw.config instead.' ); } /** * Log a message to window.console, if possible. * * Useful to force logging of some errors that are otherwise hard to detect (i.e., this logs * also in production mode). Gets console references in each invocation instead of caching the * reference, so that debugging tools loaded later are supported (e.g. Firebug Lite in IE). * * @private * @param {string} topic Stream name passed by mw.track * @param {Object} data Data passed by mw.track * @param {Error} [data.exception] * @param {string} data.source Error source * @param {string} [data.module] Name of module which caused the error */ function logError( topic, data ) { /* eslint-disable no-console */ var msg, e = data.exception, source = data.source, module = data.module, console = window.console; if ( console && console.log ) { msg = ( e ? 'Exception' : 'Error' ) + ' in ' + source; if ( module ) { msg += ' in module ' + module; } msg += ( e ? ':' : '.' ); console.log( msg ); // If we have an exception object, log it to the warning channel to trigger // proper stacktraces in browsers that support it. if ( e && console.warn ) { console.warn( e ); } } /* eslint-enable no-console */ } /** * Create an object that can be read from or written to via methods that allow * interaction both with single and multiple properties at once. * * @private * @class mw.Map * * @constructor * @param {boolean} [global=false] Whether to synchronise =values to the global * window object (for backwards-compatibility with mw.config; T72470). Values are * copied in one direction only. Changes to globals do not reflect in the map. */ function Map( global ) { this.values = Object.create( null ); if ( global === true ) { // Override #set to also set the global variable this.set = function ( selection, value ) { var s; if ( arguments.length > 1 ) { if ( typeof selection !== 'string' ) { return false; } setGlobalMapValue( this, selection, value ); return true; } if ( typeof selection === 'object' ) { for ( s in selection ) { setGlobalMapValue( this, s, selection[ s ] ); } return true; } return false; }; } } Map.prototype = { constructor: Map, /** * Get the value of one or more keys. * * If called with no arguments, all values are returned. * * @param {string|Array} [selection] Key or array of keys to retrieve values for. * @param {Mixed} [fallback=null] Value for keys that don't exist. * @return {Mixed|Object|null} If selection was a string, returns the value, * If selection was an array, returns an object of key/values. * If no selection is passed, a new object with all key/values is returned. */ get: function ( selection, fallback ) { var results, i; fallback = arguments.length > 1 ? fallback : null; if ( Array.isArray( selection ) ) { results = {}; for ( i = 0; i < selection.length; i++ ) { if ( typeof selection[ i ] === 'string' ) { results[ selection[ i ] ] = selection[ i ] in this.values ? this.values[ selection[ i ] ] : fallback; } } return results; } if ( typeof selection === 'string' ) { return selection in this.values ? this.values[ selection ] : fallback; } if ( selection === undefined ) { results = {}; for ( i in this.values ) { results[ i ] = this.values[ i ]; } return results; } // Invalid selection key return fallback; }, /** * Set one or more key/value pairs. * * @param {string|Object} selection Key to set value for, or object mapping keys to values * @param {Mixed} [value] Value to set (optional, only in use when key is a string) * @return {boolean} True on success, false on failure */ set: function ( selection, value ) { var s; // Use `arguments.length` because `undefined` is also a valid value. if ( arguments.length > 1 ) { if ( typeof selection !== 'string' ) { return false; } this.values[ selection ] = value; return true; } if ( typeof selection === 'object' ) { for ( s in selection ) { this.values[ s ] = selection[ s ]; } return true; } return false; }, /** * Check if one or more keys exist. * * @param {Mixed} selection Key or array of keys to check * @return {boolean} True if the key(s) exist */ exists: function ( selection ) { var i; if ( Array.isArray( selection ) ) { for ( i = 0; i < selection.length; i++ ) { if ( typeof selection[ i ] !== 'string' || !( selection[ i ] in this.values ) ) { return false; } } return true; } return typeof selection === 'string' && selection in this.values; } }; defineFallbacks(); log = ( function () { /** * Write a verbose message to the browser's console in debug mode. * * This method is mainly intended for verbose logging. It is a no-op in production mode. * In ResourceLoader debug mode, it will use the browser's console if available, with * fallback to creating a console interface in the DOM and logging messages there. * * See {@link mw.log} for other logging methods. * * @member mw * @param {...string} msg Messages to output to console. */ var log = function () {}, console = window.console; // Note: Keep list of methods in sync with restoration in mediawiki.log.js // when adding or removing mw.log methods below! /** * Collection of methods to help log messages to the console. * * @class mw.log * @singleton */ /** * Write a message to the browser console's warning channel. * * This method is a no-op in browsers that don't implement the Console API. * * @param {...string} msg Messages to output to console */ log.warn = console && console.warn ? Function.prototype.bind.call( console.warn, console ) : function () {}; /** * Write a message to the browser console's error channel. * * Most browsers also print a stacktrace when calling this method if the * argument is an Error object. * * This method is a no-op in browsers that don't implement the Console API. * * @since 1.26 * @param {...Mixed} msg Messages to output to console */ log.error = console && console.error ? Function.prototype.bind.call( console.error, console ) : function () {}; /** * Create a property on a host object that, when accessed, will produce * a deprecation warning in the console. * * @param {Object} obj Host object of deprecated property * @param {string} key Name of property to create in `obj` * @param {Mixed} val The value this property should return when accessed * @param {string} [msg] Optional text to include in the deprecation message * @param {string} [logName=key] Optional custom name for the feature. * This is used instead of `key` in the message and `mw.deprecate` tracking. */ log.deprecate = function ( obj, key, val, msg, logName ) { var stacks; function maybeLog() { var name, trace = new Error().stack; if ( !stacks ) { stacks = new StringSet(); } if ( !stacks.has( trace ) ) { stacks.add( trace ); name = logName || key; mw.track( 'mw.deprecate', name ); mw.log.warn( 'Use of "' + name + '" is deprecated.' + ( msg ? ( ' ' + msg ) : '' ) ); } } // Support: Safari 5.0 // Throws "not supported on DOM Objects" for Node or Element objects (incl. document) // Safari 4.0 doesn't have this method, and it was fixed in Safari 5.1. try { Object.defineProperty( obj, key, { configurable: true, enumerable: true, get: function () { maybeLog(); return val; }, set: function ( newVal ) { maybeLog(); val = newVal; } } ); } catch ( err ) { obj[ key ] = val; } }; return log; }() ); /** * @class mw */ mw = { redefineFallbacksForTest: function () { if ( !window.QUnit ) { throw new Error( 'Reset not allowed outside unit tests' ); } defineFallbacks(); }, /** * Get the current time, measured in milliseconds since January 1, 1970 (UTC). * * On browsers that implement the Navigation Timing API, this function will produce * floating-point values with microsecond precision that are guaranteed to be monotonic. * On all other browsers, it will fall back to using `Date`. * * @return {number} Current time */ now: function () { // Optimisation: Define the shortcut on first call, not at module definition. var perf = window.performance, navStart = perf && perf.timing && perf.timing.navigationStart; // Define the relevant shortcut mw.now = navStart && typeof perf.now === 'function' ? function () { return navStart + perf.now(); } : Date.now; return mw.now(); }, /** * List of all analytic events emitted so far. * * @private * @property {Array} */ trackQueue: trackQueue, track: function ( topic, data ) { trackQueue.push( { topic: topic, timeStamp: mw.now(), data: data } ); // The base module extends this method to fire events here }, /** * Track an early error event via mw.track and send it to the window console. * * @private * @param {string} topic Topic name * @param {Object} data Data describing the event, encoded as an object; see mw#logError */ trackError: function ( topic, data ) { mw.track( topic, data ); logError( topic, data ); }, // Expose Map constructor Map: Map, /** * Map of configuration values. * * Check out [the complete list of configuration values](https://www.mediawiki.org/wiki/Manual:Interface/JavaScript#mw.config) * on mediawiki.org. * * If `$wgLegacyJavaScriptGlobals` is true, this Map will add its values to the * global `window` object. * * @property {mw.Map} config */ // Dummy placeholder later assigned in ResourceLoaderStartUpModule config: null, /** * Empty object for third-party libraries, for cases where you don't * want to add a new global, or the global is bad and needs containment * or wrapping. * * @property */ libs: {}, /** * Access container for deprecated functionality that can be moved from * from their legacy location and attached to this object (e.g. a global * function that is deprecated and as stop-gap can be exposed through here). * * This was reserved for future use but never ended up being used. * * @deprecated since 1.22 Let deprecated identifiers keep their original name * and use mw.log#deprecate to create an access container for tracking. * @property */ legacy: {}, /** * Store for messages. * * @property {mw.Map} */ messages: new Map(), /** * Store for templates associated with a module. * * @property {mw.Map} */ templates: new Map(), // Expose mw.log log: log, /** * Client for ResourceLoader server end point. * * This client is in charge of maintaining the module registry and state * machine, initiating network (batch) requests for loading modules, as * well as dependency resolution and execution of source code. * * For more information, refer to * <https://www.mediawiki.org/wiki/ResourceLoader/Features> * * @class mw.loader * @singleton */ loader: ( function () { /** * Fired via mw.track on various resource loading errors. * * @event resourceloader_exception * @param {Error|Mixed} e The error that was thrown. Almost always an Error * object, but in theory module code could manually throw something else, and that * might also end up here. * @param {string} [module] Name of the module which caused the error. Omitted if the * error is not module-related or the module cannot be easily identified due to * batched handling. * @param {string} source Source of the error. Possible values: * * - style: stylesheet error (only affects old IE where a special style loading method * is used) * - load-callback: exception thrown by user callback * - module-execute: exception thrown by module code * - resolve: failed to sort dependencies for a module in mw.loader.load * - store-eval: could not evaluate module code cached in localStorage * - store-localstorage-init: localStorage or JSON parse error in mw.loader.store.init * - store-localstorage-json: JSON conversion error in mw.loader.store * - store-localstorage-update: localStorage conversion error in mw.loader.store. */ /** * Fired via mw.track on resource loading error conditions. * * @event resourceloader_assert * @param {string} source Source of the error. Possible values: * * - bug-T59567: failed to cache script due to an Opera function -> string conversion * bug; see <https://phabricator.wikimedia.org/T59567> for details */ /** * Mapping of registered modules. * * See #implement and #execute for exact details on support for script, style and messages. * * Format: * * { * 'moduleName': { * // From mw.loader.register() * 'version': '########' (hash) * 'dependencies': ['required.foo', 'bar.also', ...] * 'group': 'somegroup', (or) null * 'source': 'local', (or) 'anotherwiki' * 'skip': 'return !!window.Example', (or) null * 'module': export Object * * // Set from execute() or mw.loader.state() * 'state': 'registered', 'loaded', 'loading', 'ready', 'error', or 'missing' * * // Optionally added at run-time by mw.loader.implement() * 'skipped': true * 'script': closure, array of urls, or string * 'style': { ... } (see #execute) * 'messages': { 'key': 'value', ... } * } * } * * State machine: * * - `registered`: * The module is known to the system but not yet required. * Meta data is registered via mw.loader#register. Calls to that method are * generated server-side by the startup module. * - `loading`: * The module was required through mw.loader (either directly or as dependency of * another module). The client will fetch module contents from the server. * The contents are then stashed in the registry via mw.loader#implement. * - `loaded`: * The module has been loaded from the server and stashed via mw.loader#implement. * Once the module has no more dependencies in-flight, the module will be executed, * controlled via #requestPropagation and #doPropagation. * - `executing`: * The module is being executed. * - `ready`: * The module has been successfully executed. * - `error`: * The module (or one of its dependencies) produced an error during execution. * - `missing`: * The module was registered client-side and requested, but the server denied knowledge * of the module's existence. * * @property * @private */ var registry = Object.create( null ), // Mapping of sources, keyed by source-id, values are strings. // // Format: // // { // 'sourceId': 'http://example.org/w/load.php' // } // sources = Object.create( null ), // For queueModuleScript() handlingPendingRequests = false, pendingRequests = [], // List of modules to be loaded queue = [], /** * List of callback jobs waiting for modules to be ready. * * Jobs are created by #enqueue() and run by #doPropagation(). * Typically when a job is created for a module, the job's dependencies contain * both the required module and all its recursive dependencies. * * Format: * * { * 'dependencies': [ module names ], * 'ready': Function callback * 'error': Function callback * } * * @property {Object[]} jobs * @private */ jobs = [], // For #requestPropagation() and #doPropagation() willPropagate = false, errorModules = [], /** * @private * @property {Array} baseModules */ baseModules = $VARS.baseModules, /** * For #addEmbeddedCSS() and #addLink() * * @private * @property {HTMLElement|null} marker */ marker = document.querySelector( 'meta[name="ResourceLoaderDynamicStyles"]' ), // For #addEmbeddedCSS() nextCssBuffer, rAF = window.requestAnimationFrame || setTimeout; /** * Create a new style element and add it to the DOM. * * @private * @param {string} text CSS text * @param {Node|null} [nextNode] The element where the style tag * should be inserted before * @return {HTMLElement} Reference to the created style element */ function newStyleTag( text, nextNode ) { var el = document.createElement( 'style' ); el.appendChild( document.createTextNode( text ) ); if ( nextNode && nextNode.parentNode ) { nextNode.parentNode.insertBefore( el, nextNode ); } else { document.head.appendChild( el ); } return el; } /** * @private * @param {Object} cssBuffer */ function flushCssBuffer( cssBuffer ) { var i; // Mark this object as inactive now so that further calls to addEmbeddedCSS() from // the callbacks go to a new buffer instead of this one (T105973) cssBuffer.active = false; newStyleTag( cssBuffer.cssText, marker ); for ( i = 0; i < cssBuffer.callbacks.length; i++ ) { cssBuffer.callbacks[ i ](); } } /** * Add a bit of CSS text to the current browser page. * * The creation and insertion of the `<style>` element is debounced for two reasons: * * - Performing the insertion before the next paint round via requestAnimationFrame * avoids forced or wasted style recomputations, which are expensive in browsers. * - Reduce how often new stylesheets are inserted by letting additional calls to this * function accumulate into a buffer for at least one JavaScript tick. Modules are * received from the server in batches, which means there is likely going to be many * calls to this function in a row within the same tick / the same call stack. * See also T47810. * * @private * @param {string} cssText CSS text to be added in a `<style>` tag. * @param {Function} callback Called after the insertion has occurred */ function addEmbeddedCSS( cssText, callback ) { // Create a buffer if: // - We don't have one yet. // - The previous one is closed. // - The next CSS chunk syntactically needs to be at the start of a stylesheet (T37562). if ( !nextCssBuffer || nextCssBuffer.active === false || cssText.slice( 0, '@import'.length ) === '@import' ) { nextCssBuffer = { cssText: '', callbacks: [], active: null }; } // Linebreak for somewhat distinguishable sections nextCssBuffer.cssText += '\n' + cssText; nextCssBuffer.callbacks.push( callback ); if ( nextCssBuffer.active === null ) { nextCssBuffer.active = true; // The flushCssBuffer callback has its parameter bound by reference, which means // 1) We can still extend the buffer from our object reference after this point. // 2) We can safely re-assign the variable (not the object) to start a new buffer. rAF( flushCssBuffer.bind( null, nextCssBuffer ) ); } } /** * @private * @param {Array} modules List of module names * @return {string} Hash of concatenated version hashes. */ function getCombinedVersion( modules ) { var hashes = modules.reduce( function ( result, module ) { return result + registry[ module ].version; }, '' ); return fnv132( hashes ); } /** * Determine whether all dependencies are in state 'ready', which means we may * execute the module or job now. * * @private * @param {Array} modules Names of modules to be checked * @return {boolean} True if all modules are in state 'ready', false otherwise */ function allReady( modules ) { var i; for ( i = 0; i < modules.length; i++ ) { if ( mw.loader.getState( modules[ i ] ) !== 'ready' ) { return false; } } return true; } /** * Determine whether all direct and base dependencies are in state 'ready' * * @private * @param {string} module Name of the module to be checked * @return {boolean} True if all direct/base dependencies are in state 'ready'; false otherwise */ function allWithImplicitReady( module ) { return allReady( registry[ module ].dependencies ) && ( baseModules.indexOf( module ) !== -1 || allReady( baseModules ) ); } /** * Determine whether all dependencies are in state 'ready', which means we may * execute the module or job now. * * @private * @param {Array} modules Names of modules to be checked * @return {boolean} True if no modules are in state 'error' or 'missing', false otherwise */ function anyFailed( modules ) { var i, state; for ( i = 0; i < modules.length; i++ ) { state = mw.loader.getState( modules[ i ] ); if ( state === 'error' || state === 'missing' ) { return true; } } return false; } /** * Handle propagation of module state changes and reactions to them. * * - When a module reaches a failure state, this should be propagated to * modules that depend on the failed module. * - When a module reaches a final state, pending job callbacks for the * module from mw.loader.using() should be called. * - When a module reaches the 'ready' state from #execute(), consider * executing dependant modules now having their dependencies satisfied. * - When a module reaches the 'loaded' state from mw.loader.implement, * consider executing it, if it has no unsatisfied dependencies. * * @private */ function doPropagation() { var errorModule, baseModuleError, module, i, failed, job, didPropagate = true; // Keep going until the last iteration performed no actions. do { didPropagate = false; // Stage 1: Propagate failures while ( errorModules.length ) { errorModule = errorModules.shift(); baseModuleError = baseModules.indexOf( errorModule ) !== -1; for ( module in registry ) { if ( registry[ module ].state !== 'error' && registry[ module ].state !== 'missing' ) { if ( baseModuleError && baseModules.indexOf( module ) === -1 ) { // Propate error from base module to all regular (non-base) modules registry[ module ].state = 'error'; didPropagate = true; } else if ( registry[ module ].dependencies.indexOf( errorModule ) !== -1 ) { // Propagate error from dependency to depending module registry[ module ].state = 'error'; // .. and propagate it further errorModules.push( module ); didPropagate = true; } } } } // Stage 2: Execute 'loaded' modules with no unsatisfied dependencies for ( module in registry ) { if ( registry[ module ].state === 'loaded' && allWithImplicitReady( module ) ) { // Recursively execute all dependent modules that were already loaded // (waiting for execution) and no longer have unsatisfied dependencies. // Base modules may have dependencies amongst eachother to ensure correct // execution order. Regular modules wait for all base modules. // eslint-disable-next-line no-use-before-define execute( module ); didPropagate = true; } } // Stage 3: Invoke job callbacks that are no longer blocked for ( i = 0; i < jobs.length; i++ ) { job = jobs[ i ]; failed = anyFailed( job.dependencies ); if ( failed || allReady( job.dependencies ) ) { jobs.splice( i, 1 ); i -= 1; try { if ( failed && job.error ) { job.error( new Error( 'Module has failed dependencies' ), job.dependencies ); } else if ( !failed && job.ready ) { job.ready(); } } catch ( e ) { // A user-defined callback raised an exception. // Swallow it to protect our state machine! mw.trackError( 'resourceloader.exception', { exception: e, source: 'load-callback' } ); } didPropagate = true; } } } while ( didPropagate ); willPropagate = false; } /** * Request a (debounced) call to doPropagation(). * * @private */ function requestPropagation() { if ( willPropagate ) { // Already scheduled, or, we're already in a doPropagation stack. return; } willPropagate = true; // Yield for two reasons: // * Allow successive calls to mw.loader.implement() from the same // load.php response, or from the same asyncEval() to be in the // propagation batch. // * Allow the browser to breathe between the reception of // module source code and the execution of it. // // Use a high priority because the user may be waiting for interactions // to start being possible. But, first provide a moment (up to 'timeout') // for native input event handling (e.g. scrolling/typing/clicking). mw.requestIdleCallback( doPropagation, { timeout: 1 } ); } /** * Update a module's state in the registry and make sure any neccesary * propagation will occur. See #doPropagation for more about propagation. * See #registry for more about how states are used. * * @private * @param {string} module * @param {string} state */ function setAndPropagate( module, state ) { registry[ module ].state = state; if ( state === 'loaded' || state === 'ready' || state === 'error' || state === 'missing' ) { if ( state === 'ready' ) { // Queue to later be synced to the local module store. mw.loader.store.add( module ); } else if ( state === 'error' || state === 'missing' ) { errorModules.push( module ); } requestPropagation(); } } /** * Resolve dependencies and detect circular references. * * @private * @param {string} module Name of the top-level module whose dependencies shall be * resolved and sorted. * @param {Array} resolved Returns a topological sort of the given module and its * dependencies, such that later modules depend on earlier modules. The array * contains the module names. If the array contains already some module names, * this function appends its result to the pre-existing array. * @param {StringSet} [unresolved] Used to track the current dependency * chain, and to report loops in the dependency graph. * @throws {Error} If any unregistered module or a dependency loop is encountered */ function sortDependencies( module, resolved, unresolved ) { var i, deps, skip; if ( !( module in registry ) ) { throw new Error( 'Unknown dependency: ' + module ); } if ( registry[ module ].skip !== null ) { // eslint-disable-next-line no-new-func skip = new Function( registry[ module ].skip ); registry[ module ].skip = null; if ( skip() ) { registry[ module ].skipped = true; registry[ module ].dependencies = []; setAndPropagate( module, 'ready' ); return; } } if ( resolved.indexOf( module ) !== -1 ) { // Module already resolved; nothing to do return; } // Create unresolved if not passed in if ( !unresolved ) { unresolved = new StringSet(); } // Add base modules if ( baseModules.indexOf( module ) === -1 ) { baseModules.forEach( function ( baseModule ) { if ( resolved.indexOf( baseModule ) === -1 ) { resolved.push( baseModule ); } } ); } // Tracks down dependencies deps = registry[ module ].dependencies; unresolved.add( module ); for ( i = 0; i < deps.length; i++ ) { if ( resolved.indexOf( deps[ i ] ) === -1 ) { if ( unresolved.has( deps[ i ] ) ) { throw new Error( 'Circular reference detected: ' + module + ' -> ' + deps[ i ] ); } sortDependencies( deps[ i ], resolved, unresolved ); } } resolved.push( module ); } /** * Get names of module that a module depends on, in their proper dependency order. * * @private * @param {string[]} modules Array of string module names * @return {Array} List of dependencies, including 'module'. * @throws {Error} If an unregistered module or a dependency loop is encountered */ function resolve( modules ) { var i, resolved = []; for ( i = 0; i < modules.length; i++ ) { sortDependencies( modules[ i ], resolved ); } return resolved; } /** * Like #resolve(), except it will silently ignore modules that * are missing or have missing dependencies. * * @private * @param {string[]} modules Array of string module names * @return {Array} List of dependencies. */ function resolveStubbornly( modules ) { var i, saved, resolved = []; for ( i = 0; i < modules.length; i++ ) { saved = resolved.slice(); try { sortDependencies( modules[ i ], resolved ); } catch ( err ) { // This module is unknown or has unknown dependencies. // Undo any incomplete resolutions made and keep going. resolved = saved; mw.trackError( 'resourceloader.exception', { exception: err, source: 'resolve' } ); } } return resolved; } /** * Load and execute a script. * * @private * @param {string} src URL to script, will be used as the src attribute in the script tag * @param {Function} [callback] Callback to run after request resolution */ function addScript( src, callback ) { var script = document.createElement( 'script' ); script.src = src; script.onload = script.onerror = function () { if ( script.parentNode ) { script.parentNode.removeChild( script ); } script = null; if ( callback ) { callback(); callback = null; } }; document.head.appendChild( script ); } /** * Queue the loading and execution of a script for a particular module. * * This does for debug mode what runScript() does for production. * * @private * @param {string} src URL of the script * @param {string} moduleName Name of currently executing module * @param {Function} callback Callback to run after addScript() resolution */ function queueModuleScript( src, moduleName, callback ) { pendingRequests.push( function () { // Keep in sync with execute()/runScript(). if ( moduleName !== 'jquery' ) { window.require = mw.loader.require; window.module = registry[ moduleName ].module; } addScript( src, function () { // 'module.exports' should not persist after the file is executed to // avoid leakage to unrelated code. 'require' should be kept, however, // as asynchronous access to 'require' is allowed and expected. (T144879) delete window.module; callback(); // Start the next one (if any) if ( pendingRequests[ 0 ] ) { pendingRequests.shift()(); } else { handlingPendingRequests = false; } } ); } ); if ( !handlingPendingRequests && pendingRequests[ 0 ] ) { handlingPendingRequests = true; pendingRequests.shift()(); } } /** * Utility function for execute() * * @ignore * @param {string} [media] Media attribute * @param {string} url URL */ function addLink( media, url ) { var el = document.createElement( 'link' ); el.rel = 'stylesheet'; if ( media && media !== 'all' ) { el.media = media; } // If you end up here from an IE exception "SCRIPT: Invalid property value.", // see #addEmbeddedCSS, T33676, T43331, and T49277 for details. el.href = url; if ( marker && marker.parentNode ) { marker.parentNode.insertBefore( el, marker ); } else { document.head.appendChild( el ); } } /** * @private * @param {string} code JavaScript code */ function domEval( code ) { var script = document.createElement( 'script' ); if ( mw.config.get( 'wgCSPNonce' ) !== false ) { script.nonce = mw.config.get( 'wgCSPNonce' ); } script.text = code; document.head.appendChild( script ); script.parentNode.removeChild( script ); } /** * Add one or more modules to the module load queue. * * See also #work(). * * @private * @param {string[]} dependencies Array of module names in the registry * @param {Function} [ready] Callback to execute when all dependencies are ready * @param {Function} [error] Callback to execute when any dependency fails */ function enqueue( dependencies, ready, error ) { if ( allReady( dependencies ) ) { // Run ready immediately if ( ready !== undefined ) { ready(); } return; } if ( anyFailed( dependencies ) ) { if ( error !== undefined ) { // Execute error immediately if any dependencies have errors error( new Error( 'One or more dependencies failed to load' ), dependencies ); } return; } // Not all dependencies are ready, add to the load queue... // Add ready and error callbacks if they were given if ( ready !== undefined || error !== undefined ) { jobs.push( { // Narrow down the list to modules that are worth waiting for dependencies: dependencies.filter( function ( module ) { var state = registry[ module ].state; return state === 'registered' || state === 'loaded' || state === 'loading' || state === 'executing'; } ), ready: ready, error: error } ); } dependencies.forEach( function ( module ) { // Only queue modules that are still in the initial 'registered' state // (not ones already loading, ready or error). if ( registry[ module ].state === 'registered' && queue.indexOf( module ) === -1 ) { // Private modules must be embedded in the page. Don't bother queuing // these as the server will deny them anyway (T101806). if ( registry[ module ].group === 'private' ) { setAndPropagate( module, 'error' ); return; } queue.push( module ); } } ); mw.loader.work(); } /** * Executes a loaded module, making it ready to use * * @private * @param {string} module Module name to execute */ function execute( module ) { var key, value, media, i, urls, cssHandle, siteDeps, siteDepErr, runScript, cssPending = 0; if ( registry[ module ].state !== 'loaded' ) { throw new Error( 'Module in state "' + registry[ module ].state + '" may not be executed: ' + module ); } registry[ module ].state = 'executing'; $CODE.profileExecuteStart(); runScript = function () { var script, markModuleReady, nestedAddScript; $CODE.profileScriptStart(); script = registry[ module ].script; markModuleReady = function () { $CODE.profileScriptEnd(); setAndPropagate( module, 'ready' ); }; nestedAddScript = function ( arr, callback, i ) { // Recursively call queueModuleScript() in its own callback // for each element of arr. if ( i >= arr.length ) { // We're at the end of the array callback(); return; } queueModuleScript( arr[ i ], module, function () { nestedAddScript( arr, callback, i + 1 ); } ); }; try { if ( Array.isArray( script ) ) { nestedAddScript( script, markModuleReady, 0 ); } else if ( typeof script === 'function' ) { // Keep in sync with queueModuleScript() for debug mode if ( module === 'jquery' ) { // This is a special case for when 'jquery' itself is being loaded. // - The standard jquery.js distribution does not set `window.jQuery` // in CommonJS-compatible environments (Node.js, AMD, RequireJS, etc.). // - MediaWiki's 'jquery' module also bundles jquery.migrate.js, which // in a CommonJS-compatible environment, will use require('jquery'), // but that can't work when we're still inside that module. script(); } else { // Pass jQuery twice so that the signature of the closure which wraps // the script can bind both '$' and 'jQuery'. script( window.$, window.$, mw.loader.require, registry[ module ].module ); } markModuleReady(); } else if ( typeof script === 'string' ) { // Site and user modules are legacy scripts that run in the global scope. // This is transported as a string instead of a function to avoid needing // to use string manipulation to undo the function wrapper. domEval( script ); markModuleReady(); } else { // Module without script markModuleReady(); } } catch ( e ) { // Use mw.track instead of mw.log because these errors are common in production mode // (e.g. undefined variable), and mw.log is only enabled in debug mode. setAndPropagate( module, 'error' ); $CODE.profileScriptEnd(); mw.trackError( 'resourceloader.exception', { exception: e, module: module, source: 'module-execute' } ); } }; // Add localizations to message system if ( registry[ module ].messages ) { mw.messages.set( registry[ module ].messages ); } // Initialise templates if ( registry[ module ].templates ) { mw.templates.set( module, registry[ module ].templates ); } // Adding of stylesheets is asynchronous via addEmbeddedCSS(). // The below function uses a counting semaphore to make sure we don't call // runScript() until after this module's stylesheets have been inserted // into the DOM. cssHandle = function () { // Increase semaphore, when creating a callback for addEmbeddedCSS. cssPending++; return function () { var runScriptCopy; // Decrease semaphore, when said callback is invoked. cssPending--; if ( cssPending === 0 ) { // Paranoia: // This callback is exposed to addEmbeddedCSS, which is outside the execute() // function and is not concerned with state-machine integrity. In turn, // addEmbeddedCSS() actually exposes stuff further into the browser (rAF). // If increment and decrement callbacks happen in the wrong order, or start // again afterwards, then this branch could be reached multiple times. // To protect the integrity of the state-machine, prevent that from happening // by making runScript() cannot be called more than once. We store a private // reference when we first reach this branch, then deference the original, and // call our reference to it. runScriptCopy = runScript; runScript = undefined; runScriptCopy(); } }; }; // Process styles (see also mw.loader.implement) // * back-compat: { <media>: css } // * back-compat: { <media>: [url, ..] } // * { "css": [css, ..] } // * { "url": { <media>: [url, ..] } } if ( registry[ module ].style ) { for ( key in registry[ module ].style ) { value = registry[ module ].style[ key ]; media = undefined; if ( key !== 'url' && key !== 'css' ) { // Backwards compatibility, key is a media-type if ( typeof value === 'string' ) { // back-compat: { <media>: css } // Ignore 'media' because it isn't supported (nor was it used). // Strings are pre-wrapped in "@media". The media-type was just "" // (because it had to be set to something). // This is one of the reasons why this format is no longer used. addEmbeddedCSS( value, cssHandle() ); } else { // back-compat: { <media>: [url, ..] } media = key; key = 'bc-url'; } } // Array of css strings in key 'css', // or back-compat array of urls from media-type if ( Array.isArray( value ) ) { for ( i = 0; i < value.length; i++ ) { if ( key === 'bc-url' ) { // back-compat: { <media>: [url, ..] } addLink( media, value[ i ] ); } else if ( key === 'css' ) { // { "css": [css, ..] } addEmbeddedCSS( value[ i ], cssHandle() ); } } // Not an array, but a regular object // Array of urls inside media-type key } else if ( typeof value === 'object' ) { // { "url": { <media>: [url, ..] } } for ( media in value ) { urls = value[ media ]; for ( i = 0; i < urls.length; i++ ) { addLink( media, urls[ i ] ); } } } } } // End profiling of execute()-self before we call runScript(), // which we want to measure separately without overlap. $CODE.profileExecuteEnd(); if ( module === 'user' ) { // Implicit dependency on the site module. Not a real dependency because it should // run after 'site' regardless of whether it succeeds or fails. // Note: This is a simplified version of mw.loader.using(), inlined here because // mw.loader.using() is part of mediawiki.base (depends on jQuery; T192623). try { siteDeps = resolve( [ 'site' ] ); } catch ( e ) { siteDepErr = e; runScript(); } if ( siteDepErr === undefined ) { enqueue( siteDeps, runScript, runScript ); } } else if ( cssPending === 0 ) { // Regular module without styles runScript(); } // else: runScript will get called via cssHandle() } function sortQuery( o ) { var key, sorted = {}, a = []; for ( key in o ) { a.push( key ); } a.sort(); for ( key = 0; key < a.length; key++ ) { sorted[ a[ key ] ] = o[ a[ key ] ]; } return sorted; } /** * Converts a module map of the form `{ foo: [ 'bar', 'baz' ], bar: [ 'baz, 'quux' ] }` * to a query string of the form `foo.bar,baz|bar.baz,quux`. * * See `ResourceLoader::makePackedModulesString()` in PHP, of which this is a port. * On the server, unpacking is done by `ResourceLoaderContext::expandModuleNames()`. * * Note: This is only half of the logic, the other half has to be in #batchRequest(), * because its implementation needs to keep track of potential string size in order * to decide when to split the requests due to url size. * * @private * @param {Object} moduleMap Module map * @return {Object} * @return {string} return.str Module query string * @return {Array} return.list List of module names in matching order */ function buildModulesString( moduleMap ) { var p, prefix, str = [], list = []; function restore( suffix ) { return p + suffix; } for ( prefix in moduleMap ) { p = prefix === '' ? '' : prefix + '.'; str.push( p + moduleMap[ prefix ].join( ',' ) ); list.push.apply( list, moduleMap[ prefix ].map( restore ) ); } return { str: str.join( '|' ), list: list }; } /** * Resolve indexed dependencies. * * ResourceLoader uses an optimisation to save space which replaces module names in * dependency lists with the index of that module within the array of module * registration data if it exists. The benefit is a significant reduction in the data * size of the startup module. This function changes those dependency lists back to * arrays of strings. * * @private * @param {Array} modules Modules array */ function resolveIndexedDependencies( modules ) { var i, j, deps; function resolveIndex( dep ) { return typeof dep === 'number' ? modules[ dep ][ 0 ] : dep; } for ( i = 0; i < modules.length; i++ ) { deps = modules[ i ][ 2 ]; if ( deps ) { for ( j = 0; j < deps.length; j++ ) { deps[ j ] = resolveIndex( deps[ j ] ); } } } } /** * @private * @param {Object} params Map of parameter names to values * @return {string} */ function makeQueryString( params ) { return Object.keys( params ).map( function ( key ) { return encodeURIComponent( key ) + '=' + encodeURIComponent( params[ key ] ); } ).join( '&' ); } /** * Create network requests for a batch of modules. * * This is an internal method for #work(). This must not be called directly * unless the modules are already registered, and no request is in progress, * and the module state has already been set to `loading`. * * @private * @param {string[]} batch */ function batchRequest( batch ) { var reqBase, splits, maxQueryLength, b, bSource, bGroup, source, group, i, modules, sourceLoadScript, currReqBase, currReqBaseLength, moduleMap, currReqModules, l, lastDotIndex, prefix, suffix, bytesAdded; /** * Start the currently drafted request to the server. * * @ignore */ function doRequest() { // Optimisation: Inherit (Object.create), not copy ($.extend) var query = Object.create( currReqBase ), packed = buildModulesString( moduleMap ); query.modules = packed.str; // The packing logic can change the effective order, even if the input was // sorted. As such, the call to getCombinedVersion() must use this // effective order, instead of currReqModules, as otherwise the combined // version will not match the hash expected by the server based on // combining versions from the module query string in-order. (T188076) query.version = getCombinedVersion( packed.list ); query = sortQuery( query ); addScript( sourceLoadScript + '?' + makeQueryString( query ) ); } if ( !batch.length ) { return; } // Always order modules alphabetically to help reduce cache // misses for otherwise identical content. batch.sort(); // Query parameters common to all requests reqBase = { skin: mw.config.get( 'skin' ), lang: mw.config.get( 'wgUserLanguage' ), debug: mw.config.get( 'debug' ) }; maxQueryLength = mw.config.get( 'wgResourceLoaderMaxQueryLength', 2000 ); // Split module list by source and by group. splits = Object.create( null ); for ( b = 0; b < batch.length; b++ ) { bSource = registry[ batch[ b ] ].source; bGroup = registry[ batch[ b ] ].group; if ( !splits[ bSource ] ) { splits[ bSource ] = Object.create( null ); } if ( !splits[ bSource ][ bGroup ] ) { splits[ bSource ][ bGroup ] = []; } splits[ bSource ][ bGroup ].push( batch[ b ] ); } for ( source in splits ) { sourceLoadScript = sources[ source ]; for ( group in splits[ source ] ) { // Cache access to currently selected list of // modules for this group from this source. modules = splits[ source ][ group ]; // Query parameters common to requests for this module group // Optimisation: Inherit (Object.create), not copy ($.extend) currReqBase = Object.create( reqBase ); // User modules require a user name in the query string. if ( group === 'user' && mw.config.get( 'wgUserName' ) !== null ) { currReqBase.user = mw.config.get( 'wgUserName' ); } // In addition to currReqBase, doRequest() will also add 'modules' and 'version'. // > '&modules='.length === 9 // > '&version=1234567'.length === 16 // > 9 + 16 = 25 currReqBaseLength = makeQueryString( currReqBase ).length + 25; // We may need to split up the request to honor the query string length limit, // so build it piece by piece. l = currReqBaseLength; moduleMap = Object.create( null ); // { prefix: [ suffixes ] } currReqModules = []; for ( i = 0; i < modules.length; i++ ) { // Determine how many bytes this module would add to the query string lastDotIndex = modules[ i ].lastIndexOf( '.' ); // If lastDotIndex is -1, substr() returns an empty string prefix = modules[ i ].substr( 0, lastDotIndex ); suffix = modules[ i ].slice( lastDotIndex + 1 ); bytesAdded = moduleMap[ prefix ] ? suffix.length + 3 : // '%2C'.length == 3 modules[ i ].length + 3; // '%7C'.length == 3 // If the url would become too long, create a new one, but don't create empty requests if ( maxQueryLength > 0 && currReqModules.length && l + bytesAdded > maxQueryLength ) { // Dispatch what we've got... doRequest(); // .. and start again. l = currReqBaseLength; moduleMap = Object.create( null ); currReqModules = []; mw.track( 'resourceloader.splitRequest', { maxQueryLength: maxQueryLength } ); } if ( !moduleMap[ prefix ] ) { moduleMap[ prefix ] = []; } l += bytesAdded; moduleMap[ prefix ].push( suffix ); currReqModules.push( modules[ i ] ); } // If there's anything left in moduleMap, request that too if ( currReqModules.length ) { doRequest(); } } } } /** * @private * @param {string[]} implementations Array containing pieces of JavaScript code in the * form of calls to mw.loader#implement(). * @param {Function} cb Callback in case of failure * @param {Error} cb.err */ function asyncEval( implementations, cb ) { if ( !implementations.length ) { return; } mw.requestIdleCallback( function () { try { domEval( implementations.join( ';' ) ); } catch ( err ) { cb( err ); } } ); } /** * Make a versioned key for a specific module. * * @private * @param {string} module Module name * @return {string|null} Module key in format '`[name]@[version]`', * or null if the module does not exist */ function getModuleKey( module ) { return module in registry ? ( module + '@' + registry[ module ].version ) : null; } /** * @private * @param {string} key Module name or '`[name]@[version]`' * @return {Object} */ function splitModuleKey( key ) { var index = key.indexOf( '@' ); if ( index === -1 ) { return { name: key, version: '' }; } return { name: key.slice( 0, index ), version: key.slice( index + 1 ) }; } /** * @private * @param {string} module * @param {string|number} [version] * @param {string[]} [dependencies] * @param {string} [group] * @param {string} [source] * @param {string} [skip] */ function registerOne( module, version, dependencies, group, source, skip ) { if ( module in registry ) { throw new Error( 'module already registered: ' + module ); } registry[ module ] = { // Exposed to execute() for mw.loader.implement() closures. // Import happens via require(). module: { exports: {} }, version: String( version || '' ), dependencies: dependencies || [], group: typeof group === 'string' ? group : null, source: typeof source === 'string' ? source : 'local', state: 'registered', skip: typeof skip === 'string' ? skip : null }; } /* Public Members */ return { /** * The module registry is exposed as an aid for debugging and inspecting page * state; it is not a public interface for modifying the registry. * * @see #registry * @property * @private */ moduleRegistry: registry, /** * @inheritdoc #newStyleTag * @method */ addStyleTag: newStyleTag, enqueue: enqueue, resolve: resolve, /** * Start loading of all queued module dependencies. * * @private */ work: function () { var q, batch, implementations, sourceModules; batch = []; // Appends a list of modules from the queue to the batch for ( q = 0; q < queue.length; q++ ) { // Only load modules which are registered if ( queue[ q ] in registry && registry[ queue[ q ] ].state === 'registered' ) { // Prevent duplicate entries if ( batch.indexOf( queue[ q ] ) === -1 ) { batch.push( queue[ q ] ); // Mark registered modules as loading registry[ queue[ q ] ].state = 'loading'; } } } // Now that the queue has been processed into a batch, clear the queue. // This MUST happen before we initiate any eval or network request. Otherwise, // it is possible for a cached script to instantly trigger the same work queue // again; all before we've cleared it causing each request to include modules // which are already loaded. queue = []; if ( !batch.length ) { return; } mw.loader.store.init(); if ( mw.loader.store.enabled ) { implementations = []; sourceModules = []; batch = batch.filter( function ( module ) { var implementation = mw.loader.store.get( module ); if ( implementation ) { implementations.push( implementation ); sourceModules.push( module ); return false; } return true; } ); asyncEval( implementations, function ( err ) { var failed; // Not good, the cached mw.loader.implement calls failed! This should // never happen, barring ResourceLoader bugs, browser bugs and PEBKACs. // Depending on how corrupt the string is, it is likely that some // modules' implement() succeeded while the ones after the error will // never run and leave their modules in the 'loading' state forever. mw.loader.store.stats.failed++; // Since this is an error not caused by an individual module but by // something that infected the implement call itself, don't take any // risks and clear everything in this cache. mw.loader.store.clear(); mw.trackError( 'resourceloader.exception', { exception: err, source: 'store-eval' } ); // Re-add the failed ones that are still pending back to the batch failed = sourceModules.filter( function ( module ) { return registry[ module ].state === 'loading'; } ); batchRequest( failed ); } ); } batchRequest( batch ); }, /** * Register a source. * * The #work() method will use this information to split up requests by source. * * mw.loader.addSource( { mediawikiwiki: 'https://www.mediawiki.org/w/load.php' } ); * * @private * @param {Object} ids An object mapping ids to load.php end point urls * @throws {Error} If source id is already registered */ addSource: function ( ids ) { var id; for ( id in ids ) { if ( id in sources ) { throw new Error( 'source already registered: ' + id ); } sources[ id ] = ids[ id ]; } }, /** * Register a module, letting the system know about it and its properties. * * The startup module calls this method. * * When using multiple module registration by passing an array, dependencies that * are specified as references to modules within the array will be resolved before * the modules are registered. * * @param {string|Array} modules Module name or array of arrays, each containing * a list of arguments compatible with this method * @param {string|number} [version] Module version hash (falls backs to empty string) * Can also be a number (timestamp) for compatibility with MediaWiki 1.25 and earlier. * @param {string[]} [dependencies] Array of module names on which this module depends. * @param {string} [group=null] Group which the module is in * @param {string} [source='local'] Name of the source * @param {string} [skip=null] Script body of the skip function */ register: function ( modules ) { var i; if ( typeof modules === 'object' ) { resolveIndexedDependencies( modules ); // Optimisation: Up to 55% faster. // Typically called only once, and with a batch. // See <https://gist.github.com/Krinkle/f06fdb3de62824c6c16f02a0e6ce0e66> // Benchmarks taught us that the code for adding an object to `registry` // should actually be inline, or in a simple function that does no // arguments manipulation, and isn't also the caller itself. // JS semantics make it hard to optimise recursion to a different // signature of itself. for ( i = 0; i < modules.length; i++ ) { registerOne.apply( null, modules[ i ] ); } } else { registerOne.apply( null, arguments ); } }, /** * Implement a module given the components that make up the module. * * When #load() or #using() requests one or more modules, the server * response contain calls to this function. * * @param {string} module Name of module and current module version. Formatted * as '`[name]@[version]`". This version should match the requested version * (from #batchRequest and #registry). This avoids race conditions (T117587). * For back-compat with MediaWiki 1.27 and earlier, the version may be omitted. * @param {Function|Array|string} [script] Function with module code, list of URLs * to load via `<script src>`, or string of module code for `$.globalEval()`. * @param {Object} [style] Should follow one of the following patterns: * * { "css": [css, ..] } * { "url": { <media>: [url, ..] } } * * And for backwards compatibility (needs to be supported forever due to caching): * * { <media>: css } * { <media>: [url, ..] } * * The reason css strings are not concatenated anymore is T33676. We now check * whether it's safe to extend the stylesheet. * * @private * @param {Object} [messages] List of key/value pairs to be added to mw#messages. * @param {Object} [templates] List of key/value pairs to be added to mw#templates. */ implement: function ( module, script, style, messages, templates ) { var split = splitModuleKey( module ), name = split.name, version = split.version; // Automatically register module if ( !( name in registry ) ) { mw.loader.register( name ); } // Check for duplicate implementation if ( registry[ name ].script !== undefined ) { throw new Error( 'module already implemented: ' + name ); } if ( version ) { // Without this reset, if there is a version mismatch between the // requested and received module version, then mw.loader.store would // cache the response under the requested key. Thus poisoning the cache // indefinitely with a stale value. (T117587) registry[ name ].version = version; } // Attach components registry[ name ].script = script || null; registry[ name ].style = style || null; registry[ name ].messages = messages || null; registry[ name ].templates = templates || null; // The module may already have been marked as erroneous if ( registry[ name ].state !== 'error' && registry[ name ].state !== 'missing' ) { setAndPropagate( name, 'loaded' ); } }, /** * Load an external script or one or more modules. * * This method takes a list of unrelated modules. Use cases: * * - A web page will be composed of many different widgets. These widgets independently * queue their ResourceLoader modules (`OutputPage::addModules()`). If any of them * have problems, or are no longer known (e.g. cached HTML), the other modules * should still be loaded. * - This method is used for preloading, which must not throw. Later code that * calls #using() will handle the error. * * @param {string|Array} modules Either the name of a module, array of modules, * or a URL of an external script or style * @param {string} [type='text/javascript'] MIME type to use if calling with a URL of an * external script or style; acceptable values are "text/css" and * "text/javascript"; if no type is provided, text/javascript is assumed. */ load: function ( modules, type ) { var filtered, l; // Allow calling with a url or single dependency as a string if ( typeof modules === 'string' ) { // "https://example.org/x.js", "http://example.org/x.js", "//example.org/x.js", "/x.js" if ( /^(https?:)?\/?\//.test( modules ) ) { if ( type === 'text/css' ) { l = document.createElement( 'link' ); l.rel = 'stylesheet'; l.href = modules; document.head.appendChild( l ); return; } if ( type === 'text/javascript' || type === undefined ) { addScript( modules ); return; } // Unknown type throw new Error( 'invalid type for external url, must be text/css or text/javascript. not ' + type ); } // Called with single module modules = [ modules ]; } // Filter out top-level modules that are unknown or failed to load before. filtered = modules.filter( function ( module ) { var state = mw.loader.getState( module ); return state !== 'error' && state !== 'missing'; } ); // Resolve remaining list using the known dependency tree. // This also filters out modules with unknown dependencies. (T36853) filtered = resolveStubbornly( filtered ); // Some modules are not yet ready, add to module load queue. enqueue( filtered, undefined, undefined ); }, /** * Change the state of one or more modules. * * @param {Object} states Object of module name/state pairs */ state: function ( states ) { var module, state; for ( module in states ) { state = states[ module ]; if ( !( module in registry ) ) { mw.loader.register( module ); } setAndPropagate( module, state ); } }, /** * Get the version of a module. * * @param {string} module Name of module * @return {string|null} The version, or null if the module (or its version) is not * in the registry. */ getVersion: function ( module ) { return module in registry ? registry[ module ].version : null; }, /** * Get the state of a module. * * @param {string} module Name of module * @return {string|null} The state, or null if the module (or its state) is not * in the registry. */ getState: function ( module ) { return module in registry ? registry[ module ].state : null; }, /** * Get the names of all registered modules. * * @return {Array} */ getModuleNames: function () { return Object.keys( registry ); }, /** * Get the exported value of a module. * * This static method is publicly exposed for debugging purposes * only and must not be used in production code. In production code, * please use the dynamically provided `require()` function instead. * * In case of lazy-loaded modules via mw.loader#using(), the returned * Promise provides the function, see #using() for examples. * * @private * @since 1.27 * @param {string} moduleName Module name * @return {Mixed} Exported value */ require: function ( moduleName ) { var state = mw.loader.getState( moduleName ); // Only ready modules can be required if ( state !== 'ready' ) { // Module may've forgotten to declare a dependency throw new Error( 'Module "' + moduleName + '" is not loaded.' ); } return registry[ moduleName ].module.exports; }, /** * On browsers that implement the localStorage API, the module store serves as a * smart complement to the browser cache. Unlike the browser cache, the module store * can slice a concatenated response from ResourceLoader into its constituent * modules and cache each of them separately, using each module's versioning scheme * to determine when the cache should be invalidated. * * @private * @singleton * @class mw.loader.store */ store: { // Whether the store is in use on this page. enabled: null, // Modules whose string representation exceeds 100 kB are // ineligible for storage. See bug T66721. MODULE_SIZE_MAX: 100 * 1000, // The contents of the store, mapping '[name]@[version]' keys // to module implementations. items: {}, // Names of modules to be stored during the next update. // See add() and update(). queue: [], // Cache hit stats stats: { hits: 0, misses: 0, expired: 0, failed: 0 }, /** * Construct a JSON-serializable object representing the content of the store. * * @return {Object} Module store contents. */ toJSON: function () { return { items: mw.loader.store.items, vary: mw.loader.store.getVary() }; }, /** * Get the localStorage key for the entire module store. The key references * $wgDBname to prevent clashes between wikis which share a common host. * * @return {string} localStorage item key */ getStoreKey: function () { return 'MediaWikiModuleStore:' + mw.config.get( 'wgDBname' ); }, /** * Get a key on which to vary the module cache. * * @return {string} String of concatenated vary conditions. */ getVary: function () { return mw.config.get( 'skin' ) + ':' + mw.config.get( 'wgResourceLoaderStorageVersion' ) + ':' + mw.config.get( 'wgUserLanguage' ); }, /** * Initialize the store. * * Retrieves store from localStorage and (if successfully retrieved) decoding * the stored JSON value to a plain object. * * The try / catch block is used for JSON & localStorage feature detection. * See the in-line documentation for Modernizr's localStorage feature detection * code for a full account of why we need a try / catch: * <https://github.com/Modernizr/Modernizr/blob/v2.7.1/modernizr.js#L771-L796>. */ init: function () { var raw, data; if ( this.enabled !== null ) { // Init already ran return; } if ( // Disabled because localStorage quotas are tight and (in Firefox's case) // shared by multiple origins. // See T66721, and <https://bugzilla.mozilla.org/show_bug.cgi?id=1064466>. /Firefox/.test( navigator.userAgent ) || // Disabled by configuration. !mw.config.get( 'wgResourceLoaderStorageEnabled' ) ) { // Clear any previous store to free up space. (T66721) this.clear(); this.enabled = false; return; } if ( mw.config.get( 'debug' ) ) { // Disable module store in debug mode this.enabled = false; return; } try { // This a string we stored, or `null` if the key does not (yet) exist. raw = localStorage.getItem( this.getStoreKey() ); // If we get here, localStorage is available; mark enabled this.enabled = true; // If null, JSON.parse() will cast to string and re-parse, still null. data = JSON.parse( raw ); if ( data && typeof data.items === 'object' && data.vary === this.getVary() ) { this.items = data.items; return; } } catch ( e ) { mw.trackError( 'resourceloader.exception', { exception: e, source: 'store-localstorage-init' } ); } // If we get here, one of four things happened: // // 1. localStorage did not contain our store key. // This means `raw` is `null`, and we're on a fresh page view (cold cache). // The store was enabled, and `items` starts fresh. // // 2. localStorage contained parseable data under our store key, // but it's not applicable to our current context (see getVary). // The store was enabled, and `items` starts fresh. // // 3. JSON.parse threw (localStorage contained corrupt data). // This means `raw` contains a string. // The store was enabled, and `items` starts fresh. // // 4. localStorage threw (disabled or otherwise unavailable). // This means `raw` was never assigned. // We will disable the store below. if ( raw === undefined ) { // localStorage failed; disable store this.enabled = false; } }, /** * Retrieve a module from the store and update cache hit stats. * * @param {string} module Module name * @return {string|boolean} Module implementation or false if unavailable */ get: function ( module ) { var key; if ( !this.enabled ) { return false; } key = getModuleKey( module ); if ( key in this.items ) { this.stats.hits++; return this.items[ key ]; } this.stats.misses++; return false; }, /** * Queue the name of a module that the next update should consider storing. * * @since 1.32 * @param {string} module Module name */ add: function ( module ) { if ( !this.enabled ) { return; } this.queue.push( module ); this.requestUpdate(); }, /** * Add the contents of the named module to the in-memory store. * * This method does not guarantee that the module will be stored. * Inspection of the module's meta data and size will ultimately decide that. * * This method is considered internal to mw.loader.store and must only * be called if the store is enabled. * * @private * @param {string} module Module name */ set: function ( module ) { var key, args, src, descriptor = mw.loader.moduleRegistry[ module ]; key = getModuleKey( module ); if ( // Already stored a copy of this exact version key in this.items || // Module failed to load !descriptor || descriptor.state !== 'ready' || // Unversioned, private, or site-/user-specific !descriptor.version || descriptor.group === 'private' || descriptor.group === 'user' || // Partial descriptor // (e.g. skipped module, or style module with state=ready) [ descriptor.script, descriptor.style, descriptor.messages, descriptor.templates ].indexOf( undefined ) !== -1 ) { // Decline to store return; } try { args = [ JSON.stringify( key ), typeof descriptor.script === 'function' ? String( descriptor.script ) : JSON.stringify( descriptor.script ), JSON.stringify( descriptor.style ), JSON.stringify( descriptor.messages ), JSON.stringify( descriptor.templates ) ]; } catch ( e ) { mw.trackError( 'resourceloader.exception', { exception: e, source: 'store-localstorage-json' } ); return; } src = 'mw.loader.implement(' + args.join( ',' ) + ');'; if ( src.length > this.MODULE_SIZE_MAX ) { return; } this.items[ key ] = src; }, /** * Iterate through the module store, removing any item that does not correspond * (in name and version) to an item in the module registry. */ prune: function () { var key, module; for ( key in this.items ) { module = key.slice( 0, key.indexOf( '@' ) ); if ( getModuleKey( module ) !== key ) { this.stats.expired++; delete this.items[ key ]; } else if ( this.items[ key ].length > this.MODULE_SIZE_MAX ) { // This value predates the enforcement of a size limit on cached modules. delete this.items[ key ]; } } }, /** * Clear the entire module store right now. */ clear: function () { this.items = {}; try { localStorage.removeItem( this.getStoreKey() ); } catch ( e ) {} }, /** * Request a sync of the in-memory store back to persisted localStorage. * * This function debounces updates. The debouncing logic should account * for the following factors: * * - Writing to localStorage is an expensive operation that must not happen * during the critical path of initialising and executing module code. * Instead, it should happen at a later time after modules have been given * time and priority to do their thing first. * * - This method is called from mw.loader.store.add(), which will be called * hundreds of times on a typical page, including within the same call-stack * and eventloop-tick. This is because responses from load.php happen in * batches. As such, we want to allow all modules from the same load.php * response to be written to disk with a single flush, not many. * * - Repeatedly deleting and creating timers is non-trivial. * * - localStorage is shared by all pages from the same origin, if multiple * pages are loaded with different module sets, the possibility exists that * modules saved by one page will be clobbered by another. The impact of * this is minor, it merely causes a less efficient cache use, and the * problem would be corrected by subsequent page views. * * This method is considered internal to mw.loader.store and must only * be called if the store is enabled. * * @private * @method */ requestUpdate: ( function () { var hasPendingWrites = false; function flushWrites() { var data, key; // Remove anything from the in-memory store that came from previous page // loads that no longer corresponds with current module names and versions. mw.loader.store.prune(); // Process queued module names, serialise their contents to the in-memory store. while ( mw.loader.store.queue.length ) { mw.loader.store.set( mw.loader.store.queue.shift() ); } key = mw.loader.store.getStoreKey(); try { // Replacing the content of the module store might fail if the new // contents would exceed the browser's localStorage size limit. To // avoid clogging the browser with stale data, always remove the old // value before attempting to set the new one. localStorage.removeItem( key ); data = JSON.stringify( mw.loader.store ); localStorage.setItem( key, data ); } catch ( e ) { mw.trackError( 'resourceloader.exception', { exception: e, source: 'store-localstorage-update' } ); } // Let the next call to requestUpdate() create a new timer. hasPendingWrites = false; } function onTimeout() { // Defer the actual write via requestIdleCallback mw.requestIdleCallback( flushWrites ); } return function () { // On the first call to requestUpdate(), create a timer that // waits at least two seconds, then calls onTimeout. // The main purpose is to allow the current batch of load.php // responses to complete before we do anything. This batch can // trigger many hundreds of calls to requestUpdate(). if ( !hasPendingWrites ) { hasPendingWrites = true; setTimeout( onTimeout, 2000 ); } }; }() ) } }; }() ), // Skeleton user object, extended by the 'mediawiki.user' module. /** * @class mw.user * @singleton */ user: { /** * @property {mw.Map} */ options: new Map(), /** * @property {mw.Map} */ tokens: new Map() }, // OOUI widgets specific to MediaWiki widgets: {} }; // Attach to window and globally alias window.mw = window.mediaWiki = mw; }() );