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<?php /** * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * http://www.gnu.org/copyleft/gpl.html * * @file */ use Psr\Log\LoggerInterface; /** * Version of PoolCounter that uses Redis * * There are four main redis keys used to track each pool counter key: * - poolcounter:l-slots-* : A list of available slot IDs for a pool. * - poolcounter:z-renewtime-* : A sorted set of (slot ID, UNIX timestamp as score) * used for tracking the next time a slot should be * released. This is -1 when a slot is created, and is * set when released (expired), locked, and unlocked. * - poolcounter:z-wait-* : A sorted set of (slot ID, UNIX timestamp as score) * used for tracking waiting processes (and wait time). * - poolcounter:l-wakeup-* : A list pushed to for the sake of waking up processes * when a any process in the pool finishes (lasts for 1ms). * For a given pool key, all the redis keys start off non-existing and are deleted if not * used for a while to prevent garbage from building up on the server. They are atomically * re-initialized as needed. The "z-renewtime" key is used for detecting sessions which got * slots but then disappeared. Stale entries from there have their timestamp updated and the * corresponding slots freed up. The "z-wait" key is used for detecting processes registered * as waiting but that disappeared. Stale entries from there are deleted and the corresponding * slots are freed up. The worker count is included in all the redis key names as it does not * vary within each $wgPoolCounterConf type and doing so handles configuration changes. * * This class requires Redis 2.6 as it makes use Lua scripts for fast atomic operations. * Also this should be on a server plenty of RAM for the working set to avoid evictions. * Evictions could temporarily allow wait queues to double in size or temporarily cause * pools to appear as full when they are not. Using volatile-ttl and bumping memory-samples * in redis.conf can be helpful otherwise. * * @ingroup Redis * @since 1.23 */ class PoolCounterRedis extends PoolCounter { /** @var HashRing */ protected $ring; /** @var RedisConnectionPool */ protected $pool; /** @var LoggerInterface */ protected $logger; /** @var array (server label => host) map */ protected $serversByLabel; /** @var string SHA-1 of the key */ protected $keySha1; /** @var int TTL for locks to expire (work should finish in this time) */ protected $lockTTL; /** @var RedisConnRef */ protected $conn; /** @var string Pool slot value */ protected $slot; /** @var int AWAKE_* constant */ protected $onRelease; /** @var string Unique string to identify this process */ protected $session; /** @var int UNIX timestamp */ protected $slotTime; const AWAKE_ONE = 1; // wake-up if when a slot can be taken from an existing process const AWAKE_ALL = 2; // wake-up if an existing process finishes and wake up such others /** @var PoolCounterRedis[] List of active PoolCounterRedis objects in this script */ protected static $active = null; function __construct( $conf, $type, $key ) { parent::__construct( $conf, $type, $key ); $this->serversByLabel = $conf['servers']; $serverLabels = array_keys( $conf['servers'] ); $this->ring = new HashRing( array_fill_keys( $serverLabels, 10 ) ); $conf['redisConfig']['serializer'] = 'none'; // for use with Lua $this->pool = RedisConnectionPool::singleton( $conf['redisConfig'] ); $this->logger = \MediaWiki\Logger\LoggerFactory::getInstance( 'redis' ); $this->keySha1 = sha1( $this->key ); $met = ini_get( 'max_execution_time' ); // usually 0 in CLI mode $this->lockTTL = $met ? 2 * $met : 3600; if ( self::$active === null ) { self::$active = []; register_shutdown_function( [ __CLASS__, 'releaseAll' ] ); } } /** * @return Status Uses RediConnRef as value on success */ protected function getConnection() { if ( !isset( $this->conn ) ) { $conn = false; $servers = $this->ring->getLocations( $this->key, 3 ); ArrayUtils::consistentHashSort( $servers, $this->key ); foreach ( $servers as $server ) { $conn = $this->pool->getConnection( $this->serversByLabel[$server], $this->logger ); if ( $conn ) { break; } } if ( !$conn ) { return Status::newFatal( 'pool-servererror', implode( ', ', $servers ) ); } $this->conn = $conn; } return Status::newGood( $this->conn ); } function acquireForMe() { $status = $this->precheckAcquire(); if ( !$status->isGood() ) { return $status; } return $this->waitForSlotOrNotif( self::AWAKE_ONE ); } function acquireForAnyone() { $status = $this->precheckAcquire(); if ( !$status->isGood() ) { return $status; } return $this->waitForSlotOrNotif( self::AWAKE_ALL ); } function release() { if ( $this->slot === null ) { return Status::newGood( PoolCounter::NOT_LOCKED ); // not locked } $status = $this->getConnection(); if ( !$status->isOK() ) { return $status; } $conn = $status->value; // phpcs:disable Generic.Files.LineLength static $script = /** @lang Lua */ <<<LUA local kSlots,kSlotsNextRelease,kWakeup,kWaiting = unpack(KEYS) local rMaxWorkers,rExpiry,rSlot,rSlotTime,rAwakeAll,rTime = unpack(ARGV) -- Add the slots back to the list (if rSlot is "w" then it is not a slot). -- Treat the list as expired if the "next release" time sorted-set is missing. if rSlot ~= 'w' and redis.call('exists',kSlotsNextRelease) == 1 then if 1*redis.call('zScore',kSlotsNextRelease,rSlot) ~= (rSlotTime + rExpiry) then -- Slot lock expired and was released already elseif redis.call('lLen',kSlots) >= 1*rMaxWorkers then -- Slots somehow got out of sync; reset the list for sanity redis.call('del',kSlots,kSlotsNextRelease) elseif redis.call('lLen',kSlots) == (1*rMaxWorkers - 1) and redis.call('zCard',kWaiting) == 0 then -- Slot list will be made full; clear it to save space (it re-inits as needed) -- since nothing is waiting on being unblocked by a push to the list redis.call('del',kSlots,kSlotsNextRelease) else -- Add slot back to pool and update the "next release" time redis.call('rPush',kSlots,rSlot) redis.call('zAdd',kSlotsNextRelease,rTime + 30,rSlot) -- Always keep renewing the expiry on use redis.call('expireAt',kSlots,math.ceil(rTime + rExpiry)) redis.call('expireAt',kSlotsNextRelease,math.ceil(rTime + rExpiry)) end end -- Update an ephemeral list to wake up other clients that can -- reuse any cached work from this process. Only do this if no -- slots are currently free (e.g. clients could be waiting). if 1*rAwakeAll == 1 then local count = redis.call('zCard',kWaiting) for i = 1,count do redis.call('rPush',kWakeup,'w') end redis.call('pexpire',kWakeup,1) end return 1 LUA; // phpcs:enable try { $conn->luaEval( $script, [ $this->getSlotListKey(), $this->getSlotRTimeSetKey(), $this->getWakeupListKey(), $this->getWaitSetKey(), $this->workers, $this->lockTTL, $this->slot, $this->slotTime, // used for CAS-style sanity check ( $this->onRelease === self::AWAKE_ALL ) ? 1 : 0, microtime( true ) ], 4 # number of first argument(s) that are keys ); } catch ( RedisException $e ) { return Status::newFatal( 'pool-error-unknown', $e->getMessage() ); } $this->slot = null; $this->slotTime = null; $this->onRelease = null; unset( self::$active[$this->session] ); $this->onRelease(); return Status::newGood( PoolCounter::RELEASED ); } /** * @param int $doWakeup AWAKE_* constant * @return Status */ protected function waitForSlotOrNotif( $doWakeup ) { if ( $this->slot !== null ) { return Status::newGood( PoolCounter::LOCK_HELD ); // already acquired } $status = $this->getConnection(); if ( !$status->isOK() ) { return $status; } $conn = $status->value; $now = microtime( true ); try { $slot = $this->initAndPopPoolSlotList( $conn, $now ); if ( ctype_digit( $slot ) ) { // Pool slot acquired by this process $slotTime = $now; } elseif ( $slot === 'QUEUE_FULL' ) { // Too many processes are waiting for pooled processes to finish return Status::newGood( PoolCounter::QUEUE_FULL ); } elseif ( $slot === 'QUEUE_WAIT' ) { // This process is now registered as waiting $keys = ( $doWakeup == self::AWAKE_ALL ) // Wait for an open slot or wake-up signal (preferring the latter) ? [ $this->getWakeupListKey(), $this->getSlotListKey() ] // Just wait for an actual pool slot : [ $this->getSlotListKey() ]; $res = $conn->blPop( $keys, $this->timeout ); if ( $res === [] ) { $conn->zRem( $this->getWaitSetKey(), $this->session ); // no longer waiting return Status::newGood( PoolCounter::TIMEOUT ); } $slot = $res[1]; // pool slot or "w" for wake-up notifications $slotTime = microtime( true ); // last microtime() was a few RTTs ago // Unregister this process as waiting and bump slot "next release" time $this->registerAcquisitionTime( $conn, $slot, $slotTime ); } else { return Status::newFatal( 'pool-error-unknown', "Server gave slot '$slot'." ); } } catch ( RedisException $e ) { return Status::newFatal( 'pool-error-unknown', $e->getMessage() ); } if ( $slot !== 'w' ) { $this->slot = $slot; $this->slotTime = $slotTime; $this->onRelease = $doWakeup; self::$active[$this->session] = $this; } $this->onAcquire(); return Status::newGood( $slot === 'w' ? PoolCounter::DONE : PoolCounter::LOCKED ); } /** * @param RedisConnRef $conn * @param float $now UNIX timestamp * @return string|bool False on failure */ protected function initAndPopPoolSlotList( RedisConnRef $conn, $now ) { static $script = /** @lang Lua */ <<<LUA local kSlots,kSlotsNextRelease,kSlotWaits = unpack(KEYS) local rMaxWorkers,rMaxQueue,rTimeout,rExpiry,rSess,rTime = unpack(ARGV) -- Initialize if the "next release" time sorted-set is empty. The slot key -- itself is empty if all slots are busy or when nothing is initialized. -- If the list is empty but the set is not, then it is the latter case. -- For sanity, if the list exists but not the set, then reset everything. if redis.call('exists',kSlotsNextRelease) == 0 then redis.call('del',kSlots) for i = 1,1*rMaxWorkers do redis.call('rPush',kSlots,i) redis.call('zAdd',kSlotsNextRelease,-1,i) end -- Otherwise do maintenance to clean up after network partitions else -- Find stale slot locks and add free them (avoid duplicates for sanity) local staleLocks = redis.call('zRangeByScore',kSlotsNextRelease,0,rTime) for k,slot in ipairs(staleLocks) do redis.call('lRem',kSlots,0,slot) redis.call('rPush',kSlots,slot) redis.call('zAdd',kSlotsNextRelease,rTime + 30,slot) end -- Find stale wait slot entries and remove them redis.call('zRemRangeByScore',kSlotWaits,0,rTime - 2*rTimeout) end local slot -- Try to acquire a slot if possible now if redis.call('lLen',kSlots) > 0 then slot = redis.call('lPop',kSlots) -- Update the slot "next release" time redis.call('zAdd',kSlotsNextRelease,rTime + rExpiry,slot) elseif redis.call('zCard',kSlotWaits) >= 1*rMaxQueue then slot = 'QUEUE_FULL' else slot = 'QUEUE_WAIT' -- Register this process as waiting redis.call('zAdd',kSlotWaits,rTime,rSess) redis.call('expireAt',kSlotWaits,math.ceil(rTime + 2*rTimeout)) end -- Always keep renewing the expiry on use redis.call('expireAt',kSlots,math.ceil(rTime + rExpiry)) redis.call('expireAt',kSlotsNextRelease,math.ceil(rTime + rExpiry)) return slot LUA; return $conn->luaEval( $script, [ $this->getSlotListKey(), $this->getSlotRTimeSetKey(), $this->getWaitSetKey(), $this->workers, $this->maxqueue, $this->timeout, $this->lockTTL, $this->session, $now ], 3 # number of first argument(s) that are keys ); } /** * @param RedisConnRef $conn * @param string $slot * @param float $now * @return int|bool False on failure */ protected function registerAcquisitionTime( RedisConnRef $conn, $slot, $now ) { static $script = /** @lang Lua */ <<<LUA local kSlots,kSlotsNextRelease,kSlotWaits = unpack(KEYS) local rSlot,rExpiry,rSess,rTime = unpack(ARGV) -- If rSlot is 'w' then the client was told to wake up but got no slot if rSlot ~= 'w' then -- Update the slot "next release" time redis.call('zAdd',kSlotsNextRelease,rTime + rExpiry,rSlot) -- Always keep renewing the expiry on use redis.call('expireAt',kSlots,math.ceil(rTime + rExpiry)) redis.call('expireAt',kSlotsNextRelease,math.ceil(rTime + rExpiry)) end -- Unregister this process as waiting redis.call('zRem',kSlotWaits,rSess) return 1 LUA; return $conn->luaEval( $script, [ $this->getSlotListKey(), $this->getSlotRTimeSetKey(), $this->getWaitSetKey(), $slot, $this->lockTTL, $this->session, $now ], 3 # number of first argument(s) that are keys ); } /** * @return string */ protected function getSlotListKey() { return "poolcounter:l-slots-{$this->keySha1}-{$this->workers}"; } /** * @return string */ protected function getSlotRTimeSetKey() { return "poolcounter:z-renewtime-{$this->keySha1}-{$this->workers}"; } /** * @return string */ protected function getWaitSetKey() { return "poolcounter:z-wait-{$this->keySha1}-{$this->workers}"; } /** * @return string */ protected function getWakeupListKey() { return "poolcounter:l-wakeup-{$this->keySha1}-{$this->workers}"; } /** * Try to make sure that locks get released (even with exceptions and fatals) */ public static function releaseAll() { foreach ( self::$active as $poolCounter ) { try { if ( $poolCounter->slot !== null ) { $poolCounter->release(); } } catch ( Exception $e ) { } } } }