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<?php /** * Provides of semaphore semantics for restricting the number * of workers that may be concurrently performing the same task. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * http://www.gnu.org/copyleft/gpl.html * * @file */ /** * When you have many workers (threads/servers) giving service, and a * cached item expensive to produce expires, you may get several workers * doing the job at the same time. * * Given enough requests and the item expiring fast (non-cacheable, * lots of edits...) that single work can end up unfairly using most (all) * of the cpu of the pool. This is also known as 'Michael Jackson effect' * since this effect triggered on the english wikipedia on the day Michael * Jackson died, the biographical article got hit with several edits per * minutes and hundreds of read hits. * * The PoolCounter provides semaphore semantics for restricting the number * of workers that may be concurrently performing such single task. Only one * key can be locked by any PoolCounter instance of a process, except for keys * that start with "nowait:". However, only 0 timeouts (non-blocking requests) * can be used with "nowait:" keys. * * By default PoolCounter_Stub is used, which provides no locking. You * can get a useful one in the PoolCounter extension. */ abstract class PoolCounter { /* Return codes */ const LOCKED = 1; /* Lock acquired */ const RELEASED = 2; /* Lock released */ const DONE = 3; /* Another worker did the work for you */ const ERROR = -1; /* Indeterminate error */ const NOT_LOCKED = -2; /* Called release() with no lock held */ const QUEUE_FULL = -3; /* There are already maxqueue workers on this lock */ const TIMEOUT = -4; /* Timeout exceeded */ const LOCK_HELD = -5; /* Cannot acquire another lock while you have one lock held */ /** @var string All workers with the same key share the lock */ protected $key; /** @var int Maximum number of workers working on tasks with the same key simultaneously */ protected $workers; /** * Maximum number of workers working on this task type, regardless of key. * 0 means unlimited. Max allowed value is 65536. * The way the slot limit is enforced is overzealous - this option should be used with caution. * @var int */ protected $slots = 0; /** @var int If this number of workers are already working/waiting, fail instead of wait */ protected $maxqueue; /** @var float Maximum time in seconds to wait for the lock */ protected $timeout; /** * @var bool Whether the key is a "might wait" key */ private $isMightWaitKey; /** * @var bool Whether this process holds a "might wait" lock key */ private static $acquiredMightWaitKey = 0; /** * @param array $conf * @param string $type The class of actions to limit concurrency for (task type) * @param string $key */ protected function __construct( $conf, $type, $key ) { $this->workers = $conf['workers']; $this->maxqueue = $conf['maxqueue']; $this->timeout = $conf['timeout']; if ( isset( $conf['slots'] ) ) { $this->slots = $conf['slots']; } if ( $this->slots ) { $key = $this->hashKeyIntoSlots( $type, $key, $this->slots ); } $this->key = $key; $this->isMightWaitKey = !preg_match( '/^nowait:/', $this->key ); } /** * Create a Pool counter. This should only be called from the PoolWorks. * * @param string $type The class of actions to limit concurrency for (task type) * @param string $key * * @return PoolCounter */ public static function factory( $type, $key ) { global $wgPoolCounterConf; if ( !isset( $wgPoolCounterConf[$type] ) ) { return new PoolCounter_Stub; } $conf = $wgPoolCounterConf[$type]; $class = $conf['class']; return new $class( $conf, $type, $key ); } /** * @return string */ public function getKey() { return $this->key; } /** * I want to do this task and I need to do it myself. * * @return Status Value is one of Locked/Error */ abstract public function acquireForMe(); /** * I want to do this task, but if anyone else does it * instead, it's also fine for me. I will read its cached data. * * @return Status Value is one of Locked/Done/Error */ abstract public function acquireForAnyone(); /** * I have successfully finished my task. * Lets another one grab the lock, and returns the workers * waiting on acquireForAnyone() * * @return Status Value is one of Released/NotLocked/Error */ abstract public function release(); /** * Checks that the lock request is sane. * @return Status - good for sane requests fatal for insane * @since 1.25 */ final protected function precheckAcquire() { if ( $this->isMightWaitKey ) { if ( self::$acquiredMightWaitKey ) { /* * The poolcounter itself is quite happy to allow you to wait * on another lock while you have a lock you waited on already * but we think that it is unlikely to be a good idea. So we * made it an error. If you are _really_ _really_ sure it is a * good idea then feel free to implement an unsafe flag or * something. */ return Status::newFatal( 'poolcounter-usage-error', 'You may only aquire a single non-nowait lock.' ); } } elseif ( $this->timeout !== 0 ) { return Status::newFatal( 'poolcounter-usage-error', 'Locks starting in nowait: must have 0 timeout.' ); } return Status::newGood(); } /** * Update any lock tracking information when the lock is acquired * @since 1.25 */ final protected function onAcquire() { self::$acquiredMightWaitKey |= $this->isMightWaitKey; } /** * Update any lock tracking information when the lock is released * @since 1.25 */ final protected function onRelease() { self::$acquiredMightWaitKey &= !$this->isMightWaitKey; } /** * Given a key (any string) and the number of lots, returns a slot key (a prefix with a suffix * integer from the [0..($slots-1)] range). This is used for a global limit on the number of * instances of a given type that can acquire a lock. The hashing is deterministic so that * PoolCounter::$workers is always an upper limit of how many instances with the same key * can acquire a lock. * * @param string $type The class of actions to limit concurrency for (task type) * @param string $key PoolCounter instance key (any string) * @param int $slots The number of slots (max allowed value is 65536) * @return string Slot key with the type and slot number */ protected function hashKeyIntoSlots( $type, $key, $slots ) { return $type . ':' . ( hexdec( substr( sha1( $key ), 0, 4 ) ) % $slots ); } } // phpcs:ignore Squiz.Classes.ValidClassName.NotCamelCaps class PoolCounter_Stub extends PoolCounter { public function __construct() { /* No parameters needed */ } public function acquireForMe() { return Status::newGood( PoolCounter::LOCKED ); } public function acquireForAnyone() { return Status::newGood( PoolCounter::LOCKED ); } public function release() { return Status::newGood( PoolCounter::RELEASED ); } }