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#ifndef PYTHONIC_NUMPY_RANDOM_RAYLEIGH_HPP #define PYTHONIC_NUMPY_RANDOM_RAYLEIGH_HPP #include "pythonic/include/numpy/random/generator.hpp" #include "pythonic/include/numpy/random/uniform.hpp" #include "pythonic/types/NoneType.hpp" #include "pythonic/types/ndarray.hpp" #include "pythonic/types/tuple.hpp" #include "pythonic/utils/functor.hpp" #include <math.h> #include <algorithm> #include <random> PYTHONIC_NS_BEGIN namespace numpy { namespace random { template <class pS> types::ndarray<double, pS> uniform(double low, double high, pS const &array_shape) { types::ndarray<double, pS> result{array_shape, types::none_type()}; std::generate(result.fbegin(), result.fend(), [&]() { return uniform(low, high); }); return result; } auto uniform(double low, double high, long size) -> decltype(uniform(low, high, types::array<long, 1>{{size}})) { return uniform(low, high, types::array<long, 1>{{size}}); } double uniform(double low, double high, types::none_type d) { return std::uniform_real_distribution<double>{low, high}(details::generator); } } // namespace random } // namespace numpy PYTHONIC_NS_END #endif