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Direktori : /lib/dotnet/packs/Microsoft.NETCore.App.Ref/8.0.17/ref/net8.0/ |
Current File : //lib/dotnet/packs/Microsoft.NETCore.App.Ref/8.0.17/ref/net8.0/System.ComponentModel.Primitives.xml |
<?xml version="1.0" encoding="utf-8"?> <doc> <assembly> <name>System.ComponentModel.Primitives</name> </assembly> <members> <member name="T:System.ComponentModel.BrowsableAttribute"> <summary>Specifies whether a property or event should be displayed in a Properties window.</summary> </member> <member name="F:System.ComponentModel.BrowsableAttribute.Default"> <summary>Specifies the default value for the <see cref="T:System.ComponentModel.BrowsableAttribute" />, which is <see cref="F:System.ComponentModel.BrowsableAttribute.Yes" />. This <see langword="static" /> field is read-only.</summary> </member> <member name="F:System.ComponentModel.BrowsableAttribute.No"> <summary>Specifies that a property or event cannot be modified at design time. This <see langword="static" /> field is read-only.</summary> </member> <member name="F:System.ComponentModel.BrowsableAttribute.Yes"> <summary>Specifies that a property or event can be modified at design time. This <see langword="static" /> field is read-only.</summary> </member> <member name="M:System.ComponentModel.BrowsableAttribute.#ctor(System.Boolean)"> <summary>Initializes a new instance of the <see cref="T:System.ComponentModel.BrowsableAttribute" /> class.</summary> <param name="browsable"> <see langword="true" /> if a property or event can be modified at design time; otherwise, <see langword="false" />. The default is <see langword="true" />.</param> </member> <member name="M:System.ComponentModel.BrowsableAttribute.Equals(System.Object)"> <summary>Indicates whether this instance and a specified object are equal.</summary> <param name="obj">Another object to compare to.</param> <returns> <see langword="true" /> if <paramref name="obj" /> is equal to this instance; otherwise, <see langword="false" />.</returns> </member> <member name="M:System.ComponentModel.BrowsableAttribute.GetHashCode"> <summary>Returns the hash code for this instance.</summary> <returns>A 32-bit signed integer hash code.</returns> </member> <member name="M:System.ComponentModel.BrowsableAttribute.IsDefaultAttribute"> <summary>Determines if this attribute is the default.</summary> <returns> <see langword="true" /> if the attribute is the default value for this attribute class; otherwise, <see langword="false" />.</returns> </member> <member name="P:System.ComponentModel.BrowsableAttribute.Browsable"> <summary>Gets a value indicating whether an object is browsable.</summary> <returns> <see langword="true" /> if the object is browsable; otherwise, <see langword="false" />.</returns> </member> <member name="T:System.ComponentModel.CategoryAttribute"> <summary>Specifies the name of the category in which to group the property or event when displayed in a <see cref="T:System.Windows.Forms.PropertyGrid" /> control set to Categorized mode.</summary> </member> <member name="M:System.ComponentModel.CategoryAttribute.#ctor"> <summary>Initializes a new instance of the <see cref="T:System.ComponentModel.CategoryAttribute" /> class using the category name Default.</summary> </member> <member name="M:System.ComponentModel.CategoryAttribute.#ctor(System.String)"> <summary>Initializes a new instance of the <see cref="T:System.ComponentModel.CategoryAttribute" /> class using the specified category name.</summary> <param name="category">The name of the category.</param> </member> <member name="M:System.ComponentModel.CategoryAttribute.Equals(System.Object)"> <summary>Returns whether the value of the given object is equal to the current <see cref="T:System.ComponentModel.CategoryAttribute" />.</summary> <param name="obj">The object to test the value equality of.</param> <returns> <see langword="true" /> if the value of the given object is equal to that of the current; otherwise, <see langword="false" />.</returns> </member> <member name="M:System.ComponentModel.CategoryAttribute.GetHashCode"> <summary>Returns the hash code for this attribute.</summary> <returns>A 32-bit signed integer hash code.</returns> </member> <member name="M:System.ComponentModel.CategoryAttribute.GetLocalizedString(System.String)"> <summary>Looks up the localized name of the specified category.</summary> <param name="value">The identifer for the category to look up.</param> <returns>The localized name of the category, or <see langword="null" /> if a localized name does not exist.</returns> </member> <member name="M:System.ComponentModel.CategoryAttribute.IsDefaultAttribute"> <summary>Determines if this attribute is the default.</summary> <returns> <see langword="true" /> if the attribute is the default value for this attribute class; otherwise, <see langword="false" />.</returns> </member> <member name="P:System.ComponentModel.CategoryAttribute.Action"> <summary>Gets a <see cref="T:System.ComponentModel.CategoryAttribute" /> representing the Action category.</summary> <returns>A <see cref="T:System.ComponentModel.CategoryAttribute" /> for the action category.</returns> </member> <member name="P:System.ComponentModel.CategoryAttribute.Appearance"> <summary>Gets a <see cref="T:System.ComponentModel.CategoryAttribute" /> representing the Appearance category.</summary> <returns>A <see cref="T:System.ComponentModel.CategoryAttribute" /> for the appearance category.</returns> </member> <member name="P:System.ComponentModel.CategoryAttribute.Asynchronous"> <summary>Gets a <see cref="T:System.ComponentModel.CategoryAttribute" /> representing the Asynchronous category.</summary> <returns>A <see cref="T:System.ComponentModel.CategoryAttribute" /> for the asynchronous category.</returns> </member> <member name="P:System.ComponentModel.CategoryAttribute.Behavior"> <summary>Gets a <see cref="T:System.ComponentModel.CategoryAttribute" /> representing the Behavior category.</summary> <returns>A <see cref="T:System.ComponentModel.CategoryAttribute" /> for the behavior category.</returns> </member> <member name="P:System.ComponentModel.CategoryAttribute.Category"> <summary>Gets the name of the category for the property or event that this attribute is applied to.</summary> <returns>The name of the category for the property or event that this attribute is applied to.</returns> </member> <member name="P:System.ComponentModel.CategoryAttribute.Data"> <summary>Gets a <see cref="T:System.ComponentModel.CategoryAttribute" /> representing the Data category.</summary> <returns>A <see cref="T:System.ComponentModel.CategoryAttribute" /> for the data category.</returns> </member> <member name="P:System.ComponentModel.CategoryAttribute.Default"> <summary>Gets a <see cref="T:System.ComponentModel.CategoryAttribute" /> representing the Default category.</summary> <returns>A <see cref="T:System.ComponentModel.CategoryAttribute" /> for the default category.</returns> </member> <member name="P:System.ComponentModel.CategoryAttribute.Design"> <summary>Gets a <see cref="T:System.ComponentModel.CategoryAttribute" /> representing the Design category.</summary> <returns>A <see cref="T:System.ComponentModel.CategoryAttribute" /> for the design category.</returns> </member> <member name="P:System.ComponentModel.CategoryAttribute.DragDrop"> <summary>Gets a <see cref="T:System.ComponentModel.CategoryAttribute" /> representing the DragDrop category.</summary> <returns>A <see cref="T:System.ComponentModel.CategoryAttribute" /> for the drag-and-drop category.</returns> </member> <member name="P:System.ComponentModel.CategoryAttribute.Focus"> <summary>Gets a <see cref="T:System.ComponentModel.CategoryAttribute" /> representing the Focus category.</summary> <returns>A <see cref="T:System.ComponentModel.CategoryAttribute" /> for the focus category.</returns> </member> <member name="P:System.ComponentModel.CategoryAttribute.Format"> <summary>Gets a <see cref="T:System.ComponentModel.CategoryAttribute" /> representing the Format category.</summary> <returns>A <see cref="T:System.ComponentModel.CategoryAttribute" /> for the format category.</returns> </member> <member name="P:System.ComponentModel.CategoryAttribute.Key"> <summary>Gets a <see cref="T:System.ComponentModel.CategoryAttribute" /> representing the Key category.</summary> <returns>A <see cref="T:System.ComponentModel.CategoryAttribute" /> for the key category.</returns> </member> <member name="P:System.ComponentModel.CategoryAttribute.Layout"> <summary>Gets a <see cref="T:System.ComponentModel.CategoryAttribute" /> representing the Layout category.</summary> <returns>A <see cref="T:System.ComponentModel.CategoryAttribute" /> for the layout category.</returns> </member> <member name="P:System.ComponentModel.CategoryAttribute.Mouse"> <summary>Gets a <see cref="T:System.ComponentModel.CategoryAttribute" /> representing the Mouse category.</summary> <returns>A <see cref="T:System.ComponentModel.CategoryAttribute" /> for the mouse category.</returns> </member> <member name="P:System.ComponentModel.CategoryAttribute.WindowStyle"> <summary>Gets a <see cref="T:System.ComponentModel.CategoryAttribute" /> representing the WindowStyle category.</summary> <returns>A <see cref="T:System.ComponentModel.CategoryAttribute" /> for the window style category.</returns> </member> <member name="T:System.ComponentModel.Component"> <summary>Provides the base implementation for the <see cref="T:System.ComponentModel.IComponent" /> interface and enables object sharing between applications.</summary> </member> <member name="E:System.ComponentModel.Component.Disposed"> <summary>Occurs when the component is disposed by a call to the <see cref="M:System.ComponentModel.Component.Dispose" /> method.</summary> </member> <member name="M:System.ComponentModel.Component.#ctor"> <summary>Initializes a new instance of the <see cref="T:System.ComponentModel.Component" /> class.</summary> </member> <member name="M:System.ComponentModel.Component.Dispose"> <summary>Releases all resources used by the <see cref="T:System.ComponentModel.Component" />.</summary> </member> <member name="M:System.ComponentModel.Component.Dispose(System.Boolean)"> <summary>Releases the unmanaged resources used by the <see cref="T:System.ComponentModel.Component" /> and optionally releases the managed resources.</summary> <param name="disposing"> <see langword="true" /> to release both managed and unmanaged resources; <see langword="false" /> to release only unmanaged resources.</param> </member> <member name="M:System.ComponentModel.Component.Finalize"> <summary>Releases unmanaged resources and performs other cleanup operations before the <see cref="T:System.ComponentModel.Component" /> is reclaimed by garbage collection.</summary> </member> <member name="M:System.ComponentModel.Component.GetService(System.Type)"> <summary>Returns an object that represents a service provided by the <see cref="T:System.ComponentModel.Component" /> or by its <see cref="T:System.ComponentModel.Container" />.</summary> <param name="service">A service provided by the <see cref="T:System.ComponentModel.Component" />.</param> <returns>An <see cref="T:System.Object" /> that represents a service provided by the <see cref="T:System.ComponentModel.Component" />, or <see langword="null" /> if the <see cref="T:System.ComponentModel.Component" /> does not provide the specified service.</returns> </member> <member name="M:System.ComponentModel.Component.ToString"> <summary>Returns a <see cref="T:System.String" /> containing the name of the <see cref="T:System.ComponentModel.Component" />, if any. This method should not be overridden.</summary> <returns>A <see cref="T:System.String" /> containing the name of the <see cref="T:System.ComponentModel.Component" />, if any, or <see langword="null" /> if the <see cref="T:System.ComponentModel.Component" /> is unnamed.</returns> </member> <member name="P:System.ComponentModel.Component.CanRaiseEvents"> <summary>Gets a value indicating whether the component can raise an event.</summary> <returns> <see langword="true" /> if the component can raise events; otherwise, <see langword="false" />. The default is <see langword="true" />.</returns> </member> <member name="P:System.ComponentModel.Component.Container"> <summary>Gets the <see cref="T:System.ComponentModel.IContainer" /> that contains the <see cref="T:System.ComponentModel.Component" />.</summary> <returns>The <see cref="T:System.ComponentModel.IContainer" /> that contains the <see cref="T:System.ComponentModel.Component" />, if any, or <see langword="null" /> if the <see cref="T:System.ComponentModel.Component" /> is not encapsulated in an <see cref="T:System.ComponentModel.IContainer" />.</returns> </member> <member name="P:System.ComponentModel.Component.DesignMode"> <summary>Gets a value that indicates whether the <see cref="T:System.ComponentModel.Component" /> is currently in design mode.</summary> <returns> <see langword="true" /> if the <see cref="T:System.ComponentModel.Component" /> is in design mode; otherwise, <see langword="false" />.</returns> </member> <member name="P:System.ComponentModel.Component.Events"> <summary>Gets the list of event handlers that are attached to this <see cref="T:System.ComponentModel.Component" />.</summary> <returns>An <see cref="T:System.ComponentModel.EventHandlerList" /> that provides the delegates for this component.</returns> </member> <member name="P:System.ComponentModel.Component.Site"> <summary>Gets or sets the <see cref="T:System.ComponentModel.ISite" /> of the <see cref="T:System.ComponentModel.Component" />.</summary> <returns>The <see cref="T:System.ComponentModel.ISite" /> associated with the <see cref="T:System.ComponentModel.Component" />, or <see langword="null" /> if the <see cref="T:System.ComponentModel.Component" /> is not encapsulated in an <see cref="T:System.ComponentModel.IContainer" />, the <see cref="T:System.ComponentModel.Component" /> does not have an <see cref="T:System.ComponentModel.ISite" /> associated with it, or the <see cref="T:System.ComponentModel.Component" /> is removed from its <see cref="T:System.ComponentModel.IContainer" />.</returns> </member> <member name="T:System.ComponentModel.ComponentCollection"> <summary>Provides a read-only container for a collection of <see cref="T:System.ComponentModel.IComponent" /> objects.</summary> </member> <member name="M:System.ComponentModel.ComponentCollection.#ctor(System.ComponentModel.IComponent[])"> <summary>Initializes a new instance of the <see cref="T:System.ComponentModel.ComponentCollection" /> class using the specified array of components.</summary> <param name="components">An array of <see cref="T:System.ComponentModel.IComponent" /> objects to initialize the collection with.</param> </member> <member name="M:System.ComponentModel.ComponentCollection.CopyTo(System.ComponentModel.IComponent[],System.Int32)"> <summary>Copies the entire collection to an array, starting writing at the specified array index.</summary> <param name="array">An <see cref="T:System.ComponentModel.IComponent" /> array to copy the objects in the collection to.</param> <param name="index">The index of the <paramref name="array" /> at which copying to should begin.</param> </member> <member name="P:System.ComponentModel.ComponentCollection.Item(System.Int32)"> <summary>Gets the <see cref="T:System.ComponentModel.Component" /> in the collection at the specified collection index.</summary> <param name="index">The collection index of the <see cref="T:System.ComponentModel.Component" /> to get.</param> <exception cref="T:System.ArgumentOutOfRangeException">If the specified index is not within the index range of the collection.</exception> <returns>The <see cref="T:System.ComponentModel.IComponent" /> at the specified index.</returns> </member> <member name="P:System.ComponentModel.ComponentCollection.Item(System.String)"> <summary>Gets any component in the collection matching the specified name.</summary> <param name="name">The name of the <see cref="T:System.ComponentModel.IComponent" /> to get.</param> <returns>A component with a name matching the name specified by the <paramref name="name" /> parameter, or <see langword="null" /> if the named component cannot be found in the collection.</returns> </member> <member name="T:System.ComponentModel.DescriptionAttribute"> <summary>Specifies a description for a property or event.</summary> </member> <member name="F:System.ComponentModel.DescriptionAttribute.Default"> <summary>Specifies the default value for the <see cref="T:System.ComponentModel.DescriptionAttribute" />, which is an empty string (""). This <see langword="static" /> field is read-only.</summary> </member> <member name="M:System.ComponentModel.DescriptionAttribute.#ctor"> <summary>Initializes a new instance of the <see cref="T:System.ComponentModel.DescriptionAttribute" /> class with no parameters.</summary> </member> <member name="M:System.ComponentModel.DescriptionAttribute.#ctor(System.String)"> <summary>Initializes a new instance of the <see cref="T:System.ComponentModel.DescriptionAttribute" /> class with a description.</summary> <param name="description">The description text.</param> </member> <member name="M:System.ComponentModel.DescriptionAttribute.Equals(System.Object)"> <summary>Returns whether the value of the given object is equal to the current <see cref="T:System.ComponentModel.DescriptionAttribute" />.</summary> <param name="obj">The object to test the value equality of.</param> <returns> <see langword="true" /> if the value of the given object is equal to that of the current; otherwise, <see langword="false" />.</returns> </member> <member name="M:System.ComponentModel.DescriptionAttribute.GetHashCode"> <summary>Returns the hash code for this instance.</summary> <returns>A 32-bit signed integer hash code.</returns> </member> <member name="M:System.ComponentModel.DescriptionAttribute.IsDefaultAttribute"> <summary>Returns a value indicating whether this is the default <see cref="T:System.ComponentModel.DescriptionAttribute" /> instance.</summary> <returns> <see langword="true" />, if this is the default <see cref="T:System.ComponentModel.DescriptionAttribute" /> instance; otherwise, <see langword="false" />.</returns> </member> <member name="P:System.ComponentModel.DescriptionAttribute.Description"> <summary>Gets the description stored in this attribute.</summary> <returns>The description stored in this attribute.</returns> </member> <member name="P:System.ComponentModel.DescriptionAttribute.DescriptionValue"> <summary>Gets or sets the string stored as the description.</summary> <returns>The string stored as the description. The default value is an empty string ("").</returns> </member> <member name="T:System.ComponentModel.Design.Serialization.DesignerSerializerAttribute"> <summary>Indicates a serializer for the serialization manager to use to serialize the values of the type this attribute is applied to. This class cannot be inherited.</summary> </member> <member name="M:System.ComponentModel.Design.Serialization.DesignerSerializerAttribute.#ctor(System.String,System.String)"> <summary>Initializes a new instance of the <see cref="T:System.ComponentModel.Design.Serialization.DesignerSerializerAttribute" /> class.</summary> <param name="serializerTypeName">The fully qualified name of the data type of the serializer.</param> <param name="baseSerializerTypeName">The fully qualified name of the base data type of the serializer. Multiple serializers can be supplied for a class as long as the serializers have different base types.</param> </member> <member name="M:System.ComponentModel.Design.Serialization.DesignerSerializerAttribute.#ctor(System.String,System.Type)"> <summary>Initializes a new instance of the <see cref="T:System.ComponentModel.Design.Serialization.DesignerSerializerAttribute" /> class.</summary> <param name="serializerTypeName">The fully qualified name of the data type of the serializer.</param> <param name="baseSerializerType">The base data type of the serializer. Multiple serializers can be supplied for a class as long as the serializers have different base types.</param> </member> <member name="M:System.ComponentModel.Design.Serialization.DesignerSerializerAttribute.#ctor(System.Type,System.Type)"> <summary>Initializes a new instance of the <see cref="T:System.ComponentModel.Design.Serialization.DesignerSerializerAttribute" /> class.</summary> <param name="serializerType">The data type of the serializer.</param> <param name="baseSerializerType">The base data type of the serializer. Multiple serializers can be supplied for a class as long as the serializers have different base types.</param> </member> <member name="P:System.ComponentModel.Design.Serialization.DesignerSerializerAttribute.SerializerBaseTypeName"> <summary>Gets the fully qualified type name of the serializer base type.</summary> <returns>The fully qualified type name of the serializer base type.</returns> </member> <member name="P:System.ComponentModel.Design.Serialization.DesignerSerializerAttribute.SerializerTypeName"> <summary>Gets the fully qualified type name of the serializer.</summary> <returns>The fully qualified type name of the serializer.</returns> </member> <member name="P:System.ComponentModel.Design.Serialization.DesignerSerializerAttribute.TypeId"> <summary>Indicates a unique ID for this attribute type.</summary> <returns>A unique ID for this attribute type.</returns> </member> <member name="T:System.ComponentModel.DesignerAttribute"> <summary>Specifies the class used to implement design-time services for a component.</summary> </member> <member name="M:System.ComponentModel.DesignerAttribute.#ctor(System.String)"> <summary>Initializes a new instance of the <see cref="T:System.ComponentModel.DesignerAttribute" /> class using the name of the type that provides design-time services.</summary> <param name="designerTypeName">The concatenation of the fully qualified name of the type that provides design-time services for the component this attribute is bound to, and the name of the assembly this type resides in.</param> </member> <member name="M:System.ComponentModel.DesignerAttribute.#ctor(System.String,System.String)"> <summary>Initializes a new instance of the <see cref="T:System.ComponentModel.DesignerAttribute" /> class using the designer type and the base class for the designer.</summary> <param name="designerTypeName">The concatenation of the fully qualified name of the type that provides design-time services for the component this attribute is bound to, and the name of the assembly this type resides in.</param> <param name="designerBaseTypeName">The fully qualified name of the base class to associate with the designer class.</param> </member> <member name="M:System.ComponentModel.DesignerAttribute.#ctor(System.String,System.Type)"> <summary>Initializes a new instance of the <see cref="T:System.ComponentModel.DesignerAttribute" /> class, using the name of the designer class and the base class for the designer.</summary> <param name="designerTypeName">The concatenation of the fully qualified name of the type that provides design-time services for the component this attribute is bound to, and the name of the assembly this type resides in.</param> <param name="designerBaseType">A <see cref="T:System.Type" /> that represents the base class to associate with the <paramref name="designerTypeName" />.</param> </member> <member name="M:System.ComponentModel.DesignerAttribute.#ctor(System.Type)"> <summary>Initializes a new instance of the <see cref="T:System.ComponentModel.DesignerAttribute" /> class using the type that provides design-time services.</summary> <param name="designerType">A <see cref="T:System.Type" /> that represents the class that provides design-time services for the component this attribute is bound to.</param> </member> <member name="M:System.ComponentModel.DesignerAttribute.#ctor(System.Type,System.Type)"> <summary>Initializes a new instance of the <see cref="T:System.ComponentModel.DesignerAttribute" /> class using the types of the designer and designer base class.</summary> <param name="designerType">A <see cref="T:System.Type" /> that represents the class that provides design-time services for the component this attribute is bound to.</param> <param name="designerBaseType">A <see cref="T:System.Type" /> that represents the base class to associate with the <paramref name="designerType" />.</param> </member> <member name="M:System.ComponentModel.DesignerAttribute.Equals(System.Object)"> <summary>Returns whether the value of the given object is equal to the current <see cref="T:System.ComponentModel.DesignerAttribute" />.</summary> <param name="obj">The object to test the value equality of.</param> <returns> <see langword="true" /> if the value of the given object is equal to that of the current; otherwise, <see langword="false" />.</returns> </member> <member name="M:System.ComponentModel.DesignerAttribute.GetHashCode"> <summary>Returns the hash code for this instance.</summary> <returns>A 32-bit signed integer hash code.</returns> </member> <member name="P:System.ComponentModel.DesignerAttribute.DesignerBaseTypeName"> <summary>Gets the name of the base type of this designer.</summary> <returns>The name of the base type of this designer.</returns> </member> <member name="P:System.ComponentModel.DesignerAttribute.DesignerTypeName"> <summary>Gets the name of the designer type associated with this designer attribute.</summary> <returns>The name of the designer type associated with this designer attribute.</returns> </member> <member name="P:System.ComponentModel.DesignerAttribute.TypeId"> <summary>Gets a unique ID for this attribute type.</summary> <returns>A unique ID for this attribute type.</returns> </member> <member name="T:System.ComponentModel.DesignerCategoryAttribute"> <summary>Specifies that the designer for a class belongs to a certain category.</summary> </member> <member name="F:System.ComponentModel.DesignerCategoryAttribute.Component"> <summary>Specifies that a component marked with this category use a component designer. This field is read-only.</summary> </member> <member name="F:System.ComponentModel.DesignerCategoryAttribute.Default"> <summary>Specifies that a component marked with this category cannot use a visual designer. This <see langword="static" /> field is read-only.</summary> </member> <member name="F:System.ComponentModel.DesignerCategoryAttribute.Form"> <summary>Specifies that a component marked with this category use a form designer. This <see langword="static" /> field is read-only.</summary> </member> <member name="F:System.ComponentModel.DesignerCategoryAttribute.Generic"> <summary>Specifies that a component marked with this category use a generic designer. This <see langword="static" /> field is read-only.</summary> </member> <member name="M:System.ComponentModel.DesignerCategoryAttribute.#ctor"> <summary>Initializes a new instance of the <see cref="T:System.ComponentModel.DesignerCategoryAttribute" /> class with an empty string ("").</summary> </member> <member name="M:System.ComponentModel.DesignerCategoryAttribute.#ctor(System.String)"> <summary>Initializes a new instance of the <see cref="T:System.ComponentModel.DesignerCategoryAttribute" /> class with the given category name.</summary> <param name="category">The name of the category.</param> </member> <member name="M:System.ComponentModel.DesignerCategoryAttribute.Equals(System.Object)"> <summary>Returns whether the value of the given object is equal to the current <see cref="T:System.ComponentModel.DesignOnlyAttribute" />.</summary> <param name="obj">The object to test the value equality of.</param> <returns> <see langword="true" /> if the value of the given object is equal to that of the current; otherwise, <see langword="false" />.</returns> </member> <member name="M:System.ComponentModel.DesignerCategoryAttribute.GetHashCode"> <summary>Returns the hash code for this instance.</summary> <returns>A 32-bit signed integer hash code.</returns> </member> <member name="M:System.ComponentModel.DesignerCategoryAttribute.IsDefaultAttribute"> <summary>Determines if this attribute is the default.</summary> <returns> <see langword="true" /> if the attribute is the default value for this attribute class; otherwise, <see langword="false" />.</returns> </member> <member name="P:System.ComponentModel.DesignerCategoryAttribute.Category"> <summary>Gets the name of the category.</summary> <returns>The name of the category.</returns> </member> <member name="P:System.ComponentModel.DesignerCategoryAttribute.TypeId"> <summary>Gets a unique identifier for this attribute.</summary> <returns>An <see cref="T:System.Object" /> that is a unique identifier for the attribute.</returns> </member> <member name="T:System.ComponentModel.DesignerSerializationVisibility"> <summary>Specifies the visibility a property has to the design-time serializer.</summary> </member> <member name="F:System.ComponentModel.DesignerSerializationVisibility.Content"> <summary>The code generator produces code for the contents of the object, rather than for the object itself.</summary> </member> <member name="F:System.ComponentModel.DesignerSerializationVisibility.Hidden"> <summary>The code generator does not produce code for the object.</summary> </member> <member name="F:System.ComponentModel.DesignerSerializationVisibility.Visible"> <summary>The code generator produces code for the object.</summary> </member> <member name="T:System.ComponentModel.DesignerSerializationVisibilityAttribute"> <summary>Specifies the type of persistence to use when serializing a property on a component at design time.</summary> </member> <member name="F:System.ComponentModel.DesignerSerializationVisibilityAttribute.Content"> <summary>Specifies that a serializer should serialize the contents of the property, rather than the property itself. This field is read-only.</summary> </member> <member name="F:System.ComponentModel.DesignerSerializationVisibilityAttribute.Default"> <summary>Specifies the default value, which is <see cref="F:System.ComponentModel.DesignerSerializationVisibilityAttribute.Visible" />, that is, a visual designer uses default rules to generate the value of a property. This <see langword="static" /> field is read-only.</summary> </member> <member name="F:System.ComponentModel.DesignerSerializationVisibilityAttribute.Hidden"> <summary>Specifies that a serializer should not serialize the value of the property. This <see langword="static" /> field is read-only.</summary> </member> <member name="F:System.ComponentModel.DesignerSerializationVisibilityAttribute.Visible"> <summary>Specifies that a serializer should be allowed to serialize the value of the property. This <see langword="static" /> field is read-only.</summary> </member> <member name="M:System.ComponentModel.DesignerSerializationVisibilityAttribute.#ctor(System.ComponentModel.DesignerSerializationVisibility)"> <summary>Initializes a new instance of the <see cref="T:System.ComponentModel.DesignerSerializationVisibilityAttribute" /> class using the specified <see cref="T:System.ComponentModel.DesignerSerializationVisibility" /> value.</summary> <param name="visibility">One of the <see cref="T:System.ComponentModel.DesignerSerializationVisibility" /> values.</param> </member> <member name="M:System.ComponentModel.DesignerSerializationVisibilityAttribute.Equals(System.Object)"> <summary>Indicates whether this instance and a specified object are equal.</summary> <param name="obj">Another object to compare to.</param> <returns> <see langword="true" /> if <paramref name="obj" /> is equal to this instance; otherwise, <see langword="false" />.</returns> </member> <member name="M:System.ComponentModel.DesignerSerializationVisibilityAttribute.GetHashCode"> <summary>Returns the hash code for this object.</summary> <returns>A 32-bit signed integer hash code.</returns> </member> <member name="M:System.ComponentModel.DesignerSerializationVisibilityAttribute.IsDefaultAttribute"> <summary>Gets a value indicating whether the current value of the attribute is the default value for the attribute.</summary> <returns> <see langword="true" /> if the attribute is set to the default value; otherwise, <see langword="false" />.</returns> </member> <member name="P:System.ComponentModel.DesignerSerializationVisibilityAttribute.Visibility"> <summary>Gets a value indicating the basic serialization mode a serializer should use when determining whether and how to persist the value of a property.</summary> <returns>One of the <see cref="T:System.ComponentModel.DesignerSerializationVisibility" /> values. The default is <see cref="F:System.ComponentModel.DesignerSerializationVisibility.Visible" />.</returns> </member> <member name="T:System.ComponentModel.DesignOnlyAttribute"> <summary>Specifies whether a property can only be set at design time.</summary> </member> <member name="F:System.ComponentModel.DesignOnlyAttribute.Default"> <summary>Specifies the default value for the <see cref="T:System.ComponentModel.DesignOnlyAttribute" />, which is <see cref="F:System.ComponentModel.DesignOnlyAttribute.No" />. This <see langword="static" /> field is read-only.</summary> </member> <member name="F:System.ComponentModel.DesignOnlyAttribute.No"> <summary>Specifies that a property can be set at design time or at run time. This <see langword="static" /> field is read-only.</summary> </member> <member name="F:System.ComponentModel.DesignOnlyAttribute.Yes"> <summary>Specifies that a property can be set only at design time. This <see langword="static" /> field is read-only.</summary> </member> <member name="M:System.ComponentModel.DesignOnlyAttribute.#ctor(System.Boolean)"> <summary>Initializes a new instance of the <see cref="T:System.ComponentModel.DesignOnlyAttribute" /> class.</summary> <param name="isDesignOnly"> <see langword="true" /> if a property can be set only at design time; <see langword="false" /> if the property can be set at design time and at run time.</param> </member> <member name="M:System.ComponentModel.DesignOnlyAttribute.Equals(System.Object)"> <summary>Returns whether the value of the given object is equal to the current <see cref="T:System.ComponentModel.DesignOnlyAttribute" />.</summary> <param name="obj">The object to test the value equality of.</param> <returns> <see langword="true" /> if the value of the given object is equal to that of the current; otherwise, <see langword="false" />.</returns> </member> <member name="M:System.ComponentModel.DesignOnlyAttribute.GetHashCode"> <summary>Returns the hash code for this instance.</summary> <returns>A 32-bit signed integer hash code.</returns> </member> <member name="M:System.ComponentModel.DesignOnlyAttribute.IsDefaultAttribute"> <summary>Determines if this attribute is the default.</summary> <returns> <see langword="true" /> if the attribute is the default value for this attribute class; otherwise, <see langword="false" />.</returns> </member> <member name="P:System.ComponentModel.DesignOnlyAttribute.IsDesignOnly"> <summary>Gets a value indicating whether a property can be set only at design time.</summary> <returns> <see langword="true" /> if a property can be set only at design time; otherwise, <see langword="false" />.</returns> </member> <member name="T:System.ComponentModel.DisplayNameAttribute"> <summary>Specifies the display name for a property, event, or public void method which takes no arguments.</summary> </member> <member name="F:System.ComponentModel.DisplayNameAttribute.Default"> <summary>Specifies the default value for the <see cref="T:System.ComponentModel.DisplayNameAttribute" />. This field is read-only.</summary> </member> <member name="M:System.ComponentModel.DisplayNameAttribute.#ctor"> <summary>Initializes a new instance of the <see cref="T:System.ComponentModel.DisplayNameAttribute" /> class.</summary> </member> <member name="M:System.ComponentModel.DisplayNameAttribute.#ctor(System.String)"> <summary>Initializes a new instance of the <see cref="T:System.ComponentModel.DisplayNameAttribute" /> class using the display name.</summary> <param name="displayName">The display name.</param> </member> <member name="M:System.ComponentModel.DisplayNameAttribute.Equals(System.Object)"> <summary>Determines whether two <see cref="T:System.ComponentModel.DisplayNameAttribute" /> instances are equal.</summary> <param name="obj">The <see cref="T:System.ComponentModel.DisplayNameAttribute" /> to test the value equality of.</param> <returns> <see langword="true" /> if the value of the given object is equal to that of the current object; otherwise, <see langword="false" />.</returns> </member> <member name="M:System.ComponentModel.DisplayNameAttribute.GetHashCode"> <summary>Returns the hash code for this instance.</summary> <returns>A hash code for the current <see cref="T:System.ComponentModel.DisplayNameAttribute" />.</returns> </member> <member name="M:System.ComponentModel.DisplayNameAttribute.IsDefaultAttribute"> <summary>Determines if this attribute is the default.</summary> <returns> <see langword="true" /> if the attribute is the default value for this attribute class; otherwise, <see langword="false" />.</returns> </member> <member name="P:System.ComponentModel.DisplayNameAttribute.DisplayName"> <summary>Gets the display name for a property, event, or public void method that takes no arguments stored in this attribute.</summary> <returns>The display name.</returns> </member> <member name="P:System.ComponentModel.DisplayNameAttribute.DisplayNameValue"> <summary>Gets or sets the display name.</summary> <returns>The display name.</returns> </member> <member name="T:System.ComponentModel.EditorAttribute"> <summary>Specifies the editor to use to change a property. This class cannot be inherited.</summary> </member> <member name="M:System.ComponentModel.EditorAttribute.#ctor"> <summary>Initializes a new instance of the <see cref="T:System.ComponentModel.EditorAttribute" /> class with the default editor, which is no editor.</summary> </member> <member name="M:System.ComponentModel.EditorAttribute.#ctor(System.String,System.String)"> <summary>Initializes a new instance of the <see cref="T:System.ComponentModel.EditorAttribute" /> class with the type name and base type name of the editor.</summary> <param name="typeName">The fully qualified type name of the editor.</param> <param name="baseTypeName">The fully qualified type name of the base class or interface to use as a lookup key for the editor. This class must be or derive from <see cref="T:System.Drawing.Design.UITypeEditor" />.</param> </member> <member name="M:System.ComponentModel.EditorAttribute.#ctor(System.String,System.Type)"> <summary>Initializes a new instance of the <see cref="T:System.ComponentModel.EditorAttribute" /> class with the type name and the base type.</summary> <param name="typeName">The fully qualified type name of the editor.</param> <param name="baseType">The <see cref="T:System.Type" /> of the base class or interface to use as a lookup key for the editor. This class must be or derive from <see cref="T:System.Drawing.Design.UITypeEditor" />.</param> </member> <member name="M:System.ComponentModel.EditorAttribute.#ctor(System.Type,System.Type)"> <summary>Initializes a new instance of the <see cref="T:System.ComponentModel.EditorAttribute" /> class with the type and the base type.</summary> <param name="type">A <see cref="T:System.Type" /> that represents the type of the editor.</param> <param name="baseType">The <see cref="T:System.Type" /> of the base class or interface to use as a lookup key for the editor. This class must be or derive from <see cref="T:System.Drawing.Design.UITypeEditor" />.</param> </member> <member name="M:System.ComponentModel.EditorAttribute.Equals(System.Object)"> <summary>Returns whether the value of the given object is equal to the current <see cref="T:System.ComponentModel.EditorAttribute" />.</summary> <param name="obj">The object to test the value equality of.</param> <returns> <see langword="true" /> if the value of the given object is equal to that of the current object; otherwise, <see langword="false" />.</returns> </member> <member name="M:System.ComponentModel.EditorAttribute.GetHashCode"> <summary>Returns the hash code for this instance.</summary> <returns>A 32-bit signed integer hash code.</returns> </member> <member name="P:System.ComponentModel.EditorAttribute.EditorBaseTypeName"> <summary>Gets the name of the base class or interface serving as a lookup key for this editor.</summary> <returns>The name of the base class or interface serving as a lookup key for this editor.</returns> </member> <member name="P:System.ComponentModel.EditorAttribute.EditorTypeName"> <summary>Gets the name of the editor class in the <see cref="P:System.Type.AssemblyQualifiedName" /> format.</summary> <returns>The name of the editor class in the <see cref="P:System.Type.AssemblyQualifiedName" /> format.</returns> </member> <member name="P:System.ComponentModel.EditorAttribute.TypeId"> <summary>Gets a unique ID for this attribute type.</summary> <returns>A unique ID for this attribute type.</returns> </member> <member name="T:System.ComponentModel.EventHandlerList"> <summary>Provides a simple list of delegates. This class cannot be inherited.</summary> </member> <member name="M:System.ComponentModel.EventHandlerList.#ctor"> <summary>Initializes a new instance of the <see cref="T:System.ComponentModel.EventHandlerList" /> class.</summary> </member> <member name="M:System.ComponentModel.EventHandlerList.AddHandler(System.Object,System.Delegate)"> <summary>Adds a delegate to the list.</summary> <param name="key">The object that owns the event.</param> <param name="value">The delegate to add to the list.</param> </member> <member name="M:System.ComponentModel.EventHandlerList.AddHandlers(System.ComponentModel.EventHandlerList)"> <summary>Adds a list of delegates to the current list.</summary> <param name="listToAddFrom">The list to add.</param> </member> <member name="M:System.ComponentModel.EventHandlerList.Dispose"> <summary>Disposes the delegate list.</summary> </member> <member name="M:System.ComponentModel.EventHandlerList.RemoveHandler(System.Object,System.Delegate)"> <summary>Removes a delegate from the list.</summary> <param name="key">The object that owns the event.</param> <param name="value">The delegate to remove from the list.</param> </member> <member name="P:System.ComponentModel.EventHandlerList.Item(System.Object)"> <summary>Gets or sets the delegate for the specified object.</summary> <param name="key">An object to find in the list.</param> <returns>The delegate for the specified key, or <see langword="null" /> if a delegate does not exist.</returns> </member> <member name="T:System.ComponentModel.IComponent"> <summary>Provides functionality required by all components.</summary> </member> <member name="E:System.ComponentModel.IComponent.Disposed"> <summary>Represents the method that handles the <see cref="E:System.ComponentModel.IComponent.Disposed" /> event of a component.</summary> </member> <member name="P:System.ComponentModel.IComponent.Site"> <summary>Gets or sets the <see cref="T:System.ComponentModel.ISite" /> associated with the <see cref="T:System.ComponentModel.IComponent" />.</summary> <returns>The <see cref="T:System.ComponentModel.ISite" /> object associated with the component; or <see langword="null" />, if the component does not have a site.</returns> </member> <member name="T:System.ComponentModel.IContainer"> <summary>Provides functionality for containers. Containers are objects that logically contain zero or more components.</summary> </member> <member name="M:System.ComponentModel.IContainer.Add(System.ComponentModel.IComponent)"> <summary>Adds the specified <see cref="T:System.ComponentModel.IComponent" /> to the <see cref="T:System.ComponentModel.IContainer" /> at the end of the list.</summary> <param name="component">The <see cref="T:System.ComponentModel.IComponent" /> to add.</param> </member> <member name="M:System.ComponentModel.IContainer.Add(System.ComponentModel.IComponent,System.String)"> <summary>Adds the specified <see cref="T:System.ComponentModel.IComponent" /> to the <see cref="T:System.ComponentModel.IContainer" /> at the end of the list, and assigns a name to the component.</summary> <param name="component">The <see cref="T:System.ComponentModel.IComponent" /> to add.</param> <param name="name">The unique, case-insensitive name to assign to the component. -or- <see langword="null" /> that leaves the component unnamed.</param> </member> <member name="M:System.ComponentModel.IContainer.Remove(System.ComponentModel.IComponent)"> <summary>Removes a component from the <see cref="T:System.ComponentModel.IContainer" />.</summary> <param name="component">The <see cref="T:System.ComponentModel.IComponent" /> to remove.</param> </member> <member name="P:System.ComponentModel.IContainer.Components"> <summary>Gets all the components in the <see cref="T:System.ComponentModel.IContainer" />.</summary> <returns>A collection of <see cref="T:System.ComponentModel.IComponent" /> objects that represents all the components in the <see cref="T:System.ComponentModel.IContainer" />.</returns> </member> <member name="T:System.ComponentModel.ImmutableObjectAttribute"> <summary>Specifies that an object has no subproperties capable of being edited. This class cannot be inherited.</summary> </member> <member name="F:System.ComponentModel.ImmutableObjectAttribute.Default"> <summary>Represents the default value for <see cref="T:System.ComponentModel.ImmutableObjectAttribute" />.</summary> </member> <member name="F:System.ComponentModel.ImmutableObjectAttribute.No"> <summary>Specifies that an object has at least one editable subproperty. This <see langword="static" /> field is read-only.</summary> </member> <member name="F:System.ComponentModel.ImmutableObjectAttribute.Yes"> <summary>Specifies that an object has no subproperties that can be edited. This <see langword="static" /> field is read-only.</summary> </member> <member name="M:System.ComponentModel.ImmutableObjectAttribute.#ctor(System.Boolean)"> <summary>Initializes a new instance of the <see cref="T:System.ComponentModel.ImmutableObjectAttribute" /> class.</summary> <param name="immutable"> <see langword="true" /> if the object is immutable; otherwise, <see langword="false" />.</param> </member> <member name="M:System.ComponentModel.ImmutableObjectAttribute.Equals(System.Object)"> <summary>Returns a value that indicates whether this instance is equal to a specified object.</summary> <param name="obj">An <see cref="T:System.Object" /> to compare with this instance or a null reference (<see langword="Nothing" /> in Visual Basic).</param> <returns> <see langword="true" /> if <paramref name="obj" /> equals the type and value of this instance; otherwise, <see langword="false" />.</returns> </member> <member name="M:System.ComponentModel.ImmutableObjectAttribute.GetHashCode"> <summary>Returns the hash code for this instance.</summary> <returns>A hash code for the current <see cref="T:System.ComponentModel.ImmutableObjectAttribute" />.</returns> </member> <member name="M:System.ComponentModel.ImmutableObjectAttribute.IsDefaultAttribute"> <summary>Indicates whether the value of this instance is the default value.</summary> <returns> <see langword="true" /> if this instance is the default attribute for the class; otherwise, <see langword="false" />.</returns> </member> <member name="P:System.ComponentModel.ImmutableObjectAttribute.Immutable"> <summary>Gets whether the object is immutable.</summary> <returns> <see langword="true" /> if the object is immutable; otherwise, <see langword="false" />.</returns> </member> <member name="T:System.ComponentModel.InitializationEventAttribute"> <summary>Specifies which event is raised on initialization. This class cannot be inherited.</summary> </member> <member name="M:System.ComponentModel.InitializationEventAttribute.#ctor(System.String)"> <summary>Initializes a new instance of the <see cref="T:System.ComponentModel.InitializationEventAttribute" /> class.</summary> <param name="eventName">The name of the initialization event.</param> </member> <member name="P:System.ComponentModel.InitializationEventAttribute.EventName"> <summary>Gets the name of the initialization event.</summary> <returns>The name of the initialization event.</returns> </member> <member name="T:System.ComponentModel.InvalidAsynchronousStateException"> <summary>Thrown when a thread on which an operation should execute no longer exists or has no message loop.</summary> </member> <member name="M:System.ComponentModel.InvalidAsynchronousStateException.#ctor"> <summary>Initializes a new instance of the <see cref="T:System.ComponentModel.InvalidAsynchronousStateException" /> class.</summary> </member> <member name="M:System.ComponentModel.InvalidAsynchronousStateException.#ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)"> <summary>Initializes a new instance of the <see cref="T:System.ComponentModel.InvalidAsynchronousStateException" /> class with the given <see cref="T:System.Runtime.Serialization.SerializationInfo" /> and <see cref="T:System.Runtime.Serialization.StreamingContext" />.</summary> <param name="info">The <see cref="T:System.Runtime.Serialization.SerializationInfo" /> to be used for deserialization.</param> <param name="context">The destination to be used for deserialization.</param> </member> <member name="M:System.ComponentModel.InvalidAsynchronousStateException.#ctor(System.String)"> <summary>Initializes a new instance of the <see cref="T:System.ComponentModel.InvalidAsynchronousStateException" /> class with the specified detailed description.</summary> <param name="message">A detailed description of the error.</param> </member> <member name="M:System.ComponentModel.InvalidAsynchronousStateException.#ctor(System.String,System.Exception)"> <summary>Initializes a new instance of the <see cref="T:System.ComponentModel.InvalidAsynchronousStateException" /> class with the specified detailed description and the specified exception.</summary> <param name="message">A detailed description of the error.</param> <param name="innerException">A reference to the inner exception that is the cause of this exception.</param> </member> <member name="T:System.ComponentModel.InvalidEnumArgumentException"> <summary>The exception that is thrown when an invalid enumeration value is used.</summary> </member> <member name="M:System.ComponentModel.InvalidEnumArgumentException.#ctor"> <summary>Initializes a new instance of the <see cref="T:System.ComponentModel.InvalidEnumArgumentException" /> class without a message.</summary> </member> <member name="M:System.ComponentModel.InvalidEnumArgumentException.#ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)"> <summary>Initializes a new instance of the <see cref="T:System.ComponentModel.InvalidEnumArgumentException" /> class using the specified serialization data and context.</summary> <param name="info">The <see cref="T:System.Runtime.Serialization.SerializationInfo" /> to be used for deserialization.</param> <param name="context">The destination to be used for deserialization.</param> </member> <member name="M:System.ComponentModel.InvalidEnumArgumentException.#ctor(System.String)"> <summary>Initializes a new instance of the <see cref="T:System.ComponentModel.InvalidEnumArgumentException" /> class with the specified message.</summary> <param name="message">The message to display with this exception.</param> </member> <member name="M:System.ComponentModel.InvalidEnumArgumentException.#ctor(System.String,System.Exception)"> <summary>Initializes a new instance of the <see cref="T:System.ComponentModel.InvalidEnumArgumentException" /> class with the specified detailed description and the specified exception.</summary> <param name="message">A detailed description of the error.</param> <param name="innerException">A reference to the inner exception that is the cause of this exception.</param> </member> <member name="M:System.ComponentModel.InvalidEnumArgumentException.#ctor(System.String,System.Int32,System.Type)"> <summary>Initializes a new instance of the <see cref="T:System.ComponentModel.InvalidEnumArgumentException" /> class with a message generated from the argument, the invalid value, and an enumeration class.</summary> <param name="argumentName">The name of the argument that caused the exception.</param> <param name="invalidValue">The value of the argument that failed.</param> <param name="enumClass">A <see cref="T:System.Type" /> that represents the enumeration class with the valid values.</param> </member> <member name="T:System.ComponentModel.ISite"> <summary>Provides functionality required by sites.</summary> </member> <member name="P:System.ComponentModel.ISite.Component"> <summary>Gets the component associated with the <see cref="T:System.ComponentModel.ISite" /> when implemented by a class.</summary> <returns>The <see cref="T:System.ComponentModel.IComponent" /> instance associated with the <see cref="T:System.ComponentModel.ISite" />.</returns> </member> <member name="P:System.ComponentModel.ISite.Container"> <summary>Gets the <see cref="T:System.ComponentModel.IContainer" /> associated with the <see cref="T:System.ComponentModel.ISite" /> when implemented by a class.</summary> <returns>The <see cref="T:System.ComponentModel.IContainer" /> instance associated with the <see cref="T:System.ComponentModel.ISite" />.</returns> </member> <member name="P:System.ComponentModel.ISite.DesignMode"> <summary>Determines whether the component is in design mode when implemented by a class.</summary> <returns> <see langword="true" /> if the component is in design mode; otherwise, <see langword="false" />.</returns> </member> <member name="P:System.ComponentModel.ISite.Name"> <summary>Gets or sets the name of the component associated with the <see cref="T:System.ComponentModel.ISite" /> when implemented by a class.</summary> <returns>The name of the component associated with the <see cref="T:System.ComponentModel.ISite" />; or <see langword="null" />, if no name is assigned to the component.</returns> </member> <member name="T:System.ComponentModel.ISupportInitialize"> <summary>Specifies that this object supports a simple, transacted notification for batch initialization.</summary> </member> <member name="M:System.ComponentModel.ISupportInitialize.BeginInit"> <summary>Signals the object that initialization is starting.</summary> </member> <member name="M:System.ComponentModel.ISupportInitialize.EndInit"> <summary>Signals the object that initialization is complete.</summary> </member> <member name="T:System.ComponentModel.ISynchronizeInvoke"> <summary>Provides a way to synchronously or asynchronously execute a delegate.</summary> </member> <member name="M:System.ComponentModel.ISynchronizeInvoke.BeginInvoke(System.Delegate,System.Object[])"> <summary>Asynchronously executes the delegate on the thread that created this object.</summary> <param name="method">A <see cref="T:System.Delegate" /> to a method that takes parameters of the same number and type that are contained in <paramref name="args" />.</param> <param name="args">An array of type <see cref="T:System.Object" /> to pass as arguments to the given method. This can be <see langword="null" /> if no arguments are needed.</param> <returns>An <see cref="T:System.IAsyncResult" /> interface that represents the asynchronous operation started by calling this method.</returns> </member> <member name="M:System.ComponentModel.ISynchronizeInvoke.EndInvoke(System.IAsyncResult)"> <summary>Waits until the process started by calling <see cref="M:System.ComponentModel.ISynchronizeInvoke.BeginInvoke(System.Delegate,System.Object[])" /> completes, and then returns the value generated by the process.</summary> <param name="result">An <see cref="T:System.IAsyncResult" /> interface that represents the asynchronous operation started by calling <see cref="M:System.ComponentModel.ISynchronizeInvoke.BeginInvoke(System.Delegate,System.Object[])" />.</param> <returns>An <see cref="T:System.Object" /> that represents the return value generated by the asynchronous operation.</returns> </member> <member name="M:System.ComponentModel.ISynchronizeInvoke.Invoke(System.Delegate,System.Object[])"> <summary>Synchronously executes the delegate on the thread that created this object and marshals the call to the creating thread.</summary> <param name="method">A <see cref="T:System.Delegate" /> that contains a method to call, in the context of the thread for the control.</param> <param name="args">An array of type <see cref="T:System.Object" /> that represents the arguments to pass to the given method. This can be <see langword="null" /> if no arguments are needed.</param> <returns>An <see cref="T:System.Object" /> that represents the return value from the delegate being invoked, or <see langword="null" /> if the delegate has no return value.</returns> </member> <member name="P:System.ComponentModel.ISynchronizeInvoke.InvokeRequired"> <summary>Gets a value indicating whether the caller must call <see cref="M:System.ComponentModel.ISynchronizeInvoke.Invoke(System.Delegate,System.Object[])" /> when calling an object that implements this interface.</summary> <returns> <see langword="true" /> if the caller must call <see cref="M:System.ComponentModel.ISynchronizeInvoke.Invoke(System.Delegate,System.Object[])" />; otherwise, <see langword="false" />.</returns> </member> <member name="T:System.ComponentModel.LocalizableAttribute"> <summary>Specifies whether a property or parameter should be localized. This class cannot be inherited.</summary> </member> <member name="F:System.ComponentModel.LocalizableAttribute.Default"> <summary>Specifies the default value, which is <see cref="F:System.ComponentModel.LocalizableAttribute.No" />. This <see langword="static" /> field is read-only.</summary> </member> <member name="F:System.ComponentModel.LocalizableAttribute.No"> <summary>Specifies that a property should not be localized. This <see langword="static" /> field is read-only.</summary> </member> <member name="F:System.ComponentModel.LocalizableAttribute.Yes"> <summary>Specifies that a property should be localized. This <see langword="static" /> field is read-only.</summary> </member> <member name="M:System.ComponentModel.LocalizableAttribute.#ctor(System.Boolean)"> <summary>Initializes a new instance of the <see cref="T:System.ComponentModel.LocalizableAttribute" /> class.</summary> <param name="isLocalizable"> <see langword="true" /> if a property should be localized; otherwise, <see langword="false" />.</param> </member> <member name="M:System.ComponentModel.LocalizableAttribute.Equals(System.Object)"> <summary>Returns whether the value of the given object is equal to the current <see cref="T:System.ComponentModel.LocalizableAttribute" />.</summary> <param name="obj">The object to test the value equality of.</param> <returns> <see langword="true" /> if the value of the given object is equal to that of the current; otherwise, <see langword="false" />.</returns> </member> <member name="M:System.ComponentModel.LocalizableAttribute.GetHashCode"> <summary>Returns the hash code for this instance.</summary> <returns>A hash code for the current <see cref="T:System.ComponentModel.LocalizableAttribute" />.</returns> </member> <member name="M:System.ComponentModel.LocalizableAttribute.IsDefaultAttribute"> <summary>Determines if this attribute is the default.</summary> <returns> <see langword="true" /> if the attribute is the default value for this attribute class; otherwise, <see langword="false" />.</returns> </member> <member name="P:System.ComponentModel.LocalizableAttribute.IsLocalizable"> <summary>Gets a value indicating whether a property should be localized.</summary> <returns> <see langword="true" /> if a property should be localized; otherwise, <see langword="false" />.</returns> </member> <member name="T:System.ComponentModel.MergablePropertyAttribute"> <summary>Specifies that this property can be combined with properties belonging to other objects in a Properties window.</summary> </member> <member name="F:System.ComponentModel.MergablePropertyAttribute.Default"> <summary>Specifies the default value, which is <see cref="F:System.ComponentModel.MergablePropertyAttribute.Yes" />, that is a property can be combined with properties belonging to other objects in a Properties window. This <see langword="static" /> field is read-only.</summary> </member> <member name="F:System.ComponentModel.MergablePropertyAttribute.No"> <summary>Specifies that a property cannot be combined with properties belonging to other objects in a Properties window. This <see langword="static" /> field is read-only.</summary> </member> <member name="F:System.ComponentModel.MergablePropertyAttribute.Yes"> <summary>Specifies that a property can be combined with properties belonging to other objects in a Properties window. This <see langword="static" /> field is read-only.</summary> </member> <member name="M:System.ComponentModel.MergablePropertyAttribute.#ctor(System.Boolean)"> <summary>Initializes a new instance of the <see cref="T:System.ComponentModel.MergablePropertyAttribute" /> class.</summary> <param name="allowMerge"> <see langword="true" /> if this property can be combined with properties belonging to other objects in a Properties window; otherwise, <see langword="false" />.</param> </member> <member name="M:System.ComponentModel.MergablePropertyAttribute.Equals(System.Object)"> <summary>Indicates whether this instance and a specified object are equal.</summary> <param name="obj">Another object to compare to.</param> <returns> <see langword="true" /> if <paramref name="obj" /> is equal to this instance; otherwise, <see langword="false" />.</returns> </member> <member name="M:System.ComponentModel.MergablePropertyAttribute.GetHashCode"> <summary>Returns the hash code for this instance.</summary> <returns>A hash code for the current <see cref="T:System.ComponentModel.MergablePropertyAttribute" />.</returns> </member> <member name="M:System.ComponentModel.MergablePropertyAttribute.IsDefaultAttribute"> <summary>Determines if this attribute is the default.</summary> <returns> <see langword="true" /> if the attribute is the default value for this attribute class; otherwise, <see langword="false" />.</returns> </member> <member name="P:System.ComponentModel.MergablePropertyAttribute.AllowMerge"> <summary>Gets a value indicating whether this property can be combined with properties belonging to other objects in a Properties window.</summary> <returns> <see langword="true" /> if this property can be combined with properties belonging to other objects in a Properties window; otherwise, <see langword="false" />.</returns> </member> <member name="T:System.ComponentModel.NotifyParentPropertyAttribute"> <summary>Indicates that the parent property is notified when the value of the property that this attribute is applied to is modified. This class cannot be inherited.</summary> </member> <member name="F:System.ComponentModel.NotifyParentPropertyAttribute.Default"> <summary>Indicates the default attribute state, that the property should not notify the parent property of changes to its value. This field is read-only.</summary> </member> <member name="F:System.ComponentModel.NotifyParentPropertyAttribute.No"> <summary>Indicates that the parent property is not be notified of changes to the value of the property. This field is read-only.</summary> </member> <member name="F:System.ComponentModel.NotifyParentPropertyAttribute.Yes"> <summary>Indicates that the parent property is notified of changes to the value of the property. This field is read-only.</summary> </member> <member name="M:System.ComponentModel.NotifyParentPropertyAttribute.#ctor(System.Boolean)"> <summary>Initializes a new instance of the <see cref="T:System.ComponentModel.NotifyParentPropertyAttribute" /> class, using the specified value to determine whether the parent property is notified of changes to the value of the property.</summary> <param name="notifyParent"> <see langword="true" /> if the parent should be notified of changes; otherwise, <see langword="false" />.</param> </member> <member name="M:System.ComponentModel.NotifyParentPropertyAttribute.Equals(System.Object)"> <summary>Gets a value indicating whether the specified object is the same as the current object.</summary> <param name="obj">The object to test for equality.</param> <returns> <see langword="true" /> if the object is the same as this object; otherwise, <see langword="false" />.</returns> </member> <member name="M:System.ComponentModel.NotifyParentPropertyAttribute.GetHashCode"> <summary>Gets the hash code for this object.</summary> <returns>The hash code for the object the attribute belongs to.</returns> </member> <member name="M:System.ComponentModel.NotifyParentPropertyAttribute.IsDefaultAttribute"> <summary>Gets a value indicating whether the current value of the attribute is the default value for the attribute.</summary> <returns> <see langword="true" /> if the current value of the attribute is the default value of the attribute; otherwise, <see langword="false" />.</returns> </member> <member name="P:System.ComponentModel.NotifyParentPropertyAttribute.NotifyParent"> <summary>Gets or sets a value indicating whether the parent property should be notified of changes to the value of the property.</summary> <returns> <see langword="true" /> if the parent property should be notified of changes; otherwise, <see langword="false" />.</returns> </member> <member name="T:System.ComponentModel.ParenthesizePropertyNameAttribute"> <summary>Indicates whether the name of the associated property is displayed with parentheses in the Properties window. This class cannot be inherited.</summary> </member> <member name="F:System.ComponentModel.ParenthesizePropertyNameAttribute.Default"> <summary>Initializes a new instance of the <see cref="T:System.ComponentModel.ParenthesizePropertyNameAttribute" /> class with a default value that indicates that the associated property should not be shown with parentheses. This field is read-only.</summary> </member> <member name="M:System.ComponentModel.ParenthesizePropertyNameAttribute.#ctor"> <summary>Initializes a new instance of the <see cref="T:System.ComponentModel.ParenthesizePropertyNameAttribute" /> class that indicates that the associated property should not be shown with parentheses.</summary> </member> <member name="M:System.ComponentModel.ParenthesizePropertyNameAttribute.#ctor(System.Boolean)"> <summary>Initializes a new instance of the <see cref="T:System.ComponentModel.ParenthesizePropertyNameAttribute" /> class, using the specified value to indicate whether the attribute is displayed with parentheses.</summary> <param name="needParenthesis"> <see langword="true" /> if the name should be enclosed in parentheses; otherwise, <see langword="false" />.</param> </member> <member name="M:System.ComponentModel.ParenthesizePropertyNameAttribute.Equals(System.Object)"> <summary>Compares the specified object to this object and tests for equality.</summary> <param name="obj" /> <returns> <see langword="true" /> if equal; otherwise, <see langword="false" />.</returns> </member> <member name="M:System.ComponentModel.ParenthesizePropertyNameAttribute.GetHashCode"> <summary>Gets the hash code for this object.</summary> <returns>The hash code for the object the attribute belongs to.</returns> </member> <member name="M:System.ComponentModel.ParenthesizePropertyNameAttribute.IsDefaultAttribute"> <summary>Gets a value indicating whether the current value of the attribute is the default value for the attribute.</summary> <returns> <see langword="true" /> if the current value of the attribute is the default value of the attribute; otherwise, <see langword="false" />.</returns> </member> <member name="P:System.ComponentModel.ParenthesizePropertyNameAttribute.NeedParenthesis"> <summary>Gets a value indicating whether the Properties window displays the name of the property in parentheses in the Properties window.</summary> <returns> <see langword="true" /> if the property is displayed with parentheses; otherwise, <see langword="false" />.</returns> </member> <member name="T:System.ComponentModel.ReadOnlyAttribute"> <summary>Specifies whether the property this attribute is bound to is read-only or read/write. This class cannot be inherited.</summary> </member> <member name="F:System.ComponentModel.ReadOnlyAttribute.Default"> <summary>Specifies the default value for the <see cref="T:System.ComponentModel.ReadOnlyAttribute" />, which is <see cref="F:System.ComponentModel.ReadOnlyAttribute.No" /> (that is, the property this attribute is bound to is read/write). This <see langword="static" /> field is read-only.</summary> </member> <member name="F:System.ComponentModel.ReadOnlyAttribute.No"> <summary>Specifies that the property this attribute is bound to is read/write and can be modified. This <see langword="static" /> field is read-only.</summary> </member> <member name="F:System.ComponentModel.ReadOnlyAttribute.Yes"> <summary>Specifies that the property this attribute is bound to is read-only and cannot be modified in the server explorer. This <see langword="static" /> field is read-only.</summary> </member> <member name="M:System.ComponentModel.ReadOnlyAttribute.#ctor(System.Boolean)"> <summary>Initializes a new instance of the <see cref="T:System.ComponentModel.ReadOnlyAttribute" /> class.</summary> <param name="isReadOnly"> <see langword="true" /> to show that the property this attribute is bound to is read-only; <see langword="false" /> to show that the property is read/write.</param> </member> <member name="M:System.ComponentModel.ReadOnlyAttribute.Equals(System.Object)"> <summary>Indicates whether this instance and a specified object are equal.</summary> <param name="value">Another object to compare to.</param> <returns> <see langword="true" /> if <paramref name="value" /> is equal to this instance; otherwise, <see langword="false" />.</returns> </member> <member name="M:System.ComponentModel.ReadOnlyAttribute.GetHashCode"> <summary>Returns the hash code for this instance.</summary> <returns>A hash code for the current <see cref="T:System.ComponentModel.ReadOnlyAttribute" />.</returns> </member> <member name="M:System.ComponentModel.ReadOnlyAttribute.IsDefaultAttribute"> <summary>Determines if this attribute is the default.</summary> <returns> <see langword="true" /> if the attribute is the default value for this attribute class; otherwise, <see langword="false" />.</returns> </member> <member name="P:System.ComponentModel.ReadOnlyAttribute.IsReadOnly"> <summary>Gets a value indicating whether the property this attribute is bound to is read-only.</summary> <returns> <see langword="true" /> if the property this attribute is bound to is read-only; <see langword="false" /> if the property is read/write.</returns> </member> <member name="T:System.ComponentModel.RefreshProperties"> <summary>Defines identifiers that indicate the type of a refresh of the Properties window.</summary> </member> <member name="F:System.ComponentModel.RefreshProperties.All"> <summary>The properties should be requeried and the view should be refreshed.</summary> </member> <member name="F:System.ComponentModel.RefreshProperties.None"> <summary>No refresh is necessary.</summary> </member> <member name="F:System.ComponentModel.RefreshProperties.Repaint"> <summary>The view should be refreshed.</summary> </member> <member name="T:System.ComponentModel.RefreshPropertiesAttribute"> <summary>Indicates that the property grid should refresh when the associated property value changes. This class cannot be inherited.</summary> </member> <member name="F:System.ComponentModel.RefreshPropertiesAttribute.All"> <summary>Indicates that all properties are queried again and refreshed if the property value is changed. This field is read-only.</summary> </member> <member name="F:System.ComponentModel.RefreshPropertiesAttribute.Default"> <summary>Indicates that no other properties are refreshed if the property value is changed. This field is read-only.</summary> </member> <member name="F:System.ComponentModel.RefreshPropertiesAttribute.Repaint"> <summary>Indicates that all properties are repainted if the property value is changed. This field is read-only.</summary> </member> <member name="M:System.ComponentModel.RefreshPropertiesAttribute.#ctor(System.ComponentModel.RefreshProperties)"> <summary>Initializes a new instance of the <see cref="T:System.ComponentModel.RefreshPropertiesAttribute" /> class.</summary> <param name="refresh">A <see cref="T:System.ComponentModel.RefreshProperties" /> value indicating the nature of the refresh.</param> </member> <member name="M:System.ComponentModel.RefreshPropertiesAttribute.Equals(System.Object)"> <summary>Overrides the object's <see cref="Overload:System.Object.Equals" /> method.</summary> <param name="obj" /> <returns> <see langword="true" /> if the specified object is the same; otherwise, <see langword="false" />.</returns> </member> <member name="M:System.ComponentModel.RefreshPropertiesAttribute.GetHashCode"> <summary>Returns the hash code for this object.</summary> <returns>The hash code for the object that the attribute belongs to.</returns> </member> <member name="M:System.ComponentModel.RefreshPropertiesAttribute.IsDefaultAttribute"> <summary>Gets a value indicating whether the current value of the attribute is the default value for the attribute.</summary> <returns> <see langword="true" /> if the current value of the attribute is the default; otherwise, <see langword="false" />.</returns> </member> <member name="P:System.ComponentModel.RefreshPropertiesAttribute.RefreshProperties"> <summary>Gets the refresh properties for the member.</summary> <returns>A <see cref="T:System.ComponentModel.RefreshProperties" /> that indicates the current refresh properties for the member.</returns> </member> </members> </doc>