%PDF- %PDF-
| Direktori : /www/varak.net/wiki.varak.net/resources/lib/ooui/ |
| Current File : //www/varak.net/wiki.varak.net/resources/lib/ooui/oojs-ui-toolbars.js |
/*!
* OOUI v0.29.2
* https://www.mediawiki.org/wiki/OOUI
*
* Copyright 2011–2018 OOUI Team and other contributors.
* Released under the MIT license
* http://oojs.mit-license.org
*
* Date: 2018-10-08T22:42:55Z
*/
( function ( OO ) {
'use strict';
/**
* Toolbars are complex interface components that permit users to easily access a variety
* of {@link OO.ui.Tool tools} (e.g., formatting commands) and actions, which are additional commands that are
* part of the toolbar, but not configured as tools.
*
* Individual tools are customized and then registered with a {@link OO.ui.ToolFactory tool factory}, which creates
* the tools on demand. Each tool has a symbolic name (used when registering the tool), a title (e.g., ‘Insert
* image’), and an icon.
*
* Individual tools are organized in {@link OO.ui.ToolGroup toolgroups}, which can be {@link OO.ui.MenuToolGroup menus}
* of tools, {@link OO.ui.ListToolGroup lists} of tools, or a single {@link OO.ui.BarToolGroup bar} of tools.
* The arrangement and order of the toolgroups is customized when the toolbar is set up. Tools can be presented in
* any order, but each can only appear once in the toolbar.
*
* The toolbar can be synchronized with the state of the external "application", like a text
* editor's editing area, marking tools as active/inactive (e.g. a 'bold' tool would be shown as
* active when the text cursor was inside bolded text) or enabled/disabled (e.g. a table caption
* tool would be disabled while the user is not editing a table). A state change is signalled by
* emitting the {@link #event-updateState 'updateState' event}, which calls Tools'
* {@link OO.ui.Tool#onUpdateState onUpdateState method}.
*
* The following is an example of a basic toolbar.
*
* @example
* // Example of a toolbar
* // Create the toolbar
* var toolFactory = new OO.ui.ToolFactory();
* var toolGroupFactory = new OO.ui.ToolGroupFactory();
* var toolbar = new OO.ui.Toolbar( toolFactory, toolGroupFactory );
*
* // We will be placing status text in this element when tools are used
* var $area = $( '<p>' ).text( 'Toolbar example' );
*
* // Define the tools that we're going to place in our toolbar
*
* // Create a class inheriting from OO.ui.Tool
* function SearchTool() {
* SearchTool.parent.apply( this, arguments );
* }
* OO.inheritClass( SearchTool, OO.ui.Tool );
* // Each tool must have a 'name' (used as an internal identifier, see later) and at least one
* // of 'icon' and 'title' (displayed icon and text).
* SearchTool.static.name = 'search';
* SearchTool.static.icon = 'search';
* SearchTool.static.title = 'Search...';
* // Defines the action that will happen when this tool is selected (clicked).
* SearchTool.prototype.onSelect = function () {
* $area.text( 'Search tool clicked!' );
* // Never display this tool as "active" (selected).
* this.setActive( false );
* };
* SearchTool.prototype.onUpdateState = function () {};
* // Make this tool available in our toolFactory and thus our toolbar
* toolFactory.register( SearchTool );
*
* // Register two more tools, nothing interesting here
* function SettingsTool() {
* SettingsTool.parent.apply( this, arguments );
* }
* OO.inheritClass( SettingsTool, OO.ui.Tool );
* SettingsTool.static.name = 'settings';
* SettingsTool.static.icon = 'settings';
* SettingsTool.static.title = 'Change settings';
* SettingsTool.prototype.onSelect = function () {
* $area.text( 'Settings tool clicked!' );
* this.setActive( false );
* };
* SettingsTool.prototype.onUpdateState = function () {};
* toolFactory.register( SettingsTool );
*
* // Register two more tools, nothing interesting here
* function StuffTool() {
* StuffTool.parent.apply( this, arguments );
* }
* OO.inheritClass( StuffTool, OO.ui.Tool );
* StuffTool.static.name = 'stuff';
* StuffTool.static.icon = 'ellipsis';
* StuffTool.static.title = 'More stuff';
* StuffTool.prototype.onSelect = function () {
* $area.text( 'More stuff tool clicked!' );
* this.setActive( false );
* };
* StuffTool.prototype.onUpdateState = function () {};
* toolFactory.register( StuffTool );
*
* // This is a PopupTool. Rather than having a custom 'onSelect' action, it will display a
* // little popup window (a PopupWidget).
* function HelpTool( toolGroup, config ) {
* OO.ui.PopupTool.call( this, toolGroup, $.extend( { popup: {
* padded: true,
* label: 'Help',
* head: true
* } }, config ) );
* this.popup.$body.append( '<p>I am helpful!</p>' );
* }
* OO.inheritClass( HelpTool, OO.ui.PopupTool );
* HelpTool.static.name = 'help';
* HelpTool.static.icon = 'help';
* HelpTool.static.title = 'Help';
* toolFactory.register( HelpTool );
*
* // Finally define which tools and in what order appear in the toolbar. Each tool may only be
* // used once (but not all defined tools must be used).
* toolbar.setup( [
* {
* // 'bar' tool groups display tools' icons only, side-by-side.
* type: 'bar',
* include: [ 'search', 'help' ]
* },
* {
* // 'list' tool groups display both the titles and icons, in a dropdown list.
* type: 'list',
* indicator: 'down',
* label: 'More',
* include: [ 'settings', 'stuff' ]
* }
* // Note how the tools themselves are toolgroup-agnostic - the same tool can be displayed
* // either in a 'list' or a 'bar'. There is a 'menu' tool group too, not showcased here,
* // since it's more complicated to use. (See the next example snippet on this page.)
* ] );
*
* // Create some UI around the toolbar and place it in the document
* var frame = new OO.ui.PanelLayout( {
* expanded: false,
* framed: true
* } );
* var contentFrame = new OO.ui.PanelLayout( {
* expanded: false,
* padded: true
* } );
* frame.$element.append(
* toolbar.$element,
* contentFrame.$element.append( $area )
* );
* $( 'body' ).append( frame.$element );
*
* // Here is where the toolbar is actually built. This must be done after inserting it into the
* // document.
* toolbar.initialize();
* toolbar.emit( 'updateState' );
*
* The following example extends the previous one to illustrate 'menu' toolgroups and the usage of
* {@link #event-updateState 'updateState' event}.
*
* @example
* // Create the toolbar
* var toolFactory = new OO.ui.ToolFactory();
* var toolGroupFactory = new OO.ui.ToolGroupFactory();
* var toolbar = new OO.ui.Toolbar( toolFactory, toolGroupFactory );
*
* // We will be placing status text in this element when tools are used
* var $area = $( '<p>' ).text( 'Toolbar example' );
*
* // Define the tools that we're going to place in our toolbar
*
* // Create a class inheriting from OO.ui.Tool
* function SearchTool() {
* SearchTool.parent.apply( this, arguments );
* }
* OO.inheritClass( SearchTool, OO.ui.Tool );
* // Each tool must have a 'name' (used as an internal identifier, see later) and at least one
* // of 'icon' and 'title' (displayed icon and text).
* SearchTool.static.name = 'search';
* SearchTool.static.icon = 'search';
* SearchTool.static.title = 'Search...';
* // Defines the action that will happen when this tool is selected (clicked).
* SearchTool.prototype.onSelect = function () {
* $area.text( 'Search tool clicked!' );
* // Never display this tool as "active" (selected).
* this.setActive( false );
* };
* SearchTool.prototype.onUpdateState = function () {};
* // Make this tool available in our toolFactory and thus our toolbar
* toolFactory.register( SearchTool );
*
* // Register two more tools, nothing interesting here
* function SettingsTool() {
* SettingsTool.parent.apply( this, arguments );
* this.reallyActive = false;
* }
* OO.inheritClass( SettingsTool, OO.ui.Tool );
* SettingsTool.static.name = 'settings';
* SettingsTool.static.icon = 'settings';
* SettingsTool.static.title = 'Change settings';
* SettingsTool.prototype.onSelect = function () {
* $area.text( 'Settings tool clicked!' );
* // Toggle the active state on each click
* this.reallyActive = !this.reallyActive;
* this.setActive( this.reallyActive );
* // To update the menu label
* this.toolbar.emit( 'updateState' );
* };
* SettingsTool.prototype.onUpdateState = function () {};
* toolFactory.register( SettingsTool );
*
* // Register two more tools, nothing interesting here
* function StuffTool() {
* StuffTool.parent.apply( this, arguments );
* this.reallyActive = false;
* }
* OO.inheritClass( StuffTool, OO.ui.Tool );
* StuffTool.static.name = 'stuff';
* StuffTool.static.icon = 'ellipsis';
* StuffTool.static.title = 'More stuff';
* StuffTool.prototype.onSelect = function () {
* $area.text( 'More stuff tool clicked!' );
* // Toggle the active state on each click
* this.reallyActive = !this.reallyActive;
* this.setActive( this.reallyActive );
* // To update the menu label
* this.toolbar.emit( 'updateState' );
* };
* StuffTool.prototype.onUpdateState = function () {};
* toolFactory.register( StuffTool );
*
* // This is a PopupTool. Rather than having a custom 'onSelect' action, it will display a
* // little popup window (a PopupWidget). 'onUpdateState' is also already implemented.
* function HelpTool( toolGroup, config ) {
* OO.ui.PopupTool.call( this, toolGroup, $.extend( { popup: {
* padded: true,
* label: 'Help',
* head: true
* } }, config ) );
* this.popup.$body.append( '<p>I am helpful!</p>' );
* }
* OO.inheritClass( HelpTool, OO.ui.PopupTool );
* HelpTool.static.name = 'help';
* HelpTool.static.icon = 'help';
* HelpTool.static.title = 'Help';
* toolFactory.register( HelpTool );
*
* // Finally define which tools and in what order appear in the toolbar. Each tool may only be
* // used once (but not all defined tools must be used).
* toolbar.setup( [
* {
* // 'bar' tool groups display tools' icons only, side-by-side.
* type: 'bar',
* include: [ 'search', 'help' ]
* },
* {
* // 'menu' tool groups display both the titles and icons, in a dropdown menu.
* // Menu label indicates which items are selected.
* type: 'menu',
* indicator: 'down',
* include: [ 'settings', 'stuff' ]
* }
* ] );
*
* // Create some UI around the toolbar and place it in the document
* var frame = new OO.ui.PanelLayout( {
* expanded: false,
* framed: true
* } );
* var contentFrame = new OO.ui.PanelLayout( {
* expanded: false,
* padded: true
* } );
* frame.$element.append(
* toolbar.$element,
* contentFrame.$element.append( $area )
* );
* $( 'body' ).append( frame.$element );
*
* // Here is where the toolbar is actually built. This must be done after inserting it into the
* // document.
* toolbar.initialize();
* toolbar.emit( 'updateState' );
*
* @class
* @extends OO.ui.Element
* @mixins OO.EventEmitter
* @mixins OO.ui.mixin.GroupElement
*
* @constructor
* @param {OO.ui.ToolFactory} toolFactory Factory for creating tools
* @param {OO.ui.ToolGroupFactory} toolGroupFactory Factory for creating toolgroups
* @param {Object} [config] Configuration options
* @cfg {boolean} [actions] Add an actions section to the toolbar. Actions are commands that are included
* in the toolbar, but are not configured as tools. By default, actions are displayed on the right side of
* the toolbar.
* @cfg {string} [position='top'] Whether the toolbar is positioned above ('top') or below ('bottom') content.
* @cfg {jQuery} [$overlay] An overlay for the popup.
* See <https://www.mediawiki.org/wiki/OOUI/Concepts#Overlays>.
*/
OO.ui.Toolbar = function OoUiToolbar( toolFactory, toolGroupFactory, config ) {
// Allow passing positional parameters inside the config object
if ( OO.isPlainObject( toolFactory ) && config === undefined ) {
config = toolFactory;
toolFactory = config.toolFactory;
toolGroupFactory = config.toolGroupFactory;
}
// Configuration initialization
config = config || {};
// Parent constructor
OO.ui.Toolbar.parent.call( this, config );
// Mixin constructors
OO.EventEmitter.call( this );
OO.ui.mixin.GroupElement.call( this, config );
// Properties
this.toolFactory = toolFactory;
this.toolGroupFactory = toolGroupFactory;
this.groupsByName = {};
this.activeToolGroups = 0;
this.tools = {};
this.position = config.position || 'top';
this.$bar = $( '<div>' );
this.$actions = $( '<div>' );
this.$popups = $( '<div>' );
this.initialized = false;
this.narrowThreshold = null;
this.onWindowResizeHandler = this.onWindowResize.bind( this );
this.$overlay = ( config.$overlay === true ? OO.ui.getDefaultOverlay() : config.$overlay ) || this.$element;
// Events
this.$element
.add( this.$bar ).add( this.$group ).add( this.$actions )
.on( 'mousedown keydown', this.onPointerDown.bind( this ) );
// Initialization
this.$group.addClass( 'oo-ui-toolbar-tools' );
if ( config.actions ) {
this.$bar.append( this.$actions.addClass( 'oo-ui-toolbar-actions' ) );
}
this.$popups.addClass( 'oo-ui-toolbar-popups' );
this.$bar
.addClass( 'oo-ui-toolbar-bar' )
.append( this.$group, '<div style="clear:both"></div>' );
// Possible classes: oo-ui-toolbar-position-top, oo-ui-toolbar-position-bottom
this.$element.addClass( 'oo-ui-toolbar oo-ui-toolbar-position-' + this.position ).append( this.$bar );
this.$overlay.append( this.$popups );
};
/* Setup */
OO.inheritClass( OO.ui.Toolbar, OO.ui.Element );
OO.mixinClass( OO.ui.Toolbar, OO.EventEmitter );
OO.mixinClass( OO.ui.Toolbar, OO.ui.mixin.GroupElement );
/* Events */
/**
* @event updateState
*
* An 'updateState' event must be emitted on the Toolbar (by calling `toolbar.emit( 'updateState' )`)
* every time the state of the application using the toolbar changes, and an update to the state of
* tools is required.
*
* @param {...Mixed} data Application-defined parameters
*/
/**
* @event active
*
* An 'active' event is emitted when the number of active toolgroups increases from 0, or
* returns to 0.
*
* @param {boolean} There are active toolgroups in this toolbar
*/
/* Methods */
/**
* Get the tool factory.
*
* @return {OO.ui.ToolFactory} Tool factory
*/
OO.ui.Toolbar.prototype.getToolFactory = function () {
return this.toolFactory;
};
/**
* Get the toolgroup factory.
*
* @return {OO.Factory} Toolgroup factory
*/
OO.ui.Toolbar.prototype.getToolGroupFactory = function () {
return this.toolGroupFactory;
};
/**
* Handles mouse down events.
*
* @private
* @param {jQuery.Event} e Mouse down event
*/
OO.ui.Toolbar.prototype.onPointerDown = function ( e ) {
var $closestWidgetToEvent = $( e.target ).closest( '.oo-ui-widget' ),
$closestWidgetToToolbar = this.$element.closest( '.oo-ui-widget' );
if ( !$closestWidgetToEvent.length || $closestWidgetToEvent[ 0 ] === $closestWidgetToToolbar[ 0 ] ) {
return false;
}
};
/**
* Handle window resize event.
*
* @private
* @param {jQuery.Event} e Window resize event
*/
OO.ui.Toolbar.prototype.onWindowResize = function () {
this.$element.add( this.$popups ).toggleClass(
'oo-ui-toolbar-narrow',
this.$bar[ 0 ].clientWidth <= this.getNarrowThreshold()
);
};
/**
* Get the (lazily-computed) width threshold for applying the oo-ui-toolbar-narrow
* class.
*
* @private
* @return {number} Width threshold in pixels
*/
OO.ui.Toolbar.prototype.getNarrowThreshold = function () {
if ( this.narrowThreshold === null ) {
this.narrowThreshold = this.$group[ 0 ].offsetWidth + this.$actions[ 0 ].offsetWidth;
}
return this.narrowThreshold;
};
/**
* Sets up handles and preloads required information for the toolbar to work.
* This must be called after it is attached to a visible document and before doing anything else.
*/
OO.ui.Toolbar.prototype.initialize = function () {
if ( !this.initialized ) {
this.initialized = true;
$( this.getElementWindow() ).on( 'resize', this.onWindowResizeHandler );
this.onWindowResize();
}
};
/**
* Set up the toolbar.
*
* The toolbar is set up with a list of toolgroup configurations that specify the type of
* toolgroup ({@link OO.ui.BarToolGroup bar}, {@link OO.ui.MenuToolGroup menu}, or {@link OO.ui.ListToolGroup list})
* to add and which tools to include, exclude, promote, or demote within that toolgroup. Please
* see {@link OO.ui.ToolGroup toolgroups} for more information about including tools in toolgroups.
*
* @param {Object.<string,Array>} groups List of toolgroup configurations
* @param {string} [groups.name] Symbolic name for this toolgroup
* @param {string} [groups.type] Toolgroup type, should exist in the toolgroup factory
* @param {Array|string} [groups.include] Tools to include in the toolgroup
* @param {Array|string} [groups.exclude] Tools to exclude from the toolgroup
* @param {Array|string} [groups.promote] Tools to promote to the beginning of the toolgroup
* @param {Array|string} [groups.demote] Tools to demote to the end of the toolgroup
*/
OO.ui.Toolbar.prototype.setup = function ( groups ) {
var i, len, type, toolGroup, groupConfig,
items = [],
defaultType = 'bar';
// Cleanup previous groups
this.reset();
// Build out new groups
for ( i = 0, len = groups.length; i < len; i++ ) {
groupConfig = groups[ i ];
if ( groupConfig.include === '*' ) {
// Apply defaults to catch-all groups
if ( groupConfig.type === undefined ) {
groupConfig.type = 'list';
}
if ( groupConfig.label === undefined ) {
groupConfig.label = OO.ui.msg( 'ooui-toolbar-more' );
}
}
// Check type has been registered
type = this.getToolGroupFactory().lookup( groupConfig.type ) ? groupConfig.type : defaultType;
toolGroup = this.getToolGroupFactory().create( type, this, groupConfig );
items.push( toolGroup );
if ( groupConfig.name ) {
this.groupsByName[ groupConfig.name ] = toolGroup;
} else {
// Groups without name are deprecated
OO.ui.warnDeprecation( 'Toolgroups must have a \'name\' property' );
}
toolGroup.connect( this, { active: 'onToolGroupActive' } );
}
this.addItems( items );
};
/**
* Handle active events from tool groups
*
* @param {boolean} active Tool group has become active, inactive if false
* @fires active
*/
OO.ui.Toolbar.prototype.onToolGroupActive = function ( active ) {
if ( active ) {
this.activeToolGroups++;
if ( this.activeToolGroups === 1 ) {
this.emit( 'active', true );
}
} else {
this.activeToolGroups--;
if ( this.activeToolGroups === 0 ) {
this.emit( 'active', false );
}
}
};
/**
* Get a toolgroup by name
*
* @param {string} name Group name
* @return {OO.ui.ToolGroup|null} Tool group, or null if none found by that name
*/
OO.ui.Toolbar.prototype.getToolGroupByName = function ( name ) {
return this.groupsByName[ name ] || null;
};
/**
* Remove all tools and toolgroups from the toolbar.
*/
OO.ui.Toolbar.prototype.reset = function () {
var i, len;
this.groupsByName = {};
this.tools = {};
for ( i = 0, len = this.items.length; i < len; i++ ) {
this.items[ i ].destroy();
}
this.clearItems();
};
/**
* Destroy the toolbar.
*
* Destroying the toolbar removes all event handlers and DOM elements that constitute the toolbar. Call
* this method whenever you are done using a toolbar.
*/
OO.ui.Toolbar.prototype.destroy = function () {
$( this.getElementWindow() ).off( 'resize', this.onWindowResizeHandler );
this.reset();
this.$element.remove();
};
/**
* Check if the tool is available.
*
* Available tools are ones that have not yet been added to the toolbar.
*
* @param {string} name Symbolic name of tool
* @return {boolean} Tool is available
*/
OO.ui.Toolbar.prototype.isToolAvailable = function ( name ) {
return !this.tools[ name ];
};
/**
* Prevent tool from being used again.
*
* @param {OO.ui.Tool} tool Tool to reserve
*/
OO.ui.Toolbar.prototype.reserveTool = function ( tool ) {
this.tools[ tool.getName() ] = tool;
};
/**
* Allow tool to be used again.
*
* @param {OO.ui.Tool} tool Tool to release
*/
OO.ui.Toolbar.prototype.releaseTool = function ( tool ) {
delete this.tools[ tool.getName() ];
};
/**
* Get accelerator label for tool.
*
* The OOUI library does not contain an accelerator system, but this is the hook for one. To
* use an accelerator system, subclass the toolbar and override this method, which is meant to return a label
* that describes the accelerator keys for the tool passed (by symbolic name) to the method.
*
* @param {string} name Symbolic name of tool
* @return {string|undefined} Tool accelerator label if available
*/
OO.ui.Toolbar.prototype.getToolAccelerator = function () {
return undefined;
};
/**
* Tools, together with {@link OO.ui.ToolGroup toolgroups}, constitute {@link OO.ui.Toolbar toolbars}.
* Each tool is configured with a static name, title, and icon and is customized with the command to carry
* out when the tool is selected. Tools must also be registered with a {@link OO.ui.ToolFactory tool factory},
* which creates the tools on demand.
*
* Every Tool subclass must implement two methods:
*
* - {@link #onUpdateState}
* - {@link #onSelect}
*
* Tools are added to toolgroups ({@link OO.ui.ListToolGroup ListToolGroup},
* {@link OO.ui.BarToolGroup BarToolGroup}, or {@link OO.ui.MenuToolGroup MenuToolGroup}), which determine how
* the tool is displayed in the toolbar. See {@link OO.ui.Toolbar toolbars} for an example.
*
* For more information, please see the [OOUI documentation on MediaWiki][1].
* [1]: https://www.mediawiki.org/wiki/OOUI/Toolbars
*
* @abstract
* @class
* @extends OO.ui.Widget
* @mixins OO.ui.mixin.IconElement
* @mixins OO.ui.mixin.FlaggedElement
* @mixins OO.ui.mixin.TabIndexedElement
*
* @constructor
* @param {OO.ui.ToolGroup} toolGroup
* @param {Object} [config] Configuration options
* @cfg {string|Function} [title] Title text or a function that returns text. If this config is omitted, the value of
* the {@link #static-title static title} property is used.
*
* The title is used in different ways depending on the type of toolgroup that contains the tool. The
* title is used as a tooltip if the tool is part of a {@link OO.ui.BarToolGroup bar} toolgroup, or as the label text if the tool is
* part of a {@link OO.ui.ListToolGroup list} or {@link OO.ui.MenuToolGroup menu} toolgroup.
*
* For bar toolgroups, a description of the accelerator key is appended to the title if an accelerator key
* is associated with an action by the same name as the tool and accelerator functionality has been added to the application.
* To add accelerator key functionality, you must subclass OO.ui.Toolbar and override the {@link OO.ui.Toolbar#getToolAccelerator getToolAccelerator} method.
*/
OO.ui.Tool = function OoUiTool( toolGroup, config ) {
// Allow passing positional parameters inside the config object
if ( OO.isPlainObject( toolGroup ) && config === undefined ) {
config = toolGroup;
toolGroup = config.toolGroup;
}
// Configuration initialization
config = config || {};
// Parent constructor
OO.ui.Tool.parent.call( this, config );
// Properties
this.toolGroup = toolGroup;
this.toolbar = this.toolGroup.getToolbar();
this.active = false;
this.$title = $( '<span>' );
this.$accel = $( '<span>' );
this.$link = $( '<a>' );
this.title = null;
this.checkIcon = new OO.ui.IconWidget( {
icon: 'check',
classes: [ 'oo-ui-tool-checkIcon' ]
} );
// Mixin constructors
OO.ui.mixin.IconElement.call( this, config );
OO.ui.mixin.FlaggedElement.call( this, config );
OO.ui.mixin.TabIndexedElement.call( this, $.extend( {}, config, { $tabIndexed: this.$link } ) );
// Events
this.toolbar.connect( this, { updateState: 'onUpdateState' } );
// Initialization
this.$title.addClass( 'oo-ui-tool-title' );
this.$accel
.addClass( 'oo-ui-tool-accel' )
.prop( {
// This may need to be changed if the key names are ever localized,
// but for now they are essentially written in English
dir: 'ltr',
lang: 'en'
} );
this.$link
.addClass( 'oo-ui-tool-link' )
.append( this.checkIcon.$element, this.$icon, this.$title, this.$accel )
.attr( 'role', 'button' );
this.$element
.data( 'oo-ui-tool', this )
.addClass( 'oo-ui-tool' )
.addClass( 'oo-ui-tool-name-' + this.constructor.static.name.replace( /^([^/]+)\/([^/]+).*$/, '$1-$2' ) )
.toggleClass( 'oo-ui-tool-with-label', this.constructor.static.displayBothIconAndLabel )
.append( this.$link );
this.setTitle( config.title || this.constructor.static.title );
};
/* Setup */
OO.inheritClass( OO.ui.Tool, OO.ui.Widget );
OO.mixinClass( OO.ui.Tool, OO.ui.mixin.IconElement );
OO.mixinClass( OO.ui.Tool, OO.ui.mixin.FlaggedElement );
OO.mixinClass( OO.ui.Tool, OO.ui.mixin.TabIndexedElement );
/* Static Properties */
/**
* @static
* @inheritdoc
*/
OO.ui.Tool.static.tagName = 'span';
/**
* Symbolic name of tool.
*
* The symbolic name is used internally to register the tool with a {@link OO.ui.ToolFactory ToolFactory}. It can
* also be used when adding tools to toolgroups.
*
* @abstract
* @static
* @inheritable
* @property {string}
*/
OO.ui.Tool.static.name = '';
/**
* Symbolic name of the group.
*
* The group name is used to associate tools with each other so that they can be selected later by
* a {@link OO.ui.ToolGroup toolgroup}.
*
* @abstract
* @static
* @inheritable
* @property {string}
*/
OO.ui.Tool.static.group = '';
/**
* Tool title text or a function that returns title text. The value of the static property is overridden if the #title config option is used.
*
* @abstract
* @static
* @inheritable
* @property {string|Function}
*/
OO.ui.Tool.static.title = '';
/**
* Display both icon and label when the tool is used in a {@link OO.ui.BarToolGroup bar} toolgroup.
* Normally only the icon is displayed, or only the label if no icon is given.
*
* @static
* @inheritable
* @property {boolean}
*/
OO.ui.Tool.static.displayBothIconAndLabel = false;
/**
* Add tool to catch-all groups automatically.
*
* A catch-all group, which contains all tools that do not currently belong to a toolgroup,
* can be included in a toolgroup using the wildcard selector, an asterisk (*).
*
* @static
* @inheritable
* @property {boolean}
*/
OO.ui.Tool.static.autoAddToCatchall = true;
/**
* Add tool to named groups automatically.
*
* By default, tools that are configured with a static ‘group’ property are added
* to that group and will be selected when the symbolic name of the group is specified (e.g., when
* toolgroups include tools by group name).
*
* @static
* @property {boolean}
* @inheritable
*/
OO.ui.Tool.static.autoAddToGroup = true;
/**
* Check if this tool is compatible with given data.
*
* This is a stub that can be overridden to provide support for filtering tools based on an
* arbitrary piece of information (e.g., where the cursor is in a document). The implementation
* must also call this method so that the compatibility check can be performed.
*
* @static
* @inheritable
* @param {Mixed} data Data to check
* @return {boolean} Tool can be used with data
*/
OO.ui.Tool.static.isCompatibleWith = function () {
return false;
};
/* Methods */
/**
* Handle the toolbar state being updated. This method is called when the
* {@link OO.ui.Toolbar#event-updateState 'updateState' event} is emitted on the
* {@link OO.ui.Toolbar Toolbar} that uses this tool, and should set the state of this tool
* depending on application state (usually by calling #setDisabled to enable or disable the tool,
* or #setActive to mark is as currently in-use or not).
*
* This is an abstract method that must be overridden in a concrete subclass.
*
* @method
* @protected
* @abstract
*/
OO.ui.Tool.prototype.onUpdateState = null;
/**
* Handle the tool being selected. This method is called when the user triggers this tool,
* usually by clicking on its label/icon.
*
* This is an abstract method that must be overridden in a concrete subclass.
*
* @method
* @protected
* @abstract
*/
OO.ui.Tool.prototype.onSelect = null;
/**
* Check if the tool is active.
*
* Tools become active when their #onSelect or #onUpdateState handlers change them to appear pressed
* with the #setActive method. Additional CSS is applied to the tool to reflect the active state.
*
* @return {boolean} Tool is active
*/
OO.ui.Tool.prototype.isActive = function () {
return this.active;
};
/**
* Make the tool appear active or inactive.
*
* This method should be called within #onSelect or #onUpdateState event handlers to make the tool
* appear pressed or not.
*
* @param {boolean} state Make tool appear active
*/
OO.ui.Tool.prototype.setActive = function ( state ) {
this.active = !!state;
this.$element.toggleClass( 'oo-ui-tool-active', this.active );
this.updateThemeClasses();
};
/**
* Set the tool #title.
*
* @param {string|Function} title Title text or a function that returns text
* @chainable
*/
OO.ui.Tool.prototype.setTitle = function ( title ) {
this.title = OO.ui.resolveMsg( title );
this.updateTitle();
return this;
};
/**
* Get the tool #title.
*
* @return {string} Title text
*/
OO.ui.Tool.prototype.getTitle = function () {
return this.title;
};
/**
* Get the tool's symbolic name.
*
* @return {string} Symbolic name of tool
*/
OO.ui.Tool.prototype.getName = function () {
return this.constructor.static.name;
};
/**
* Update the title.
*/
OO.ui.Tool.prototype.updateTitle = function () {
var titleTooltips = this.toolGroup.constructor.static.titleTooltips,
accelTooltips = this.toolGroup.constructor.static.accelTooltips,
accel = this.toolbar.getToolAccelerator( this.constructor.static.name ),
tooltipParts = [];
this.$title.text( this.title );
this.$accel.text( accel );
if ( titleTooltips && typeof this.title === 'string' && this.title.length ) {
tooltipParts.push( this.title );
}
if ( accelTooltips && typeof accel === 'string' && accel.length ) {
tooltipParts.push( accel );
}
if ( tooltipParts.length ) {
this.$link.attr( 'title', tooltipParts.join( ' ' ) );
} else {
this.$link.removeAttr( 'title' );
}
};
/**
* Destroy tool.
*
* Destroying the tool removes all event handlers and the tool’s DOM elements.
* Call this method whenever you are done using a tool.
*/
OO.ui.Tool.prototype.destroy = function () {
this.toolbar.disconnect( this );
this.$element.remove();
};
/**
* ToolGroups are collections of {@link OO.ui.Tool tools} that are used in a {@link OO.ui.Toolbar toolbar}.
* The type of toolgroup ({@link OO.ui.ListToolGroup list}, {@link OO.ui.BarToolGroup bar}, or {@link OO.ui.MenuToolGroup menu})
* to which a tool belongs determines how the tool is arranged and displayed in the toolbar. Toolgroups
* themselves are created on demand with a {@link OO.ui.ToolGroupFactory toolgroup factory}.
*
* Toolgroups can contain individual tools, groups of tools, or all available tools, as specified
* using the `include` config option. See OO.ui.ToolFactory#extract on documentation of the format.
* The options `exclude`, `promote`, and `demote` support the same formats.
*
* See {@link OO.ui.Toolbar toolbars} for a full example. For more information about toolbars in general,
* please see the [OOUI documentation on MediaWiki][1].
*
* [1]: https://www.mediawiki.org/wiki/OOUI/Toolbars
*
* @abstract
* @class
* @extends OO.ui.Widget
* @mixins OO.ui.mixin.GroupElement
*
* @constructor
* @param {OO.ui.Toolbar} toolbar
* @param {Object} [config] Configuration options
* @cfg {Array|string} [include] List of tools to include in the toolgroup, see above.
* @cfg {Array|string} [exclude] List of tools to exclude from the toolgroup, see above.
* @cfg {Array|string} [promote] List of tools to promote to the beginning of the toolgroup, see above.
* @cfg {Array|string} [demote] List of tools to demote to the end of the toolgroup, see above.
* This setting is particularly useful when tools have been added to the toolgroup
* en masse (e.g., via the catch-all selector).
*/
OO.ui.ToolGroup = function OoUiToolGroup( toolbar, config ) {
// Allow passing positional parameters inside the config object
if ( OO.isPlainObject( toolbar ) && config === undefined ) {
config = toolbar;
toolbar = config.toolbar;
}
// Configuration initialization
config = config || {};
// Parent constructor
OO.ui.ToolGroup.parent.call( this, config );
// Mixin constructors
OO.ui.mixin.GroupElement.call( this, config );
// Properties
this.toolbar = toolbar;
this.tools = {};
this.pressed = null;
this.autoDisabled = false;
this.include = config.include || [];
this.exclude = config.exclude || [];
this.promote = config.promote || [];
this.demote = config.demote || [];
this.onDocumentMouseKeyUpHandler = this.onDocumentMouseKeyUp.bind( this );
// Events
this.$group.on( {
mousedown: this.onMouseKeyDown.bind( this ),
mouseup: this.onMouseKeyUp.bind( this ),
keydown: this.onMouseKeyDown.bind( this ),
keyup: this.onMouseKeyUp.bind( this ),
focus: this.onMouseOverFocus.bind( this ),
blur: this.onMouseOutBlur.bind( this ),
mouseover: this.onMouseOverFocus.bind( this ),
mouseout: this.onMouseOutBlur.bind( this )
} );
this.toolbar.getToolFactory().connect( this, { register: 'onToolFactoryRegister' } );
this.aggregate( { disable: 'itemDisable' } );
this.connect( this, {
itemDisable: 'updateDisabled',
disable: 'onDisable'
} );
// Initialization
this.$group.addClass( 'oo-ui-toolGroup-tools' );
this.$element
.addClass( 'oo-ui-toolGroup' )
.append( this.$group );
this.onDisable( this.isDisabled() );
this.populate();
};
/* Setup */
OO.inheritClass( OO.ui.ToolGroup, OO.ui.Widget );
OO.mixinClass( OO.ui.ToolGroup, OO.ui.mixin.GroupElement );
/* Events */
/**
* @event update
*/
/**
* @event active
*
* An 'active' event is emitted when any popup is shown/hidden.
*
* @param {boolean} The popup is visible
*/
/* Static Properties */
/**
* Show labels in tooltips.
*
* @static
* @inheritable
* @property {boolean}
*/
OO.ui.ToolGroup.static.titleTooltips = false;
/**
* Show acceleration labels in tooltips.
*
* Note: The OOUI library does not include an accelerator system, but does contain
* a hook for one. To use an accelerator system, subclass the {@link OO.ui.Toolbar toolbar} and
* override the {@link OO.ui.Toolbar#getToolAccelerator getToolAccelerator} method, which is
* meant to return a label that describes the accelerator keys for a given tool (e.g., 'Ctrl + M').
*
* @static
* @inheritable
* @property {boolean}
*/
OO.ui.ToolGroup.static.accelTooltips = false;
/**
* Automatically disable the toolgroup when all tools are disabled
*
* @static
* @inheritable
* @property {boolean}
*/
OO.ui.ToolGroup.static.autoDisable = true;
/**
* @abstract
* @static
* @inheritable
* @property {string}
*/
OO.ui.ToolGroup.static.name = null;
/* Methods */
/**
* @inheritdoc
*/
OO.ui.ToolGroup.prototype.isDisabled = function () {
return this.autoDisabled || OO.ui.ToolGroup.parent.prototype.isDisabled.apply( this, arguments );
};
/**
* @inheritdoc
*/
OO.ui.ToolGroup.prototype.updateDisabled = function () {
var i, item, allDisabled = true;
if ( this.constructor.static.autoDisable ) {
for ( i = this.items.length - 1; i >= 0; i-- ) {
item = this.items[ i ];
if ( !item.isDisabled() ) {
allDisabled = false;
break;
}
}
this.autoDisabled = allDisabled;
}
OO.ui.ToolGroup.parent.prototype.updateDisabled.apply( this, arguments );
};
/**
* Handle disable events.
*
* @protected
* @param {boolean} isDisabled
*/
OO.ui.ToolGroup.prototype.onDisable = function ( isDisabled ) {
this.$group.toggleClass( 'oo-ui-toolGroup-disabled-tools', isDisabled );
this.$group.toggleClass( 'oo-ui-toolGroup-enabled-tools', !isDisabled );
};
/**
* Handle mouse down and key down events.
*
* @protected
* @param {jQuery.Event} e Mouse down or key down event
*/
OO.ui.ToolGroup.prototype.onMouseKeyDown = function ( e ) {
if (
!this.isDisabled() &&
( e.which === OO.ui.MouseButtons.LEFT || e.which === OO.ui.Keys.SPACE || e.which === OO.ui.Keys.ENTER )
) {
this.pressed = this.findTargetTool( e );
if ( this.pressed ) {
this.pressed.setActive( true );
this.getElementDocument().addEventListener( 'mouseup', this.onDocumentMouseKeyUpHandler, true );
this.getElementDocument().addEventListener( 'keyup', this.onDocumentMouseKeyUpHandler, true );
return false;
}
}
};
/**
* Handle document mouse up and key up events.
*
* @protected
* @param {MouseEvent|KeyboardEvent} e Mouse up or key up event
*/
OO.ui.ToolGroup.prototype.onDocumentMouseKeyUp = function ( e ) {
this.getElementDocument().removeEventListener( 'mouseup', this.onDocumentMouseKeyUpHandler, true );
this.getElementDocument().removeEventListener( 'keyup', this.onDocumentMouseKeyUpHandler, true );
// onMouseKeyUp may be called a second time, depending on where the mouse is when the button is
// released, but since `this.pressed` will no longer be true, the second call will be ignored.
this.onMouseKeyUp( e );
};
// Deprecated alias since 0.28.3
OO.ui.ToolGroup.prototype.onCapturedMouseKeyUp = function () {
OO.ui.warnDeprecation( 'onCapturedMouseKeyUp is deprecated, use onDocumentMouseKeyUp instead' );
this.onDocumentMouseKeyUp.apply( this, arguments );
};
/**
* Handle mouse up and key up events.
*
* @protected
* @param {MouseEvent|KeyboardEvent} e Mouse up or key up event
*/
OO.ui.ToolGroup.prototype.onMouseKeyUp = function ( e ) {
var tool = this.findTargetTool( e );
if (
!this.isDisabled() && this.pressed && this.pressed === tool &&
( e.which === OO.ui.MouseButtons.LEFT || e.which === OO.ui.Keys.SPACE || e.which === OO.ui.Keys.ENTER )
) {
this.pressed.onSelect();
this.pressed = null;
e.preventDefault();
e.stopPropagation();
}
this.pressed = null;
};
/**
* Handle mouse over and focus events.
*
* @protected
* @param {jQuery.Event} e Mouse over or focus event
*/
OO.ui.ToolGroup.prototype.onMouseOverFocus = function ( e ) {
var tool = this.findTargetTool( e );
if ( this.pressed && this.pressed === tool ) {
this.pressed.setActive( true );
}
};
/**
* Handle mouse out and blur events.
*
* @protected
* @param {jQuery.Event} e Mouse out or blur event
*/
OO.ui.ToolGroup.prototype.onMouseOutBlur = function ( e ) {
var tool = this.findTargetTool( e );
if ( this.pressed && this.pressed === tool ) {
this.pressed.setActive( false );
}
};
/**
* Get the closest tool to a jQuery.Event.
*
* Only tool links are considered, which prevents other elements in the tool such as popups from
* triggering tool group interactions.
*
* @private
* @param {jQuery.Event} e
* @return {OO.ui.Tool|null} Tool, `null` if none was found
*/
OO.ui.ToolGroup.prototype.findTargetTool = function ( e ) {
var tool,
$item = $( e.target ).closest( '.oo-ui-tool-link' );
if ( $item.length ) {
tool = $item.parent().data( 'oo-ui-tool' );
}
return tool && !tool.isDisabled() ? tool : null;
};
/**
* Handle tool registry register events.
*
* If a tool is registered after the group is created, we must repopulate the list to account for:
*
* - a tool being added that may be included
* - a tool already included being overridden
*
* @protected
* @param {string} name Symbolic name of tool
*/
OO.ui.ToolGroup.prototype.onToolFactoryRegister = function () {
this.populate();
};
/**
* Get the toolbar that contains the toolgroup.
*
* @return {OO.ui.Toolbar} Toolbar that contains the toolgroup
*/
OO.ui.ToolGroup.prototype.getToolbar = function () {
return this.toolbar;
};
/**
* Add and remove tools based on configuration.
*/
OO.ui.ToolGroup.prototype.populate = function () {
var i, len, name, tool,
toolFactory = this.toolbar.getToolFactory(),
names = {},
add = [],
remove = [],
list = this.toolbar.getToolFactory().getTools(
this.include, this.exclude, this.promote, this.demote
);
// Build a list of needed tools
for ( i = 0, len = list.length; i < len; i++ ) {
name = list[ i ];
if (
// Tool exists
toolFactory.lookup( name ) &&
// Tool is available or is already in this group
( this.toolbar.isToolAvailable( name ) || this.tools[ name ] )
) {
// Hack to prevent infinite recursion via ToolGroupTool. We need to reserve the tool before
// creating it, but we can't call reserveTool() yet because we haven't created the tool.
this.toolbar.tools[ name ] = true;
tool = this.tools[ name ];
if ( !tool ) {
// Auto-initialize tools on first use
this.tools[ name ] = tool = toolFactory.create( name, this );
tool.updateTitle();
}
this.toolbar.reserveTool( tool );
add.push( tool );
names[ name ] = true;
}
}
// Remove tools that are no longer needed
for ( name in this.tools ) {
if ( !names[ name ] ) {
this.tools[ name ].destroy();
this.toolbar.releaseTool( this.tools[ name ] );
remove.push( this.tools[ name ] );
delete this.tools[ name ];
}
}
if ( remove.length ) {
this.removeItems( remove );
}
// Update emptiness state
if ( add.length ) {
this.$element.removeClass( 'oo-ui-toolGroup-empty' );
} else {
this.$element.addClass( 'oo-ui-toolGroup-empty' );
}
// Re-add tools (moving existing ones to new locations)
this.addItems( add );
// Disabled state may depend on items
this.updateDisabled();
};
/**
* Destroy toolgroup.
*/
OO.ui.ToolGroup.prototype.destroy = function () {
var name;
this.clearItems();
this.toolbar.getToolFactory().disconnect( this );
for ( name in this.tools ) {
this.toolbar.releaseTool( this.tools[ name ] );
this.tools[ name ].disconnect( this ).destroy();
delete this.tools[ name ];
}
this.$element.remove();
};
/**
* A ToolFactory creates tools on demand. All tools ({@link OO.ui.Tool Tools}, {@link OO.ui.PopupTool PopupTools},
* and {@link OO.ui.ToolGroupTool ToolGroupTools}) must be registered with a tool factory. Tools are
* registered by their symbolic name. See {@link OO.ui.Toolbar toolbars} for an example.
*
* For more information about toolbars in general, please see the [OOUI documentation on MediaWiki][1].
*
* [1]: https://www.mediawiki.org/wiki/OOUI/Toolbars
*
* @class
* @extends OO.Factory
* @constructor
*/
OO.ui.ToolFactory = function OoUiToolFactory() {
// Parent constructor
OO.ui.ToolFactory.parent.call( this );
};
/* Setup */
OO.inheritClass( OO.ui.ToolFactory, OO.Factory );
/* Methods */
/**
* Get tools from the factory
*
* @param {Array|string} [include] Included tools, see #extract for format
* @param {Array|string} [exclude] Excluded tools, see #extract for format
* @param {Array|string} [promote] Promoted tools, see #extract for format
* @param {Array|string} [demote] Demoted tools, see #extract for format
* @return {string[]} List of tools
*/
OO.ui.ToolFactory.prototype.getTools = function ( include, exclude, promote, demote ) {
var i, len, included, promoted, demoted,
auto = [],
used = {};
// Collect included and not excluded tools
included = OO.simpleArrayDifference( this.extract( include ), this.extract( exclude ) );
// Promotion
promoted = this.extract( promote, used );
demoted = this.extract( demote, used );
// Auto
for ( i = 0, len = included.length; i < len; i++ ) {
if ( !used[ included[ i ] ] ) {
auto.push( included[ i ] );
}
}
return promoted.concat( auto ).concat( demoted );
};
/**
* Get a flat list of names from a list of names or groups.
*
* Normally, `collection` is an array of tool specifications. Tools can be specified in the
* following ways:
*
* - To include an individual tool, use the symbolic name: `{ name: 'tool-name' }` or `'tool-name'`.
* - To include all tools in a group, use the group name: `{ group: 'group-name' }`. (To assign the
* tool to a group, use OO.ui.Tool.static.group.)
*
* Alternatively, to include all tools that are not yet assigned to any other toolgroup, use the
* catch-all selector `'*'`.
*
* If `used` is passed, tool names that appear as properties in this object will be considered
* already assigned, and will not be returned even if specified otherwise. The tool names extracted
* by this function call will be added as new properties in the object.
*
* @private
* @param {Array|string} collection List of tools, see above
* @param {Object} [used] Object containing information about used tools, see above
* @return {string[]} List of extracted tool names
*/
OO.ui.ToolFactory.prototype.extract = function ( collection, used ) {
var i, len, item, name, tool,
names = [];
collection = !Array.isArray( collection ) ? [ collection ] : collection;
for ( i = 0, len = collection.length; i < len; i++ ) {
item = collection[ i ];
if ( item === '*' ) {
for ( name in this.registry ) {
tool = this.registry[ name ];
if (
// Only add tools by group name when auto-add is enabled
tool.static.autoAddToCatchall &&
// Exclude already used tools
( !used || !used[ name ] )
) {
names.push( name );
if ( used ) {
used[ name ] = true;
}
}
}
} else {
// Allow plain strings as shorthand for named tools
if ( typeof item === 'string' ) {
item = { name: item };
}
if ( OO.isPlainObject( item ) ) {
if ( item.group ) {
for ( name in this.registry ) {
tool = this.registry[ name ];
if (
// Include tools with matching group
tool.static.group === item.group &&
// Only add tools by group name when auto-add is enabled
tool.static.autoAddToGroup &&
// Exclude already used tools
( !used || !used[ name ] )
) {
names.push( name );
if ( used ) {
used[ name ] = true;
}
}
}
// Include tools with matching name and exclude already used tools
} else if ( item.name && ( !used || !used[ item.name ] ) ) {
names.push( item.name );
if ( used ) {
used[ item.name ] = true;
}
}
}
}
}
return names;
};
/**
* ToolGroupFactories create {@link OO.ui.ToolGroup toolgroups} on demand. The toolgroup classes must
* specify a symbolic name and be registered with the factory. The following classes are registered by
* default:
*
* - {@link OO.ui.BarToolGroup BarToolGroups} (‘bar’)
* - {@link OO.ui.MenuToolGroup MenuToolGroups} (‘menu’)
* - {@link OO.ui.ListToolGroup ListToolGroups} (‘list’)
*
* See {@link OO.ui.Toolbar toolbars} for an example.
*
* For more information about toolbars in general, please see the [OOUI documentation on MediaWiki][1].
*
* [1]: https://www.mediawiki.org/wiki/OOUI/Toolbars
*
* @class
* @extends OO.Factory
* @constructor
*/
OO.ui.ToolGroupFactory = function OoUiToolGroupFactory() {
var i, l, defaultClasses;
// Parent constructor
OO.Factory.call( this );
defaultClasses = this.constructor.static.getDefaultClasses();
// Register default toolgroups
for ( i = 0, l = defaultClasses.length; i < l; i++ ) {
this.register( defaultClasses[ i ] );
}
};
/* Setup */
OO.inheritClass( OO.ui.ToolGroupFactory, OO.Factory );
/* Static Methods */
/**
* Get a default set of classes to be registered on construction.
*
* @return {Function[]} Default classes
*/
OO.ui.ToolGroupFactory.static.getDefaultClasses = function () {
return [
OO.ui.BarToolGroup,
OO.ui.ListToolGroup,
OO.ui.MenuToolGroup
];
};
/**
* Popup tools open a popup window when they are selected from the {@link OO.ui.Toolbar toolbar}. Each popup tool is configured
* with a static name, title, and icon, as well with as any popup configurations. Unlike other tools, popup tools do not require that developers specify
* an #onSelect or #onUpdateState method, as these methods have been implemented already.
*
* // Example of a popup tool. When selected, a popup tool displays
* // a popup window.
* function HelpTool( toolGroup, config ) {
* OO.ui.PopupTool.call( this, toolGroup, $.extend( { popup: {
* padded: true,
* label: 'Help',
* head: true
* } }, config ) );
* this.popup.$body.append( '<p>I am helpful!</p>' );
* };
* OO.inheritClass( HelpTool, OO.ui.PopupTool );
* HelpTool.static.name = 'help';
* HelpTool.static.icon = 'help';
* HelpTool.static.title = 'Help';
* toolFactory.register( HelpTool );
*
* For an example of a toolbar that contains a popup tool, see {@link OO.ui.Toolbar toolbars}. For more information about
* toolbars in general, please see the [OOUI documentation on MediaWiki][1].
*
* [1]: https://www.mediawiki.org/wiki/OOUI/Toolbars
*
* @abstract
* @class
* @extends OO.ui.Tool
* @mixins OO.ui.mixin.PopupElement
*
* @constructor
* @param {OO.ui.ToolGroup} toolGroup
* @param {Object} [config] Configuration options
*/
OO.ui.PopupTool = function OoUiPopupTool( toolGroup, config ) {
// Allow passing positional parameters inside the config object
if ( OO.isPlainObject( toolGroup ) && config === undefined ) {
config = toolGroup;
toolGroup = config.toolGroup;
}
// Parent constructor
OO.ui.PopupTool.parent.call( this, toolGroup, config );
// Mixin constructors
OO.ui.mixin.PopupElement.call( this, config );
// Events
this.popup.connect( this, { toggle: 'onPopupToggle' } );
// Initialization
this.popup.setPosition( toolGroup.getToolbar().position === 'bottom' ? 'above' : 'below' );
this.$element.addClass( 'oo-ui-popupTool' );
this.popup.$element.addClass( 'oo-ui-popupTool-popup' );
this.toolbar.$popups.append( this.popup.$element );
};
/* Setup */
OO.inheritClass( OO.ui.PopupTool, OO.ui.Tool );
OO.mixinClass( OO.ui.PopupTool, OO.ui.mixin.PopupElement );
/* Methods */
/**
* Handle the tool being selected.
*
* @inheritdoc
*/
OO.ui.PopupTool.prototype.onSelect = function () {
if ( !this.isDisabled() ) {
this.popup.toggle();
}
return false;
};
/**
* Handle the toolbar state being updated.
*
* @inheritdoc
*/
OO.ui.PopupTool.prototype.onUpdateState = function () {
};
/**
* Handle popup visibility being toggled.
*
* @param {boolean} isVisible
*/
OO.ui.PopupTool.prototype.onPopupToggle = function ( isVisible ) {
this.setActive( isVisible );
this.toolGroup.emit( 'active', isVisible );
};
/**
* A ToolGroupTool is a special sort of tool that can contain other {@link OO.ui.Tool tools}
* and {@link OO.ui.ToolGroup toolgroups}. The ToolGroupTool was specifically designed to be used
* inside a {@link OO.ui.BarToolGroup bar} toolgroup to provide access to additional tools from
* the bar item. Included tools will be displayed in a dropdown {@link OO.ui.ListToolGroup list}
* when the ToolGroupTool is selected.
*
* // Example: ToolGroupTool with two nested tools, 'setting1' and 'setting2', defined elsewhere.
*
* function SettingsTool() {
* SettingsTool.parent.apply( this, arguments );
* };
* OO.inheritClass( SettingsTool, OO.ui.ToolGroupTool );
* SettingsTool.static.name = 'settings';
* SettingsTool.static.title = 'Change settings';
* SettingsTool.static.groupConfig = {
* icon: 'settings',
* label: 'ToolGroupTool',
* include: [ 'setting1', 'setting2' ]
* };
* toolFactory.register( SettingsTool );
*
* For more information, please see the [OOUI documentation on MediaWiki][1].
*
* Please note that this implementation is subject to change per [T74159] [2].
*
* [1]: https://www.mediawiki.org/wiki/OOUI/Toolbars#ToolGroupTool
* [2]: https://phabricator.wikimedia.org/T74159
*
* @abstract
* @class
* @extends OO.ui.Tool
*
* @constructor
* @param {OO.ui.ToolGroup} toolGroup
* @param {Object} [config] Configuration options
*/
OO.ui.ToolGroupTool = function OoUiToolGroupTool( toolGroup, config ) {
// Allow passing positional parameters inside the config object
if ( OO.isPlainObject( toolGroup ) && config === undefined ) {
config = toolGroup;
toolGroup = config.toolGroup;
}
// Parent constructor
OO.ui.ToolGroupTool.parent.call( this, toolGroup, config );
// Properties
this.innerToolGroup = this.createGroup( this.constructor.static.groupConfig );
// Events
this.innerToolGroup.connect( this, {
disable: 'onToolGroupDisable',
// Re-emit active events from the innerToolGroup on the parent toolGroup
active: this.toolGroup.emit.bind( this.toolGroup, 'active' )
} );
// Initialization
this.$link.remove();
this.$element
.addClass( 'oo-ui-toolGroupTool' )
.append( this.innerToolGroup.$element );
};
/* Setup */
OO.inheritClass( OO.ui.ToolGroupTool, OO.ui.Tool );
/* Static Properties */
/**
* Toolgroup configuration.
*
* The toolgroup configuration consists of the tools to include, as well as an icon and label
* to use for the bar item. Tools can be included by symbolic name, group, or with the
* wildcard selector. Please see {@link OO.ui.ToolGroup toolgroup} for more information.
*
* @property {Object.<string,Array>}
*/
OO.ui.ToolGroupTool.static.groupConfig = {};
/* Methods */
/**
* Handle the tool being selected.
*
* @inheritdoc
*/
OO.ui.ToolGroupTool.prototype.onSelect = function () {
this.innerToolGroup.setActive( !this.innerToolGroup.active );
return false;
};
/**
* Synchronize disabledness state of the tool with the inner toolgroup.
*
* @private
* @param {boolean} disabled Element is disabled
*/
OO.ui.ToolGroupTool.prototype.onToolGroupDisable = function ( disabled ) {
this.setDisabled( disabled );
};
/**
* Handle the toolbar state being updated.
*
* @inheritdoc
*/
OO.ui.ToolGroupTool.prototype.onUpdateState = function () {
this.setActive( false );
};
/**
* Build a {@link OO.ui.ToolGroup toolgroup} from the specified configuration.
*
* @param {Object.<string,Array>} group Toolgroup configuration. Please see {@link OO.ui.ToolGroup toolgroup} for
* more information.
* @return {OO.ui.ListToolGroup}
*/
OO.ui.ToolGroupTool.prototype.createGroup = function ( group ) {
if ( group.include === '*' ) {
// Apply defaults to catch-all groups
if ( group.label === undefined ) {
group.label = OO.ui.msg( 'ooui-toolbar-more' );
}
}
return this.toolbar.getToolGroupFactory().create( 'list', this.toolbar, group );
};
/**
* BarToolGroups are one of three types of {@link OO.ui.ToolGroup toolgroups} that are used to
* create {@link OO.ui.Toolbar toolbars} (the other types of groups are {@link OO.ui.MenuToolGroup MenuToolGroup}
* and {@link OO.ui.ListToolGroup ListToolGroup}). The {@link OO.ui.Tool tools} in a BarToolGroup are
* displayed by icon in a single row. The title of the tool is displayed when users move the mouse over
* the tool.
*
* BarToolGroups are created by a {@link OO.ui.ToolGroupFactory tool group factory} when the toolbar is
* set up.
*
* @example
* // Example of a BarToolGroup with two tools
* var toolFactory = new OO.ui.ToolFactory();
* var toolGroupFactory = new OO.ui.ToolGroupFactory();
* var toolbar = new OO.ui.Toolbar( toolFactory, toolGroupFactory );
*
* // We will be placing status text in this element when tools are used
* var $area = $( '<p>' ).text( 'Example of a BarToolGroup with two tools.' );
*
* // Define the tools that we're going to place in our toolbar
*
* // Create a class inheriting from OO.ui.Tool
* function SearchTool() {
* SearchTool.parent.apply( this, arguments );
* }
* OO.inheritClass( SearchTool, OO.ui.Tool );
* // Each tool must have a 'name' (used as an internal identifier, see later) and at least one
* // of 'icon' and 'title' (displayed icon and text).
* SearchTool.static.name = 'search';
* SearchTool.static.icon = 'search';
* SearchTool.static.title = 'Search...';
* // Defines the action that will happen when this tool is selected (clicked).
* SearchTool.prototype.onSelect = function () {
* $area.text( 'Search tool clicked!' );
* // Never display this tool as "active" (selected).
* this.setActive( false );
* };
* SearchTool.prototype.onUpdateState = function () {};
* // Make this tool available in our toolFactory and thus our toolbar
* toolFactory.register( SearchTool );
*
* // This is a PopupTool. Rather than having a custom 'onSelect' action, it will display a
* // little popup window (a PopupWidget).
* function HelpTool( toolGroup, config ) {
* OO.ui.PopupTool.call( this, toolGroup, $.extend( { popup: {
* padded: true,
* label: 'Help',
* head: true
* } }, config ) );
* this.popup.$body.append( '<p>I am helpful!</p>' );
* }
* OO.inheritClass( HelpTool, OO.ui.PopupTool );
* HelpTool.static.name = 'help';
* HelpTool.static.icon = 'help';
* HelpTool.static.title = 'Help';
* toolFactory.register( HelpTool );
*
* // Finally define which tools and in what order appear in the toolbar. Each tool may only be
* // used once (but not all defined tools must be used).
* toolbar.setup( [
* {
* // 'bar' tool groups display tools by icon only
* type: 'bar',
* include: [ 'search', 'help' ]
* }
* ] );
*
* // Create some UI around the toolbar and place it in the document
* var frame = new OO.ui.PanelLayout( {
* expanded: false,
* framed: true
* } );
* var contentFrame = new OO.ui.PanelLayout( {
* expanded: false,
* padded: true
* } );
* frame.$element.append(
* toolbar.$element,
* contentFrame.$element.append( $area )
* );
* $( 'body' ).append( frame.$element );
*
* // Here is where the toolbar is actually built. This must be done after inserting it into the
* // document.
* toolbar.initialize();
*
* For more information about how to add tools to a bar tool group, please see {@link OO.ui.ToolGroup toolgroup}.
* For more information about toolbars in general, please see the [OOUI documentation on MediaWiki][1].
*
* [1]: https://www.mediawiki.org/wiki/OOUI/Toolbars
*
* @class
* @extends OO.ui.ToolGroup
*
* @constructor
* @param {OO.ui.Toolbar} toolbar
* @param {Object} [config] Configuration options
*/
OO.ui.BarToolGroup = function OoUiBarToolGroup( toolbar, config ) {
// Allow passing positional parameters inside the config object
if ( OO.isPlainObject( toolbar ) && config === undefined ) {
config = toolbar;
toolbar = config.toolbar;
}
// Parent constructor
OO.ui.BarToolGroup.parent.call( this, toolbar, config );
// Initialization
this.$element.addClass( 'oo-ui-barToolGroup' );
this.$group.addClass( 'oo-ui-barToolGroup-tools' );
};
/* Setup */
OO.inheritClass( OO.ui.BarToolGroup, OO.ui.ToolGroup );
/* Static Properties */
/**
* @static
* @inheritdoc
*/
OO.ui.BarToolGroup.static.titleTooltips = true;
/**
* @static
* @inheritdoc
*/
OO.ui.BarToolGroup.static.accelTooltips = true;
/**
* @static
* @inheritdoc
*/
OO.ui.BarToolGroup.static.name = 'bar';
/**
* PopupToolGroup is an abstract base class used by both {@link OO.ui.MenuToolGroup MenuToolGroup}
* and {@link OO.ui.ListToolGroup ListToolGroup} to provide a popup--an overlaid menu or list of tools with an
* optional icon and label. This class can be used for other base classes that also use this functionality.
*
* @abstract
* @class
* @extends OO.ui.ToolGroup
* @mixins OO.ui.mixin.IconElement
* @mixins OO.ui.mixin.IndicatorElement
* @mixins OO.ui.mixin.LabelElement
* @mixins OO.ui.mixin.TitledElement
* @mixins OO.ui.mixin.FlaggedElement
* @mixins OO.ui.mixin.ClippableElement
* @mixins OO.ui.mixin.FloatableElement
* @mixins OO.ui.mixin.TabIndexedElement
*
* @constructor
* @param {OO.ui.Toolbar} toolbar
* @param {Object} [config] Configuration options
* @cfg {string} [header] Text to display at the top of the popup
*/
OO.ui.PopupToolGroup = function OoUiPopupToolGroup( toolbar, config ) {
// Allow passing positional parameters inside the config object
if ( OO.isPlainObject( toolbar ) && config === undefined ) {
config = toolbar;
toolbar = config.toolbar;
}
// Configuration initialization
config = $.extend( {
indicator: config.indicator === undefined ? ( toolbar.position === 'bottom' ? 'up' : 'down' ) : config.indicator
}, config );
// Parent constructor
OO.ui.PopupToolGroup.parent.call( this, toolbar, config );
// Properties
this.active = false;
this.dragging = false;
// Don't conflict with parent method of the same name
this.onPopupDocumentMouseKeyUpHandler = this.onPopupDocumentMouseKeyUp.bind( this );
this.$handle = $( '<span>' );
// Mixin constructors
OO.ui.mixin.IconElement.call( this, config );
OO.ui.mixin.IndicatorElement.call( this, config );
OO.ui.mixin.LabelElement.call( this, config );
OO.ui.mixin.TitledElement.call( this, config );
OO.ui.mixin.FlaggedElement.call( this, config );
OO.ui.mixin.ClippableElement.call( this, $.extend( {}, config, { $clippable: this.$group } ) );
OO.ui.mixin.FloatableElement.call( this, $.extend( {}, config, {
$floatable: this.$group,
$floatableContainer: this.$handle,
hideWhenOutOfView: false,
verticalPosition: this.toolbar.position === 'bottom' ? 'above' : 'below'
} ) );
OO.ui.mixin.TabIndexedElement.call( this, $.extend( {}, config, { $tabIndexed: this.$handle } ) );
// Events
this.$handle.on( {
keydown: this.onHandleMouseKeyDown.bind( this ),
keyup: this.onHandleMouseKeyUp.bind( this ),
mousedown: this.onHandleMouseKeyDown.bind( this ),
mouseup: this.onHandleMouseKeyUp.bind( this )
} );
// Initialization
this.$handle
.addClass( 'oo-ui-popupToolGroup-handle' )
.attr( 'role', 'button' )
.append( this.$icon, this.$label, this.$indicator );
// If the pop-up should have a header, add it to the top of the toolGroup.
// Note: If this feature is useful for other widgets, we could abstract it into an
// OO.ui.HeaderedElement mixin constructor.
if ( config.header !== undefined ) {
this.$group
.prepend( $( '<span>' )
.addClass( 'oo-ui-popupToolGroup-header' )
.text( config.header )
);
}
this.$element
.addClass( 'oo-ui-popupToolGroup' )
.prepend( this.$handle );
this.$group.addClass( 'oo-ui-popupToolGroup-tools' );
this.toolbar.$popups.append( this.$group );
};
/* Setup */
OO.inheritClass( OO.ui.PopupToolGroup, OO.ui.ToolGroup );
OO.mixinClass( OO.ui.PopupToolGroup, OO.ui.mixin.IconElement );
OO.mixinClass( OO.ui.PopupToolGroup, OO.ui.mixin.IndicatorElement );
OO.mixinClass( OO.ui.PopupToolGroup, OO.ui.mixin.LabelElement );
OO.mixinClass( OO.ui.PopupToolGroup, OO.ui.mixin.TitledElement );
OO.mixinClass( OO.ui.PopupToolGroup, OO.ui.mixin.FlaggedElement );
OO.mixinClass( OO.ui.PopupToolGroup, OO.ui.mixin.ClippableElement );
OO.mixinClass( OO.ui.PopupToolGroup, OO.ui.mixin.FloatableElement );
OO.mixinClass( OO.ui.PopupToolGroup, OO.ui.mixin.TabIndexedElement );
/* Methods */
/**
* @inheritdoc
*/
OO.ui.PopupToolGroup.prototype.setDisabled = function () {
// Parent method
OO.ui.PopupToolGroup.parent.prototype.setDisabled.apply( this, arguments );
if ( this.isDisabled() && this.isElementAttached() ) {
this.setActive( false );
}
};
/**
* Handle document mouse up and key up events.
*
* @protected
* @param {MouseEvent|KeyboardEvent} e Mouse up or key up event
*/
OO.ui.PopupToolGroup.prototype.onPopupDocumentMouseKeyUp = function ( e ) {
var $target = $( e.target );
// Only deactivate when clicking outside the dropdown element
if ( $target.closest( '.oo-ui-popupToolGroup' )[ 0 ] === this.$element[ 0 ] ) {
return;
}
if ( $target.closest( '.oo-ui-popupToolGroup-tools' )[ 0 ] === this.$group[ 0 ] ) {
return;
}
this.setActive( false );
};
// Deprecated alias since 0.28.3
OO.ui.PopupToolGroup.prototype.onBlur = function () {
OO.ui.warnDeprecation( 'onBlur is deprecated, use onPopupDocumentMouseKeyUp instead' );
this.onPopupDocumentMouseKeyUp.apply( this, arguments );
};
/**
* @inheritdoc
*/
OO.ui.PopupToolGroup.prototype.onMouseKeyUp = function ( e ) {
// Only close toolgroup when a tool was actually selected
if (
!this.isDisabled() && this.pressed && this.pressed === this.findTargetTool( e ) &&
( e.which === OO.ui.MouseButtons.LEFT || e.which === OO.ui.Keys.SPACE || e.which === OO.ui.Keys.ENTER )
) {
this.setActive( false );
}
return OO.ui.PopupToolGroup.parent.prototype.onMouseKeyUp.call( this, e );
};
/**
* @inheritdoc
*/
OO.ui.PopupToolGroup.prototype.onMouseKeyDown = function ( e ) {
var $focused, $firstFocusable, $lastFocusable;
// Shift-Tab on the first tool in the group jumps to the handle.
// Tab on the last tool in the group jumps to the next group.
if ( !this.isDisabled() && e.which === OO.ui.Keys.TAB ) {
// (We can't use this.items because ListToolGroup inserts the extra fake expand/collapse tool.)
$focused = $( document.activeElement );
$firstFocusable = OO.ui.findFocusable( this.$group );
if ( $focused[ 0 ] === $firstFocusable[ 0 ] && e.shiftKey ) {
this.$handle.focus();
return false;
}
$lastFocusable = OO.ui.findFocusable( this.$group, true );
if ( $focused[ 0 ] === $lastFocusable[ 0 ] && !e.shiftKey ) {
// Focus this group's handle and let the browser's tab handling happen (no 'return false').
// This way we don't have to fiddle with other ToolGroups' business, or worry what to do
// if the next group is not a PopupToolGroup or doesn't exist at all.
this.$handle.focus();
// Close the popup so that we don't move back inside it (if this is the last group).
this.setActive( false );
}
}
return OO.ui.PopupToolGroup.parent.prototype.onMouseKeyDown.call( this, e );
};
/**
* Handle mouse up and key up events.
*
* @protected
* @param {jQuery.Event} e Mouse up or key up event
*/
OO.ui.PopupToolGroup.prototype.onHandleMouseKeyUp = function ( e ) {
if (
!this.isDisabled() &&
( e.which === OO.ui.MouseButtons.LEFT || e.which === OO.ui.Keys.SPACE || e.which === OO.ui.Keys.ENTER )
) {
return false;
}
};
/**
* Handle mouse down and key down events.
*
* @protected
* @param {jQuery.Event} e Mouse down or key down event
*/
OO.ui.PopupToolGroup.prototype.onHandleMouseKeyDown = function ( e ) {
var $focusable;
if ( !this.isDisabled() ) {
// Tab on the handle jumps to the first tool in the group (if the popup is open).
if ( e.which === OO.ui.Keys.TAB && !e.shiftKey ) {
$focusable = OO.ui.findFocusable( this.$group );
if ( $focusable.length ) {
$focusable.focus();
return false;
}
}
if ( e.which === OO.ui.MouseButtons.LEFT || e.which === OO.ui.Keys.SPACE || e.which === OO.ui.Keys.ENTER ) {
this.setActive( !this.active );
return false;
}
}
};
/**
* Check if the tool group is active.
*
* @return {boolean} Tool group is active
*/
OO.ui.PopupToolGroup.prototype.isActive = function () {
return this.active;
};
/**
* Switch into 'active' mode.
*
* When active, the popup is visible. A mouseup event anywhere in the document will trigger
* deactivation.
*
* @param {boolean} value The active state to set
* @fires active
*/
OO.ui.PopupToolGroup.prototype.setActive = function ( value ) {
var containerWidth, containerLeft;
value = !!value;
if ( this.active !== value ) {
this.active = value;
if ( value ) {
this.getElementDocument().addEventListener( 'mouseup', this.onPopupDocumentMouseKeyUpHandler, true );
this.getElementDocument().addEventListener( 'keyup', this.onPopupDocumentMouseKeyUpHandler, true );
this.$clippable.css( 'left', '' );
this.$element.addClass( 'oo-ui-popupToolGroup-active' );
this.$group.addClass( 'oo-ui-popupToolGroup-active-tools' );
this.togglePositioning( true );
this.toggleClipping( true );
// Try anchoring the popup to the left first
this.setHorizontalPosition( 'start' );
if ( this.isClippedHorizontally() || this.isFloatableOutOfView() ) {
// Anchoring to the left caused the popup to clip, so anchor it to the right instead
this.setHorizontalPosition( 'end' );
}
if ( this.isClippedHorizontally() || this.isFloatableOutOfView() ) {
// Anchoring to the right also caused the popup to clip, so just make it fill the container
containerWidth = this.$clippableScrollableContainer.width();
containerLeft = this.$clippableScrollableContainer[ 0 ] === document.documentElement ?
0 :
this.$clippableScrollableContainer.offset().left;
this.toggleClipping( false );
this.setHorizontalPosition( 'start' );
this.$clippable.css( {
'margin-left': -( this.$element.offset().left - containerLeft ),
width: containerWidth
} );
}
} else {
this.getElementDocument().removeEventListener( 'mouseup', this.onPopupDocumentMouseKeyUpHandler, true );
this.getElementDocument().removeEventListener( 'keyup', this.onPopupDocumentMouseKeyUpHandler, true );
this.$element.removeClass( 'oo-ui-popupToolGroup-active' );
this.$group.removeClass( 'oo-ui-popupToolGroup-active-tools' );
this.togglePositioning( false );
this.toggleClipping( false );
}
this.emit( 'active', this.active );
this.updateThemeClasses();
}
};
/**
* ListToolGroups are one of three types of {@link OO.ui.ToolGroup toolgroups} that are used to
* create {@link OO.ui.Toolbar toolbars} (the other types of groups are {@link OO.ui.MenuToolGroup MenuToolGroup}
* and {@link OO.ui.BarToolGroup BarToolGroup}). The {@link OO.ui.Tool tools} in a ListToolGroup are displayed
* by label in a dropdown menu. The title of the tool is used as the label text. The menu itself can be configured
* with a label, icon, indicator, header, and title.
*
* ListToolGroups can be configured to be expanded and collapsed. Collapsed lists will have a ‘More’ option that
* users can select to see the full list of tools. If a collapsed toolgroup is expanded, a ‘Fewer’ option permits
* users to collapse the list again.
*
* ListToolGroups are created by a {@link OO.ui.ToolGroupFactory toolgroup factory} when the toolbar is set up. The factory
* requires the ListToolGroup's symbolic name, 'list', which is specified along with the other configurations. For more
* information about how to add tools to a ListToolGroup, please see {@link OO.ui.ToolGroup toolgroup}.
*
* @example
* // Example of a ListToolGroup
* var toolFactory = new OO.ui.ToolFactory();
* var toolGroupFactory = new OO.ui.ToolGroupFactory();
* var toolbar = new OO.ui.Toolbar( toolFactory, toolGroupFactory );
*
* // Configure and register two tools
* function SettingsTool() {
* SettingsTool.parent.apply( this, arguments );
* }
* OO.inheritClass( SettingsTool, OO.ui.Tool );
* SettingsTool.static.name = 'settings';
* SettingsTool.static.icon = 'settings';
* SettingsTool.static.title = 'Change settings';
* SettingsTool.prototype.onSelect = function () {
* this.setActive( false );
* };
* SettingsTool.prototype.onUpdateState = function () {};
* toolFactory.register( SettingsTool );
* // Register two more tools, nothing interesting here
* function StuffTool() {
* StuffTool.parent.apply( this, arguments );
* }
* OO.inheritClass( StuffTool, OO.ui.Tool );
* StuffTool.static.name = 'stuff';
* StuffTool.static.icon = 'search';
* StuffTool.static.title = 'Change the world';
* StuffTool.prototype.onSelect = function () {
* this.setActive( false );
* };
* StuffTool.prototype.onUpdateState = function () {};
* toolFactory.register( StuffTool );
* toolbar.setup( [
* {
* // Configurations for list toolgroup.
* type: 'list',
* label: 'ListToolGroup',
* icon: 'ellipsis',
* title: 'This is the title, displayed when user moves the mouse over the list toolgroup',
* header: 'This is the header',
* include: [ 'settings', 'stuff' ],
* allowCollapse: ['stuff']
* }
* ] );
*
* // Create some UI around the toolbar and place it in the document
* var frame = new OO.ui.PanelLayout( {
* expanded: false,
* framed: true
* } );
* frame.$element.append(
* toolbar.$element
* );
* $( 'body' ).append( frame.$element );
* // Build the toolbar. This must be done after the toolbar has been appended to the document.
* toolbar.initialize();
*
* For more information about toolbars in general, please see the [OOUI documentation on MediaWiki][1].
*
* [1]: https://www.mediawiki.org/wiki/OOUI/Toolbars
*
* @class
* @extends OO.ui.PopupToolGroup
*
* @constructor
* @param {OO.ui.Toolbar} toolbar
* @param {Object} [config] Configuration options
* @cfg {Array} [allowCollapse] Allow the specified tools to be collapsed. By default, collapsible tools
* will only be displayed if users click the ‘More’ option displayed at the bottom of the list. If
* the list is expanded, a ‘Fewer’ option permits users to collapse the list again. Any tools that
* are included in the toolgroup, but are not designated as collapsible, will always be displayed.
* To open a collapsible list in its expanded state, set #expanded to 'true'.
* @cfg {Array} [forceExpand] Expand the specified tools. All other tools will be designated as collapsible.
* Unless #expanded is set to true, the collapsible tools will be collapsed when the list is first opened.
* @cfg {boolean} [expanded=false] Expand collapsible tools. This config is only relevant if tools have
* been designated as collapsible. When expanded is set to true, all tools in the group will be displayed
* when the list is first opened. Users can collapse the list with a ‘Fewer’ option at the bottom.
*/
OO.ui.ListToolGroup = function OoUiListToolGroup( toolbar, config ) {
// Allow passing positional parameters inside the config object
if ( OO.isPlainObject( toolbar ) && config === undefined ) {
config = toolbar;
toolbar = config.toolbar;
}
// Configuration initialization
config = config || {};
// Properties (must be set before parent constructor, which calls #populate)
this.allowCollapse = config.allowCollapse;
this.forceExpand = config.forceExpand;
this.expanded = config.expanded !== undefined ? config.expanded : false;
this.collapsibleTools = [];
// Parent constructor
OO.ui.ListToolGroup.parent.call( this, toolbar, config );
// Initialization
this.$element.addClass( 'oo-ui-listToolGroup' );
this.$group.addClass( 'oo-ui-listToolGroup-tools' );
};
/* Setup */
OO.inheritClass( OO.ui.ListToolGroup, OO.ui.PopupToolGroup );
/* Static Properties */
/**
* @static
* @inheritdoc
*/
OO.ui.ListToolGroup.static.name = 'list';
/* Methods */
/**
* @inheritdoc
*/
OO.ui.ListToolGroup.prototype.populate = function () {
var i, len, allowCollapse = [];
OO.ui.ListToolGroup.parent.prototype.populate.call( this );
// Update the list of collapsible tools
if ( this.allowCollapse !== undefined ) {
allowCollapse = this.allowCollapse;
} else if ( this.forceExpand !== undefined ) {
allowCollapse = OO.simpleArrayDifference( Object.keys( this.tools ), this.forceExpand );
}
this.collapsibleTools = [];
for ( i = 0, len = allowCollapse.length; i < len; i++ ) {
if ( this.tools[ allowCollapse[ i ] ] !== undefined ) {
this.collapsibleTools.push( this.tools[ allowCollapse[ i ] ] );
}
}
// Keep at the end, even when tools are added
this.$group.append( this.getExpandCollapseTool().$element );
this.getExpandCollapseTool().toggle( this.collapsibleTools.length !== 0 );
this.updateCollapsibleState();
};
/**
* Get the expand/collapse tool for this group
*
* @return {OO.ui.Tool} Expand collapse tool
*/
OO.ui.ListToolGroup.prototype.getExpandCollapseTool = function () {
var ExpandCollapseTool;
if ( this.expandCollapseTool === undefined ) {
ExpandCollapseTool = function () {
ExpandCollapseTool.parent.apply( this, arguments );
};
OO.inheritClass( ExpandCollapseTool, OO.ui.Tool );
ExpandCollapseTool.prototype.onSelect = function () {
this.toolGroup.expanded = !this.toolGroup.expanded;
this.toolGroup.updateCollapsibleState();
this.setActive( false );
};
ExpandCollapseTool.prototype.onUpdateState = function () {
// Do nothing. Tool interface requires an implementation of this function.
};
ExpandCollapseTool.static.name = 'more-fewer';
this.expandCollapseTool = new ExpandCollapseTool( this );
}
return this.expandCollapseTool;
};
/**
* @inheritdoc
*/
OO.ui.ListToolGroup.prototype.onMouseKeyUp = function ( e ) {
// Do not close the popup when the user wants to show more/fewer tools
if (
$( e.target ).closest( '.oo-ui-tool-name-more-fewer' ).length &&
( e.which === OO.ui.MouseButtons.LEFT || e.which === OO.ui.Keys.SPACE || e.which === OO.ui.Keys.ENTER )
) {
// HACK: Prevent the popup list from being hidden. Skip the PopupToolGroup implementation (which
// hides the popup list when a tool is selected) and call ToolGroup's implementation directly.
return OO.ui.ListToolGroup.parent.parent.prototype.onMouseKeyUp.call( this, e );
} else {
return OO.ui.ListToolGroup.parent.prototype.onMouseKeyUp.call( this, e );
}
};
OO.ui.ListToolGroup.prototype.updateCollapsibleState = function () {
var i, icon, len;
if ( this.toolbar.position !== 'bottom' ) {
icon = this.expanded ? 'collapse' : 'expand';
} else {
icon = this.expanded ? 'expand' : 'collapse';
}
this.getExpandCollapseTool()
.setIcon( icon )
.setTitle( OO.ui.msg( this.expanded ? 'ooui-toolgroup-collapse' : 'ooui-toolgroup-expand' ) );
for ( i = 0, len = this.collapsibleTools.length; i < len; i++ ) {
this.collapsibleTools[ i ].toggle( this.expanded );
}
// Re-evaluate clipping, because our height has changed
this.clip();
};
/**
* MenuToolGroups are one of three types of {@link OO.ui.ToolGroup toolgroups} that are used to
* create {@link OO.ui.Toolbar toolbars} (the other types of groups are {@link OO.ui.BarToolGroup BarToolGroup}
* and {@link OO.ui.ListToolGroup ListToolGroup}). MenuToolGroups contain selectable {@link OO.ui.Tool tools},
* which are displayed by label in a dropdown menu. The tool's title is used as the label text, and the
* menu label is updated to reflect which tool or tools are currently selected. If no tools are selected,
* the menu label is empty. The menu can be configured with an indicator, icon, title, and/or header.
*
* MenuToolGroups are created by a {@link OO.ui.ToolGroupFactory tool group factory} when the toolbar
* is set up.
*
* @example
* // Example of a MenuToolGroup
* var toolFactory = new OO.ui.ToolFactory();
* var toolGroupFactory = new OO.ui.ToolGroupFactory();
* var toolbar = new OO.ui.Toolbar( toolFactory, toolGroupFactory );
*
* // We will be placing status text in this element when tools are used
* var $area = $( '<p>' ).text( 'An example of a MenuToolGroup. Select a tool from the dropdown menu.' );
*
* // Define the tools that we're going to place in our toolbar
*
* function SettingsTool() {
* SettingsTool.parent.apply( this, arguments );
* this.reallyActive = false;
* }
* OO.inheritClass( SettingsTool, OO.ui.Tool );
* SettingsTool.static.name = 'settings';
* SettingsTool.static.icon = 'settings';
* SettingsTool.static.title = 'Change settings';
* SettingsTool.prototype.onSelect = function () {
* $area.text( 'Settings tool clicked!' );
* // Toggle the active state on each click
* this.reallyActive = !this.reallyActive;
* this.setActive( this.reallyActive );
* // To update the menu label
* this.toolbar.emit( 'updateState' );
* };
* SettingsTool.prototype.onUpdateState = function () {};
* toolFactory.register( SettingsTool );
*
* function StuffTool() {
* StuffTool.parent.apply( this, arguments );
* this.reallyActive = false;
* }
* OO.inheritClass( StuffTool, OO.ui.Tool );
* StuffTool.static.name = 'stuff';
* StuffTool.static.icon = 'ellipsis';
* StuffTool.static.title = 'More stuff';
* StuffTool.prototype.onSelect = function () {
* $area.text( 'More stuff tool clicked!' );
* // Toggle the active state on each click
* this.reallyActive = !this.reallyActive;
* this.setActive( this.reallyActive );
* // To update the menu label
* this.toolbar.emit( 'updateState' );
* };
* StuffTool.prototype.onUpdateState = function () {};
* toolFactory.register( StuffTool );
*
* // Finally define which tools and in what order appear in the toolbar. Each tool may only be
* // used once (but not all defined tools must be used).
* toolbar.setup( [
* {
* type: 'menu',
* header: 'This is the (optional) header',
* title: 'This is the (optional) title',
* include: [ 'settings', 'stuff' ]
* }
* ] );
*
* // Create some UI around the toolbar and place it in the document
* var frame = new OO.ui.PanelLayout( {
* expanded: false,
* framed: true
* } );
* var contentFrame = new OO.ui.PanelLayout( {
* expanded: false,
* padded: true
* } );
* frame.$element.append(
* toolbar.$element,
* contentFrame.$element.append( $area )
* );
* $( 'body' ).append( frame.$element );
*
* // Here is where the toolbar is actually built. This must be done after inserting it into the
* // document.
* toolbar.initialize();
* toolbar.emit( 'updateState' );
*
* For more information about how to add tools to a MenuToolGroup, please see {@link OO.ui.ToolGroup toolgroup}.
* For more information about toolbars in general, please see the [OOUI documentation on MediaWiki] [1].
*
* [1]: https://www.mediawiki.org/wiki/OOUI/Toolbars
*
* @class
* @extends OO.ui.PopupToolGroup
*
* @constructor
* @param {OO.ui.Toolbar} toolbar
* @param {Object} [config] Configuration options
*/
OO.ui.MenuToolGroup = function OoUiMenuToolGroup( toolbar, config ) {
// Allow passing positional parameters inside the config object
if ( OO.isPlainObject( toolbar ) && config === undefined ) {
config = toolbar;
toolbar = config.toolbar;
}
// Configuration initialization
config = config || {};
// Parent constructor
OO.ui.MenuToolGroup.parent.call( this, toolbar, config );
// Events
this.toolbar.connect( this, { updateState: 'onUpdateState' } );
// Initialization
this.$element.addClass( 'oo-ui-menuToolGroup' );
this.$group.addClass( 'oo-ui-menuToolGroup-tools' );
};
/* Setup */
OO.inheritClass( OO.ui.MenuToolGroup, OO.ui.PopupToolGroup );
/* Static Properties */
/**
* @static
* @inheritdoc
*/
OO.ui.MenuToolGroup.static.name = 'menu';
/* Methods */
/**
* Handle the toolbar state being updated.
*
* When the state changes, the title of each active item in the menu will be joined together and
* used as a label for the group. The label will be empty if none of the items are active.
*
* @private
*/
OO.ui.MenuToolGroup.prototype.onUpdateState = function () {
var name,
labelTexts = [];
for ( name in this.tools ) {
if ( this.tools[ name ].isActive() ) {
labelTexts.push( this.tools[ name ].getTitle() );
}
}
this.setLabel( labelTexts.join( ', ' ) || ' ' );
};
}( OO ) );
//# sourceMappingURL=oojs-ui-toolbars.js.map.json