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// Boost.Geometry (aka GGL, Generic Geometry Library)
// Copyright (c) 2007-2012 Barend Gehrels, Amsterdam, the Netherlands.
// Copyright (c) 2008-2012 Bruno Lalande, Paris, France.
// Copyright (c) 2009-2012 Mateusz Loskot, London, UK.
// Copyright (c) 2014 Adam Wulkiewicz, Lodz, Poland.
// This file was modified by Oracle on 2013-2021.
// Modifications copyright (c) 2013-2021, Oracle and/or its affiliates.
// Contributed and/or modified by Adam Wulkiewicz, on behalf of Oracle
// Parts of Boost.Geometry are redesigned from Geodan's Geographic Library
// (geolib/GGL), copyright (c) 1995-2010 Geodan, Amsterdam, the Netherlands.
// Use, modification and distribution is subject to the Boost Software License,
// Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
#ifndef BOOST_GEOMETRY_ALGORITHMS_DETAIL_WITHIN_POINT_IN_GEOMETRY_HPP
#define BOOST_GEOMETRY_ALGORITHMS_DETAIL_WITHIN_POINT_IN_GEOMETRY_HPP
#include <boost/core/ignore_unused.hpp>
#include <boost/range/begin.hpp>
#include <boost/range/end.hpp>
#include <boost/range/size.hpp>
#include <boost/range/value_type.hpp>
#include <boost/geometry/core/assert.hpp>
#include <boost/geometry/algorithms/detail/assign_indexed_point.hpp>
#include <boost/geometry/algorithms/detail/equals/point_point.hpp>
#include <boost/geometry/geometries/concepts/check.hpp>
#include <boost/geometry/strategies/concepts/within_concept.hpp>
#include <boost/geometry/util/range.hpp>
#include <boost/geometry/views/detail/closed_clockwise_view.hpp>
namespace boost { namespace geometry {
#ifndef DOXYGEN_NO_DETAIL
namespace detail { namespace within {
template <typename Point, typename Range, typename Strategy> inline
int point_in_range(Point const& point, Range const& range, Strategy const& strategy)
{
typename Strategy::state_type state;
auto it = boost::begin(range);
auto const end = boost::end(range);
for (auto previous = it++; it != end; ++previous, ++it)
{
if (! strategy.apply(point, *previous, *it, state))
{
break;
}
}
return strategy.result(state);
}
}} // namespace detail::within
namespace detail_dispatch { namespace within {
// checks the relation between a point P and geometry G
// returns 1 if P is in the interior of G
// returns 0 if P is on the boundry of G
// returns -1 if P is in the exterior of G
template <typename Geometry,
typename Tag = typename geometry::tag<Geometry>::type>
struct point_in_geometry
: not_implemented<Tag>
{};
template <typename Point2>
struct point_in_geometry<Point2, point_tag>
{
template <typename Point1, typename Strategy> static inline
int apply(Point1 const& point1, Point2 const& point2, Strategy const& strategy)
{
typedef decltype(strategy.relate(point1, point2)) strategy_type;
return strategy_type::apply(point1, point2) ? 1 : -1;
}
};
template <typename Segment>
struct point_in_geometry<Segment, segment_tag>
{
template <typename Point, typename Strategy> static inline
int apply(Point const& point, Segment const& segment, Strategy const& strategy)
{
typedef typename geometry::point_type<Segment>::type point_type;
point_type p0, p1;
// TODO: don't copy points
detail::assign_point_from_index<0>(segment, p0);
detail::assign_point_from_index<1>(segment, p1);
auto const s = strategy.relate(point, segment);
typename decltype(s)::state_type state;
s.apply(point, p0, p1, state);
int r = s.result(state);
if ( r != 0 )
return -1; // exterior
// if the point is equal to the one of the terminal points
if ( detail::equals::equals_point_point(point, p0, strategy)
|| detail::equals::equals_point_point(point, p1, strategy) )
return 0; // boundary
else
return 1; // interior
}
};
template <typename Linestring>
struct point_in_geometry<Linestring, linestring_tag>
{
template <typename Point, typename Strategy> static inline
int apply(Point const& point, Linestring const& linestring, Strategy const& strategy)
{
std::size_t count = boost::size(linestring);
if ( count > 1 )
{
if ( detail::within::point_in_range(point, linestring,
strategy.relate(point, linestring)) != 0 )
{
return -1; // exterior
}
typedef typename boost::range_value<Linestring>::type point_type;
point_type const& front = range::front(linestring);
point_type const& back = range::back(linestring);
// if the linestring doesn't have a boundary
if ( detail::equals::equals_point_point(front, back, strategy) )
{
return 1; // interior
}
// else if the point is equal to the one of the terminal points
else if ( detail::equals::equals_point_point(point, front, strategy)
|| detail::equals::equals_point_point(point, back, strategy) )
{
return 0; // boundary
}
else
{
return 1; // interior
}
}
// TODO: for now degenerated linestrings are ignored
// throw an exception here?
/*else if ( count == 1 )
{
if ( detail::equals::equals_point_point(point, front, strategy) )
return 1;
}*/
return -1; // exterior
}
};
template <typename Ring>
struct point_in_geometry<Ring, ring_tag>
{
template <typename Point, typename Strategy> static inline
int apply(Point const& point, Ring const& ring, Strategy const& strategy)
{
if ( boost::size(ring) < core_detail::closure::minimum_ring_size
<
geometry::closure<Ring>::value
>::value )
{
return -1;
}
detail::closed_clockwise_view<Ring const> view(ring);
return detail::within::point_in_range(point, view,
strategy.relate(point, ring));
}
};
// Polygon: in exterior ring, and if so, not within interior ring(s)
template <typename Polygon>
struct point_in_geometry<Polygon, polygon_tag>
{
template <typename Point, typename Strategy>
static inline int apply(Point const& point, Polygon const& polygon,
Strategy const& strategy)
{
int const code = point_in_geometry
<
typename ring_type<Polygon>::type
>::apply(point, exterior_ring(polygon), strategy);
if (code == 1)
{
auto const& rings = interior_rings(polygon);
for (auto it = boost::begin(rings); it != boost::end(rings); ++it)
{
int const interior_code = point_in_geometry
<
typename ring_type<Polygon>::type
>::apply(point, *it, strategy);
if (interior_code != -1)
{
// If 0, return 0 (touch)
// If 1 (inside hole) return -1 (outside polygon)
// If -1 (outside hole) check other holes if any
return -interior_code;
}
}
}
return code;
}
};
template <typename Geometry>
struct point_in_geometry<Geometry, multi_point_tag>
{
template <typename Point, typename Strategy> static inline
int apply(Point const& point, Geometry const& geometry, Strategy const& strategy)
{
typedef typename boost::range_value<Geometry>::type point_type;
for (auto it = boost::begin(geometry); it != boost::end(geometry); ++it)
{
int pip = point_in_geometry<point_type>::apply(point, *it, strategy);
//BOOST_GEOMETRY_ASSERT(pip != 0);
if (pip > 0)
{
// inside
return 1;
}
}
return -1; // outside
}
};
template <typename Geometry>
struct point_in_geometry<Geometry, multi_linestring_tag>
{
template <typename Point, typename Strategy> static inline
int apply(Point const& point, Geometry const& geometry, Strategy const& strategy)
{
int pip = -1; // outside
typedef typename boost::range_value<Geometry>::type linestring_type;
typedef typename boost::range_value<linestring_type>::type point_type;
auto it = boost::begin(geometry);
for ( ; it != boost::end(geometry); ++it)
{
pip = point_in_geometry<linestring_type>::apply(point, *it, strategy);
// inside or on the boundary
if (pip >= 0)
{
++it;
break;
}
}
// outside
if (pip < 0)
{
return -1;
}
// TODO: the following isn't needed for covered_by()
unsigned boundaries = pip == 0 ? 1 : 0;
for (; it != boost::end(geometry); ++it)
{
if (boost::size(*it) < 2)
{
continue;
}
point_type const& front = range::front(*it);
point_type const& back = range::back(*it);
// is closed_ring - no boundary
if (detail::equals::equals_point_point(front, back, strategy))
{
continue;
}
// is point on boundary
if ( detail::equals::equals_point_point(point, front, strategy)
|| detail::equals::equals_point_point(point, back, strategy) )
{
++boundaries;
}
}
// if the number of boundaries is odd, the point is on the boundary
return boundaries % 2 ? 0 : 1;
}
};
template <typename Geometry>
struct point_in_geometry<Geometry, multi_polygon_tag>
{
template <typename Point, typename Strategy> static inline
int apply(Point const& point, Geometry const& geometry, Strategy const& strategy)
{
// For invalid multipolygons
//int res = -1; // outside
typedef typename boost::range_value<Geometry>::type polygon_type;
for (auto it = boost::begin(geometry); it != boost::end(geometry); ++it)
{
int pip = point_in_geometry<polygon_type>::apply(point, *it, strategy);
// inside or on the boundary
if (pip >= 0)
{
return pip;
}
// For invalid multi-polygons
//if ( 1 == pip ) // inside polygon
// return 1;
//else if ( res < pip ) // point must be inside at least one polygon
// res = pip;
}
return -1; // for valid multipolygons
//return res; // for invalid multipolygons
}
};
}} // namespace detail_dispatch::within
namespace detail { namespace within {
// 1 - in the interior
// 0 - in the boundry
// -1 - in the exterior
template <typename Point, typename Geometry, typename Strategy>
inline int point_in_geometry(Point const& point, Geometry const& geometry, Strategy const& strategy)
{
concepts::within::check<Point, Geometry, Strategy>();
return detail_dispatch::within::point_in_geometry<Geometry>::apply(point, geometry, strategy);
}
template <typename Point, typename Geometry, typename Strategy>
inline bool within_point_geometry(Point const& point, Geometry const& geometry, Strategy const& strategy)
{
return point_in_geometry(point, geometry, strategy) > 0;
}
template <typename Point, typename Geometry, typename Strategy>
inline bool covered_by_point_geometry(Point const& point, Geometry const& geometry, Strategy const& strategy)
{
return point_in_geometry(point, geometry, strategy) >= 0;
}
}} // namespace detail::within
#endif // DOXYGEN_NO_DETAIL
}} // namespace boost::geometry
#endif // BOOST_GEOMETRY_ALGORITHMS_DETAIL_WITHIN_POINT_IN_GEOMETRY_HPP